Shessa Sigrun
Shessa Sigrun
Sheet
AC 14 · HP 15 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- MedicineWIS
- NatureINT
- PerceptionWIS
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
8 featuresBonus action
- RageLevel 1
As a Bonus Action, Shessa enters a Rage, provided she is not wearing Heavy armor. While raging, she has Resistance to Bludgeoning, Piercing, and Slashing damage, advantage on Strength checks and Strength saving throws, and a bonus to damage with Strength-based attacks. At level 1, the bonus is +2. Her Rage lasts up to 10 minutes, ending early if she dons Heavy armor, becomes Incapacitated, or fails to attack or force a saving throw since her previous turn. She can also extend it by taking a Bonus Action. She can use Rage twice per Long Rest.
Always on
- Unarmored DefenseLevel 1
While not wearing any armor, Shessa's base Armor Class equals 10 + her Dexterity modifier + her Constitution modifier. She currently wears hide armor, so her Armor Class is calculated using that armor instead.
- Weapon MasteryLevel 1
Shessa has mastery with two kinds of Simple or Martial weapons. She has chosen the handaxe and javelin. Mastery of these weapons grants access to their listed mastery properties when wielding them.
- ResourcefulHumanShessa gains Heroic Inspiration whenever she finishes a Long Rest.
- SkillfulHumanShessa gains proficiency in one skill of her choice, Insight.
- VersatileHumanShessa gains one additional Origin feat of her choice, Alert.
- TraitHumanCommon language and one additional language, Dwarvish.
- Military RankSoldier
Shessa retains the respect and recognition of military organizations, veterans, and soldiers who served alongside her or know of her service. She can invoke her military rank to request simple assistance, temporary shelter, and access to basic military facilities, though she cannot command soldiers who do not recognize her authority.
Gear
7 itemsWeapons
- GreatswordA heavy two-handed blade with a nicked edge and a wrapped grip.
- 4×JavelinShort throwing spears useful in battle or hunting.
Armor
- Hide armorA set of battered hide armor assembled from scavenged military gear. Armor Class 12 plus Dexterity modifier, maximum +2.
Tools
- Gaming setA small set used for dice games and military gambling.
Gear
- Explorer's PackA pack containing bedroll, mess kit, tinderbox, torches, rations, waterskin, and rope.
- Military keepsakeA collection of old military tokens, broken insignia, and battlefield scraps that mark Shessa's service and survival.
Purse
- 14×Gold piecesA pouch containing loose coin gathered from old pay chests and scavenged battlefields.
Appearance
Shessa is a lean, powerfully built human woman with weather-browned skin, a broad scar across her left cheek, and black hair cut unevenly at the jaw. Her gray-green eyes are watchful and restless, always measuring exits, weapons, and the distance to the nearest source of cover. She wears battered hide armor reinforced with scavenged metal plates, a red scarf faded nearly brown, and a collection of battlefield tokens tied around one wrist. Her hands are callused, her nails permanently darkened by soot and old iron.
Mannerisms
Shessa scans rooftops and doorways before sitting down. She keeps her back to a wall, tests unfamiliar food with the tip of a knife, and goes quiet whenever someone mentions a glorious battle. When angry, she rubs the brass insignia on her wrist until it leaves a mark.
Personality
Shessa is blunt, intensely practical, and fiercely protective of anyone who has been overlooked or left behind. She has a dry sense of humor, hates ceremonial speeches, and respects competence more than rank. Though she often appears hard and suspicious, she notices hunger, fear, and loneliness immediately because she knows them by instinct.
Ideals
No one should be discarded. Armies may abandon the dead, the poor, and the inconvenient, but Shessa refuses to do so.
Bonds
She carries a dented brass insignia taken from the uniform of the soldier who once spared her life. She does not know that soldier's name, but she intends to find out, and she will protect abandoned children wherever war leaves them behind.
Flaws
She assumes every kindness has a hidden price and may respond to generosity with suspicion or hostility. Once violence begins, she has difficulty stopping, especially when someone tries to flee or surrender after threatening a weaker person.
Quirks
Background
Shessa was born in the aftermath of a battle that no one bothered to name. Her mother died before the fires cooled, and her father was one of the many bodies left beneath a collapsed supply wagon. She survived because she learned quickly where soldiers dropped rations, which corpses were safe to search, and how to sleep beneath overturned shields when the rain came. The battlefields of Eberron became her childhood, first as a scavenger, then as a runner, and finally as a fighter who could bring down a grown soldier with a stolen spear and a mouth full of curses.
“Her mother died before the fires cooled, and her father was one of the many bodies left beneath a collapsed supply wagon.”
- Background
- Soldier
Connections
Species
Human
Media
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