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Gunther Dominus - AI-generated fantasy Character

Gunther Dominus

Human · Fighter (Throw Barbs and Hands) · Level 20 · Soldier

Gunther Dominus

Gunther is the personification of pragmatism and cold efficiency.
AC17
HP193/193
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 17 · HP 193 · 30 ft.
AlignmentLawful NeutralGenderMaleAge52
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • AthleticsSTR
  • InsightWIS
  • IntimidationCHA
  • PerceptionWIS

Armor

Light Armor,
Medium Armor,
Heavy Armor,
Shields

Weapons

Simple Weapons,
Martial Weapons,
Improvised Weapons

Tools

Gaming Set (Playing Cards),
Vehicles (Land)

Languages

Common,
Orc

Features

22 features

Action

  • Extra Attack (3)Level 20

    You can make four attacks whenever you take the Attack action.

Bonus action

  • FisticuffsLevel 1

    While unarmed or using Pugilist weapons and in light/no armor, use 2d6 (scaled) for damage and use Bonus Action Unarmed Strike. Improvised weapons have Sap mastery.

  • Salty SaluteLevel 3

    Bonus action to provoke. Target must Wisdom save or take 2d6+3 psychic and have disadvantage on others.

  • Dig DeepLevel 4

    Bonus action for 10 min resistance to physical damage and ignore Exhaustion under 6.

Always on

  • Iron ChinLevel 1

    Base AC is 12 plus Con modifier when in light or no armor.

  • MoxieLevel 2

    Spend 20 Moxie Points for Brace Up (temp HP), One-Two Punch (two bonus attacks), or Stick and Move (attack and Dash/Disengage).

  • Action SurgeLevel 2

    Take one additional action on your turn. You can use this twice per Short Rest at level 17.

  • Tactical MindLevel 2

    Expend Hit Point Die to add 1d10 to a failed Ability Check. You only expend the die if you succeed.

  • Bloodied But UnbowedLevel 2

    Reaction when taking damage to regain all Moxie. Gain 80 temp HP if bloodied.

  • Swagger StreakLevel 2

    Expend Moxie to add Fisticuffs die to failed STR, DEX, CON, or CHA check.

  • Bad AttitudeLevel 3

    Proficiency in Intimidation, and add STR modifier to the check.

  • Heavy HitterLevel 3

    When hitting with Unarmed Strike, deal damage AND Grapple or Shove.

  • HaymakerLevel 5

    Expend Moxie for max damage on hit, regaining the point on success.

  • Tactical ShiftLevel 5

    When using Second Wind, you can move up to half your speed without opportunity attacks.

  • Moxie-Fueled FistsLevel 6

    Unarmed/Improvised attacks can deal Force damage.

  • Dirty TricksLevel 6

    Choose Heelstomper (Speed 0), Low Blow (Advantage against), or Pocket Sand (Blinded) once per Short Rest.

  • IndomitableLevel 17

    Reroll a failed saving throw with a +20 bonus. Three uses per Long Rest.

  • Studied AttacksLevel 13

    When you miss a creature with an attack, you have Advantage on your next attack against that creature before the end of your next turn.

  • Epic Boon of Combat ProwessLevel 19

    Once per turn, when you miss with an attack, you can hit instead.

  • TraitHumanResourceful (Gain Heroic Inspiration after a Long Rest)
  • TraitHumanVersatile (Extra Skill Proficiency and Origin Feat)
  • Savage AttackerSoldier

    Once per turn when you hit with a weapon, you can roll the damage dice twice and use either total.

Spells

Spellcasting. Gunther Dominus casts with Intelligence (spell save DC 17, to hit with spell attacks).

Gear

4 items

Weapons

  • Defender Longsword
    At start of turn, transfer +3 bonus to AC instead of attack/damage.
  • Vicious Longsword +3
    On natural 20, deal extra 7 damage. +3 to hit and damage.

Armor

  • Leather Jerkin (Light Armor)
    AC 11 + Dex.

Gear

  • Silver Medallion of Khar-Atir
    A silver medallion depicting a war god's sigil.

Appearance

Gunther is a towering man of fifty-two years, standing six and a half feet with the weathered skin of a career soldier. His hair is a short-cropped dark brown, peppered with stark grey at the temples. A neatly trimmed beard frames a jawline often set in a hard, uncompromising line. His body is a map of conflict, featuring a lattice of pale scars across his forearms and a deep notch near his collarbone. He wears dark, functional leather armor over steel reinforcement, opting for mobility over mass. A heavy silver medallion hangs from his neck, catching the light against his tanned chest.

Mannerisms

He tends to stand with his hands clasped behind his back in a parade rest. When he is annoyed, his jaw muscles twitch rhythmically.

Personality

Gunther is the personification of pragmatism and cold efficiency. He speaks with a low, gravelly voice that rarely wastes a word, viewing conversation as another tactical resource to be managed. He is not naturally cruel, but he lacks the luxury of sentiment, believing that a quick, brutal end is more merciful than a lingering defeat. He values discipline above all else and has little patience for those who allow emotion to cloud their strategic judgment. To Gunther, loyalty is not an abstract ideal, it is the grease that keeps the machinery of an army turning.

Ideals

Efficiency. Every action must serve the objective. Chaos is the only true enemy of progress.

Bonds

The Shroud Syndicate provides the structure I need to function. I also still hold a deep respect for Narkan Stormfist, the one soldier who truly understood the art of the vanguard.

Flaws

I have forgotten how to live without a war to win. I view people as assets or obstacles, rarely as individuals.

Quirks

Constantly checks the exits of any room he enters.
Reflexively sharpens his blades when deep in thought.
Categorizes new acquaintances by their potential threat level.

Background

Born in the iron-rich fortresses of the Dragon's Teeth, Gunther Dominus was raised on a diet of military maps and training drills. As a captain and later a Warmaster in the Legion of the Iron Hoof, he mastered the art of turning blood into territory. His most famous victory came at the Battle of Black Sands, where he recognized the tactical genius of a minotaur named Narkan Stormfist. Gunther ignored traditional prejudices to promote the beast, a move that broke the months-long siege and cemented his reputation as a leader who prioritizes results over tradition. When the Legion disbanded, Gunther realized his heart beat only for the rhythm of command and conflict, leading him into the shadow-draped service of the Shroud Syndicate. Now serving as the syndicate's primary Warmaster in Zahra-Nur, Gunther translates the chaotic will of the criminal underworld into precise military objectives. He oversees enforcers and mercenaries with the same unyielding standards he once applied to the kings' soldiers. He is no longer a hero of the realm, but a vital organ in the body of a city that survives on strength and secrets.

“As a captain and later a Warmaster in the Legion of the Iron Hoof, he mastered the art of turning blood into territory.”
From their backstory
Background
Soldier

Connections

Species

Human

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