Bren Vale
Bren Vale
Sheet
AC 17 · HP 10 · 30 ft.Saving throws
Skills
- Animal HandlingWIS
- AthleticsSTR
- HistoryINT
- InsightWIS
- IntimidationCHA
- MedicineWIS
- PerceptionWIS
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
7 featuresBonus action
- Second WindLevel 1
When Bonus Action
As a Bonus Action, regain Hit Points equal to 1d10 plus your Fighter level. Uses: 2 per Long Rest.
Always on
- Fighting Style, DefenseLevel 1
You gain the Defense Fighting Style feat. While you are wearing Light, Medium, or Heavy armor, you gain a +1 bonus to Armor Class.
- Weapon MasteryLevel 1
You can use the mastery properties of three kinds of Simple or Martial weapons of your choice. Whenever you finish a Long Rest, you can practice weapon drills and change one of those weapon choices. Chosen masteries: Greatsword, Flail, and Javelin.
- ResourcefulHumanYou gain Heroic Inspiration whenever you finish a Long Rest.
- SkillfulHumanYou gain proficiency in one skill of your choice.
- VersatileHumanYou gain an Origin feat of your choice. Chosen feat: Skilled.
- Military RankSoldier
You have a military rank from your career as a soldier. Soldiers loyal to your former organization recognize your authority and are inclined to give you aid and respect, especially when you need supplies, information, or a safe place to rest.
Gear
12 itemsWeapons
- GreatswordMartial melee weapon, 2d6 slashing damage, heavy and two-handed.
- FlailMartial melee weapon, 1d8 bludgeoning damage.
- 8×JavelinSimple melee weapon, thrown weapon with range 30/120 ft., 1d6 piercing damage.
- SpearSimple ranged weapon, 1d6 piercing damage, thrown range 30/120 ft.
- ShortbowSimple ranged weapon, 1d6 piercing damage, range 80/320 ft.
Armor
- Chain MailHeavy armor, grants AC 16 and does not add Dexterity to AC.
Tools
- Gaming SetA chosen gaming set from the Soldier background, used for camp wagering and social ritual. Chosen set: Dice Set.
Gear
- Dungeoneer’s PackAdventuring gear for travel, shelter, and supplies.
- 20×ArrowsAmmunition for the shortbow.
- QuiverUsed to carry arrows.
- Healer’s KitA small emergency medical kit for battlefield first aid.
- Traveler’s ClothesTraveling clothes worn beneath armor and on the road.
Appearance
A lean human veteran with close-cropped dark hair, a faint scar across the left brow, and weathered hands that still look more like a soldier’s than a soldier’s overseer. He wears polished chain mail beneath a practical travel cloak, keeps a well-used greatsword at his hip, and carries himself with the disciplined stillness of someone trained to wait longer than everyone else. His gear is maintained with almost ceremonial care, every strap and buckle aligned with obsessive precision.
Mannerisms
He stands at attention when thinking, unconsciously squares the edges of objects on a table, and taps two fingers against his thigh before making a hard decision. When nervous, he cleans already-clean weapons.
Personality
Quiet, steady, and stubbornly protective. Bren speaks like a man who learned that every unnecessary word can become a liability, but beneath the restraint is a dry wit that appears only around people he trusts. He values competence over charisma and keeps promises with near religious seriousness.
Ideals
Duty. A shield is not for glory, it is for the people who stand behind it.
Bonds
He still keeps the brass tag of his fallen squad leader on a cord under his armor, and he has sworn to see the commander who abandoned them answer for it one day.
Flaws
Bren treats every problem like a battlefield problem, which makes him slow to trust cleverness that is not backed by discipline. He struggles to admit fear, even when he is clearly outmatched, and would rather shoulder every burden himself than risk asking for help.
Quirks
Background
Bren Vale was born to an ordinary human family in a border town that was old enough to remember three wars and young enough to expect a fourth. With no talent for scholarship, no gift for prayer, and no patience for the soft trades, he enlisted as soon as he could carry a spear without trembling. He learned quickly that survival was less about strength than about rhythm, timing, and trusting the person at your shoulder. Over years of drill and campaign mud, Bren became the sort of soldier officers relied on when plans collapsed and the line needed to hold for one more minute. His service ended not in glory but in a winter retreat where a dozen names were written into the snow and never spoken again. Bren walked away with his rank, his discipline, and a private conviction that the world does not become kinder on its own. He now travels as a sword-for-hire and reluctant protector, seeking work that lets him stand between ordinary people and the kind of violence he knows too well. He is not chasing heroism so much as trying to make his experience count for something other than memory.
“He learned quickly that survival was less about strength than about rhythm, timing, and trusting the person at your shoulder.”
- Background
- Soldier
Connections
Species
Human
Media
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