Skip to content
CreatePricing
Avon - AI-generated fantasy Character

Avon

Dragonborn · Fighter · Level 1 · Soldier

Avon

Avon is blunt, observant, and fiercely protective of anyone who earns her trust.
AC18
HP11/11
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 18 · HP 11 · 30 ft.
AlignmentChaotic NeutralGenderFemaleAge27 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingSTR
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureWIS
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

All armor,
Shields

Weapons

Simple weapons,
Martial weapons

Tools

One type of gaming set,
Vehicles, land

Languages

Common,
Draconic

Features

9 features

Bonus action

  • Second WindLevel 1

    When Bonus action

    Avon can use a bonus action to regain 1d10 + 1 hit points. She must finish a short or long rest before using it again.

Always on

  • Fighting Style: DuelingLevel 1

    Avon gains the Dueling fighting style. While wielding a melee weapon in one hand and no other weapons, she gains a +2 bonus to damage rolls with that weapon.

  • Fighter ProficienciesLevel 1

    Avon is proficient with all armor, shields, simple weapons, and martial weapons.

  • Draconic AncestryDragonbornAvon is descended from bronze dragons and uses lightning as her breath weapon's damage type.
  • Breath WeaponDragonbornAvon can use her action to exhale lightning in a 5 by 30 foot line. Each creature in the line must make a DC 13 Dexterity saving throw, taking 2d6 lightning damage on a failed save, or half as much on a successful one. She can use this trait once per short or long rest.
  • Damage ResistanceDragonbornAvon has resistance to lightning damage.
  • Draconic LanguageDragonbornAvon can speak, read, and write Draconic.
  • Ability Score IncreaseDragonbornStrength increases by 2 and Charisma increases by 1.
  • Military RankSoldier

    Avon retains her military rank and can invoke that authority to influence soldiers, recognize military personnel, secure basic assistance, and gain access to military encampments and fortresses when her former allegiance does not oppose the request.

Gear

12 items

Weapons

  • Longsword
    A versatile martial weapon, damage 1d8 slashing when wielded one-handed.
  • Light crossbow
    A ranged martial weapon, range 80/320, damage 1d8 piercing.
  • 2×
    Handaxe
    Simple thrown weapons, damage 1d6 slashing, range 20/60.

Armor

  • Chain mail
    Heavy armor made of interlocking metal plates and rings. It sets base AC to 16 and does not add Dexterity modifier.
  • Shield
    A sturdy shield bearing Avon's improvised campaign markings. Grants +2 AC while wielded.

Tools

  • Gaming set
    A set of bone dice and painted tiles used for military gambling games.

Gear

  • 20×
    Crossbow bolts
    Ammunition for the light crossbow.
  • Explorer's pack
    A bedroll, mess kit, tinderbox, torches, rations, waterskin, and other basic adventuring supplies.
  • Insignia of rank
    A small token bearing the insignia of Avon's former legion.
  • Trophy from a fallen enemy
    A blackened enemy standard fragment taken from the valley where Avon's unit was nearly destroyed.
  • Common clothes
    A practical set of ordinary civilian clothing.

Purse

  • 10×
    Gold pieces
    Loose coin kept in a battered leather pouch.

Appearance

Avon is a tall, broad-shouldered dragonborn woman with deep bronze scales, darker along her jaw and forearms, and a line of old pale scars crossing her left cheek. Her swept-back horns are capped with small iron rings, and her amber eyes carry the watchful intensity of a veteran scout. She keeps her chain mail meticulously repaired but decorates her shield with mismatched paint marks, each one representing a place where she survived against the odds.

Mannerisms

Avon rolls a gaming die across her knuckles when thinking, taps the rim of her shield before entering a dangerous place, and addresses strangers by rank until they prove they deserve a personal name.

Personality

Avon is blunt, observant, and fiercely protective of anyone who earns her trust. She has a dry sense of humor and treats danger like an old drinking companion, greeting it with a skeptical look and a sharp remark. She dislikes grand speeches but remembers small acts of kindness for years.

Ideals

Freedom. No banner, throne, or commander owns another person's courage. People should choose what they fight for, and accept the consequences of that choice.

Bonds

The soldiers who survived the valley are Avon's true family. She sends part of every reward to those still struggling, and she will risk almost anything to rescue a comrade abandoned by a superior.

Flaws

Avon has little patience for hierarchy and often provokes people who hide behind titles. She is quick to assume betrayal, slow to apologize, and sometimes chooses the most dangerous option simply because someone in authority told her not to.

Quirks

Names every shield she uses, though she rarely keeps one long enough to become sentimental.
Keeps a tally of broken promises on the inside of her shield.
Collects unusual dice from towns, camps, and defeated enemies.
Sleeps lightly with one hand resting on her sword hilt.

Background

Avon was hatched beneath the red banners of a border legion, where dragonborn recruits were prized for their courage and feared for the power of their breath. She joined the army before she was old enough to understand the politics behind its wars. In time, she became a shield bearer, then a skirmisher, learning to hold a line with one hand while watching the hills with the other. Her commanders praised her discipline, but her fellow soldiers remembered something else, she never followed an order merely because it was given. During a disastrous campaign, Avon discovered that her unit had been sent into a doomed valley to protect the reputation of a noble officer. She disobeyed orders, led the surviving soldiers through an enemy encirclement, and returned with proof of the officer's betrayal. The army rewarded her with a formal commendation, then quietly dismissed her when she refused to bury the truth. Now Avon travels as a sellsword and adventurer, loyal to individual comrades rather than flags, laws, or causes. She seeks danger partly for coin, partly for freedom, and partly to discover whether the world contains any authority worth obeying.

“She joined the army before she was old enough to understand the politics behind its wars.”
From their backstory
Background
Soldier

Connections

Species

Dragonborn

Media

0 images

No images yet.

Visual sheet

Turn Avon into a sheet

A high-res, share-ready sheet you can post or print.