Malice Travra
Malice Travra
Sheet
AC 14 · HP 12 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureWIS
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
11 featuresBonus action
- Way of the Black Widow
When When wielding a scimitar and shortsword, or other qualifying Light weapons.
Malice makes a weapon attack with a Light weapon, then uses the weapon's Light property to make one extra attack with a different Light weapon as a Bonus Action. She adds her Dexterity modifier to the extra attack's damage because of Two-Weapon Fighting.
- Second WindLevel 1
When When Malice is injured and has a use of Second Wind available.
Malice recovers 1d10 + 1 hit points as a Bonus Action.
Always on
- Alert
When At the start of combat, after initiative is rolled.
Malice can exchange initiative results with a willing ally who is able to see or hear her.
- Fighting StyleLevel 1
Malice gains the Two-Weapon Fighting option. When she makes an extra attack as a result of using a weapon that has the Light property, she can add her ability modifier to the damage of that extra attack if she is not already adding that modifier.
- Weapon MasteryLevel 1
Malice can use the mastery properties of three kinds of Simple or Martial weapons of her choice. She has chosen scimitar, shortsword, and longbow. She can change one mastered weapon whenever she finishes a Long Rest.
- DarkvisionDrowMalice can see in dim light within 120 feet as if it were bright light, and in darkness as if it were dim light. She sees darkness in shades of gray.
- Drow MagicDrowMalice knows the Dancing Lights cantrip. Starting at level 3, she can cast Faerie Fire once per Long Rest, and starting at level 5, she can cast Darkness once per Long Rest. Charisma is her spellcasting ability for these spells.
- Keen SensesDrowMalice has proficiency in the Perception skill.
- Fey AncestryDrowMalice has Advantage on saving throws she makes to avoid or end the Charmed condition.
- TranceDrowMalice does not need to sleep and can finish a Long Rest in 4 hours by meditating, while remaining semiconscious.
- Criminal ContactCriminal
Malice can identify and exploit criminal contacts, safe houses, secret signals, and underworld channels. She can usually obtain basic information or arrange discreet assistance through the criminal network, though such favors may carry risks or debts.
Spells
1 spellSpellcasting. Malice Travra casts with Charisma (spell save DC 12, to hit with spell attacks).
Cantrips (at will):
Gear
11 itemsWeapons
- ScimitarA curved one-edged blade used with either hand.
- ShortswordA narrow backup blade, ideal for close work and concealed strikes.
- LongbowA compact bow of dark yew.
- 2×DaggersSlim blades kept in her boots, sleeves, and sash.
Armor
- Leather ArmorFlexible hardened leather armor worn beneath layered robes.
Tools
- Thieves' ToolsTools for bypassing locks and traps.
Gear
- 20×ArrowsAmmunition for the longbow.
- QuiverUsed to carry arrows.
- Explorer's PackContains bedroll, mess kit, tinderbox, torches, rations, and other travel necessities.
- Burglar's PackContains tools and supplies for burglary, including a backpack, rope, lantern, oil, and related equipment.
Purse
- 16×Gold PiecesCoins left from her underworld contacts and former house allowances.
Appearance
Malice is a lithe, long-limbed drow woman with obsidian skin, white hair cut to her jaw, and vivid violet eyes that rarely blink. Her left arm remains bare from shoulder to fingertips, marked with fine ritual scars and spider-shaped ink. She wears fitted leather armor beneath layered crimson, saffron, and black robes, arranged like a samurai's traveling coat. Two curved blades hang at her waist, with slim throwing knives hidden in her sleeves and sash. A silver spider reliquary rests at her throat, its legs clasping a dark garnet.
Mannerisms
Malice holds perfectly still when listening, as if waiting for a spider to settle on her skin. She addresses Lolth aloud in intimate, maternal terms after every kill. Before drawing a blade, she rolls one shoulder to expose her bare left arm and smiles at the opponent's eyes rather than their weapon.
Personality
Malice is disciplined, observant, and unnervingly courteous. She speaks softly even while threatening someone, treating every conversation as a contest of positioning. She has genuine tenderness toward spiders and an almost childlike devotion to Lolth, but expresses both through control, ritual, and possession rather than warmth. She admires elegant technique, especially when it defeats a stronger opponent through preparation and deceit.
Ideals
Hierarchy. The strong have the right to command, the clever have the duty to manipulate, and the weak exist to reveal the limits of the strong. Lolth's web is the only order that matters.
Bonds
Lolth chose me when no one else saw my worth. Every enemy I kill is an offering, and every victory extends my mother's web into the surface world. I also keep one bloodstained thread from House Travra's ceremonial banner, intending to return it one day as a declaration of conquest.
Flaws
I mistake cruelty for clarity and obedience for purpose. When Lolth's will seems silent, I become reckless, seeking a sign through escalation. I cannot tolerate pity, and I would rather die theatrically than admit fear, confusion, or affection.
Quirks
Background
Born Aurelia Travra beneath the choking magnificence of Menzoberranzan, Malice was groomed from infancy to serve House Travra as a priestess of Lolth. She learned scripture through pain, obedience through humiliation, and courtly grace through the careful concealment of knives. Yet during a ceremonial hunt in the Web Pits, the spiders did not test her devotion by demanding sacrifice. They surrounded her, climbed her body, and guided her hand toward the throat of a senior priestess who had ordered Malice's execution as a lesson to others. Malice obeyed. When the priestess fell, the spiders withdrew, and Aurelia Travra was dead.
“She learned scripture through pain, obedience through humiliation, and courtly grace through the careful concealment of knives.”
- Background
- Criminal
Connections
Species
Drow
Media
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