Lyssa Vane
Lyssa Vane
Sheet
AC 18 · HP 143 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- AthleticsSTR
- DeceptionCHA
- InsightWIS
- IntimidationCHA
- InvestigationINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- Sleight of HandDEX
- StealthDEX
Armor
Weapons
Tools
Languages
Features
17 featuresBonus action
- Cunning ActionLevel 2
Bonus action to Dash, Disengage, or Hide.
- Steady AimLevel 3
Bonus action to give yourself Advantage on your next attack roll this turn, movement becomes 0.
Always on
- Sneak AttackLevel 1
Deal an extra 9d6 damage to one creature you hit with an attack if you have Advantage or an ally is within 5 feet.
- Weapon MasteryLevel 1
You have mastered the Nick and Vex properties for Daggers.
- AssassinateLevel 3
Advantage on Initiative rolls. On your first turn of combat, your hits deal extra damage equal to your Rogue level.
- Psychic BladesLevel 3
When you hit a creature with a weapon attack, you can expend one use of Bardic Inspiration to deal 2d6 extra psychic damage.
- Words of TerrorLevel 3
Speak to a creature for 1 minute to seed paranoia, forcing a Wisdom save or it becomes frightened of you or another creature.
- Uncanny DodgeLevel 5
Use reaction to halve damage from an attack you can see.
- EvasionLevel 7
No damage on successful Dex saves against area effects, half on failures.
- Reliable TalentLevel 11
Any d20 roll for a proficient skill or tool that is 9 or lower is treated as a 10.
- Infiltration SpecialistLevel 9
Expert at creating false identities and mimicing others.
- Envenom WeaponsLevel 13
When you use Sneak Attack, you can change the damage type to Poison and ignore resistance.
- Slippery MindLevel 15
Proficiency in Wisdom and Charisma saving throws.
- Death StrikeLevel 17
When you hit a creature that is Surprised, it must make a Constitution save or take double damage from the attack.
- ResourcefulHumanGain Heroic Inspiration when you finish a Long Rest.
- VersatileHumanGain one extra Origin Feat (Skilled).
- Criminal TiesCriminal
You have a contact within the criminal underworld and gain the Alert feat, allowing you to swap initiative with an ally and adding your PB to initiative rolls.
Spells
7 spellsSpellcasting. Lyssa Vane casts with Charisma (spell save DC 19, to hit with spell attacks).
Cantrips (at will): ,
1st level (4 slots): , ,
2nd level (2 slots): ,
Gear
5 itemsWeapons
- 2×Serrated Stiletto DaggersViciously notched blades designed for tearing flesh. 1d4 piercing, Finesse, Light, Thrown.
Armor
- Studded Leather ArmorDark, tight-fitting leather reinforced with blackened studs.
Tools
- Thieves' ToolsSet of lockpicks and precision instruments.
Gear
- Fishnet GarbMinimalist black netting worn under leather straps.
- Stiletto HeelsHigh-heeled boots that provide height and a sharp point for stomping.
Appearance
Lyssa is a striking woman with short, jaggedly cut raven hair. Her skin is a canvas of solid black ink sleeves that stretch from her collarbone down to her fingertips. She wears a minimalist ensemble of leather straps, fishnets, and dangerously high stiletto heels. Her eyes are wide and bright with an erratic, unhinged intensity that belies her otherwise classical beauty.
Mannerisms
Lyssa has a habit of touching her tattoos when she is excited. She walks with a swaying, predatory grace that makes her heels click rhythmically on the stone like a ticking clock.
Personality
Charming and magnetic, Lyssa uses her attractiveness like a lure. She is prone to sudden bouts of manic laughter and treats every murder like a beautiful piece of performance art. She lacks any semblance of empathy, viewing other people as nothing more than biological puzzles to be opened and examined.
Ideals
Nihilism. The world is a screaming void, and the only thing that matters is the joy I feel when I play with my food.
Bonds
My serrated daggers are the only things that truly understand me. They have tasted the blood of princes and beggars alike.
Flaws
I cannot resist a target that looks like they have something to lose. My need to be the center of a tragic ending often makes me take unnecessary risks.
Quirks
Background
In the sprawling, shadowed metropolis of Atrix, Lyssa Vane is a name whispered in the dark. She didn't grow up poor. She grew up bored. The thrill of theft soon faded, replaced by the rush of the kill. She found that she had a natural talent for making people trust her just long enough to feel the cold steel of her serrated stilettos. Every mark she leaves on her body is a memory of a life she extinguished, a record written in ink and blood. She began frequenting the high-society masquerades of Atrix, using her Whispers bardic training to manipulate the city's elite. By the time they realized she wasn't a guest, she was already carving her signature into their flesh. Now, she operates as a freelance harbinger of chaos, moving through the neon streets like a beautiful, terrifying ghost. She doesn't want money or power. She only wants to see the light leave a pair of eyes while she smiles at them.
“The thrill of theft soon faded, replaced by the rush of the kill.”
- Background
- Criminal
Connections
Species
Human
Media
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