Tobari Etxe
Tobari Etxe
Sheet
AC 14 · HP 11 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionSTR
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
11 featuresAlways on
- Breath Weapon
When Action
Exhale poisonous energy in a 15-foot cone. Each creature in the area makes a DC 9 Constitution saving throw, taking 1d10 poison damage on a failed save, or half as much damage on a successful one. The breath weapon can be used a number of times equal to your proficiency bonus per long rest.
- Druidic Message
When While writing or marking a surface
Leave a hidden message in Druidic that other Druids can recognize and decipher.
- SpellcastingLevel 1
You can cast prepared Druid spells using Wisdom as your spellcasting ability. You can use a Druidic Focus as a spellcasting focus for your Druid spells.
- DruidicLevel 1
You know Druidic, the secret language of Druids. You can also use it to leave hidden messages. You and other Druids automatically notice such messages and can decipher them.
- Primal Order, MagicianLevel 1
You choose Magician, gaining one additional Druid cantrip. You also gain expertise in the Arcana or Nature skill. Tobari has expertise in Nature.
- TraitDragonbornDraconic Ancestry, Green Dragonborn
- TraitDragonbornPoison damage resistance
- TraitDragonbornDarkvision, 60 feet
- TraitDragonbornBreath Weapon, 15-foot cone, DC 9 Constitution save, 1d10 poison damage, usable twice per long rest
- TraitDragonbornDraconic Flight becomes available at level 5
- ResearcherSage
You have studied and collected knowledge in a particular field. You can usually identify where useful information, a learned person, or a relevant record might be found, and you know how to gain access to libraries, archives, and scholarly circles when such resources exist.
Spells
9 spellsSpellcasting. Tobari Etxe casts with Wisdom (spell save DC 13, to hit with spell attacks).
Cantrips (at will): , , ,
1st level (2 slots): , , , ,
Gear
9 itemsWeapons
- SickleA small curved blade used for cutting reeds, bark, and kindling
Armor
- Leather ArmorStudded leather armor, worn and carefully repaired
- ShieldA round wooden shield marked with a faded spiral-leaf symbol
Tools
- Calligrapher's SuppliesA collection of blank pages, charcoal sticks, ink, and a bone-handled pen
Gear
- Druidic FocusA sprig of mistletoe bound with river grass
- Explorer's PackA pack containing basic travel and camping gear
- Research NotesA scholarly notebook containing copied fragments from the burned village archive
- Common ClothesA simple set of travel clothes
Purse
- 9×Gold PiecesLoose coin for ordinary expenses
Appearance
A broad-shouldered male dragonborn with deep green scales, a blunt ivory horn along his left brow, and a pale scar crossing his right cheek. His scales are dulled by years of road dust and weather. He wears practical leather armor beneath a patched brown cloak, carries a round wooden shield painted with a faded spiral of leaves, and keeps a bundle of handwritten notes tucked into a waxed leather case. His amber eyes are patient but watchful.
Mannerisms
Tobari pauses before answering difficult questions, rubbing the edge of his lower jaw as if weighing each word. He writes notes while standing, often on his shield or the back of an old receipt, and lowers his voice when speaking about plants, weather, or the dead.
Personality
Quiet, observant, and practical, Tobari listens more than he speaks. He is gentle with frightened animals, suspicious of grand promises, and unexpectedly funny when tired. He prefers proven remedies to dramatic gestures, but once he decides someone is under his protection, he becomes stubbornly dependable.
Ideals
Useful knowledge belongs in the hands of ordinary people. Learning that cannot help someone survive, heal, or choose wisely is only vanity.
Bonds
The surviving pages of his village archive are his most treasured possession. He has sworn to rebuild the collection and find the person responsible for destroying it.
Flaws
He treats ignorance as a moral failure and can become needlessly sharp with people who refuse to learn. He also has difficulty abandoning a mystery, even when the danger is obvious.
Quirks
Background
Tobari was raised near a reed-choked river where dragonborn ferrymen, herbalists, and charcoal burners depended on the marsh for nearly everything. His mother taught him which roots soothed fever and which mushrooms killed, while his grandfather taught him to read old trail marks and keep records for the village council. Tobari learned early that knowledge was not merely something stored in books. It was the difference between finding clean water and drinking poison, between crossing a flooded bank and losing a child to the current. When a fire swept through the village archive, Tobari salvaged what he could, including fragments of field journals written by a long-dead druid. He followed those notes into the wider world, studying at a modest temple library and later traveling as a practical researcher rather than a sheltered scholar. His druidic training grew from observation, patience, and a willingness to kneel in mud for an hour to watch a beetle turn a leaf. He now seeks the source of a spreading sickness in the wetlands, convinced that the disease is not natural. Along the way, he records every plant, rumor, and ruin he encounters, hoping to leave behind a body of useful knowledge instead of another burned collection of names.
“Tobari learned early that knowledge was not merely something stored in books.”
- Background
- Sage
Connections
Species
Dragonborn
Media
0 imagesNo images yet.
Turn Tobari Etxe into a sheet
A high-res, share-ready sheet you can post or print.