Bramm Blackchalk
Bramm Blackchalk
Sheet
AC 15 · HP 12 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
9 featuresBonus action
- TraitDwarfStonecunning (Bonus Action Tremorsense)
Always on
- ExpertiseLevel 1
Your proficiency bonus is doubled for Stealth and Sleight of Hand.
- Sneak AttackLevel 1
Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack roll if you have Advantage on the roll or if another enemy of the target is within 5 feet of it.
- Thieves' CantLevel 1
You know Thieves' Cant and one additional language.
- Weapon MasteryLevel 1
You have mastered the properties of the Dagger (Nick) and Shortsword (Vex).
- TraitDwarfDarkvision (60 ft.)
- TraitDwarfDwarven Resilience (Resistance to Poison)
- TraitDwarfDwarven Toughness (+1 HP per level)
- Alert (Origin Feat)Criminal
You add your proficiency bonus to your initiative. Also, you can swap your initiative with a willing ally at the start of combat.
Gear
8 itemsWeapons
- ShortswordMartial weapon with Finesse and Light properties.
- 2×DaggerSimple weapon with Finesse, Light, and Thrown properties.
Armor
- Leather ArmorLight armor providing AC 11 plus Dexterity modifier.
Tools
- Thieves' ToolsTools used for picking locks and disarming traps.
Gear
- Burglar's PackA pack containing essentials for thievery.
- CrowbarGrant advantage on Strength checks to pry things open.
- Common ClothesSimple dark traveling clothes.
Purse
- 10×10 GPGold pieces.
Appearance
Bramm is a stocky dwarf with weathered skin and a short black beard. He wears dark, oil-treated leather armor and moves with a surprising, fluid silence. His amber eyes are sharp and always scanning the room for exits.
Mannerisms
He taps his fingers against stone surfaces as if searching for hollow cavities or hidden mechanisms.
Personality
Bramm is methodical and quiet, preferring to observe every detail before taking action. He speaks in short, precise sentences and avoids unnecessary risks.
Ideals
Efficiency. A job done quickly and quietly is the only job worth doing.
Bonds
I keep a silver locket from my mountain home to remind me of the life I am funding.
Flaws
I am overly suspicious of anyone who acts friendly without a clear, profitable motive.
Quirks
Background
Bramm was born to the stone-carvers of the Ironroot peaks, but he found more interest in the mechanics of vault locks than the artistry of statues. He left his clan to seek fortune in coastal cities, discovering that his nimble dwarven hands were perfect for bypassing the security of the wealthy. He earned his name by using charcoal to leave subtle marks on target buildings to guide his crew during midnight heists. After a daring robbery of a corrupt magistrate went sideways, Bramm survived by vanishing into the sewers, and he has since worked as a high-end freelance specialist. He treats every obstacle as just another bolt waiting to be turned.
“He left his clan to seek fortune in coastal cities, discovering that his nimble dwarven hands were perfect for bypassing the security of the wealthy.”
- Background
- Criminal
Connections
Species
Dwarf
Media
0 imagesNo images yet.
Turn Bramm Blackchalk into a sheet
A high-res, share-ready sheet you can post or print.