Theren Vaelen
Theren Vaelen
Sheet
AC 16 · HP 12 · 30 ft.Saving throws
Skills
- AthleticsSTR
- InsightWIS
- NatureINT
- PerceptionWIS
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
11 featuresAction
- Shortsword Attack
When Combat action
Attack with a shortsword. +5 to hit, 1d6 + 3 piercing damage.
- Longbow Attack
When Combat action
Attack with a longbow. +5 to hit, 1d8 + 3 piercing damage.
Bonus action
- Fey Step
When On your turn
Teleport 30 feet to an unoccupied space. If in Winter season, a creature within 5 feet must succeed a Wis save or be frightened.
- Fey Step (Winter)Eladrin ElfAs a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see.
Always on
- Favored Enemy (Monstrosities)Level 1
You have advantage on Wisdom (Survival) checks to track your favored enemies, as well as on Intelligence checks to recall information about them.
- Natural Explorer (Forest)Level 1
You are particularly familiar with one type of natural environment and are adept at traveling and surviving in such regions.
- TraitEladrin ElfDarkvision
- TraitEladrin ElfKeen Senses
- TraitEladrin ElfFey Ancestry
- TraitEladrin ElfTrance
- WandererOutlander
You have an excellent memory for maps and geography, and you can always recall the general layout of terrain, settlements, and other features around you. Additionally, you can find food and fresh water for yourself and up to five other people each day, provided that the land offers berries, small game, water, and so forth.
Spells
Spellcasting. Theren Vaelen casts with Wisdom (spell save DC 11, to hit with spell attacks).
Gear
6 itemsWeapons
- 2×ShortswordFinesse, Light. Deals 1d6 piercing damage.
- LongbowAmunition, Heavy, Two-Handed. Deals 1d8 piercing damage.
Armor
- Scale MailThis armor consists of a coat and leggings of leather covered with overlapping pieces of metal.
Gear
- Quiver of 20 ArrowsArrows for the longbow.
- Explorer's PackIncludes a backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, and a waterskin.
- Hunting TrapA heavy steel trap used to catch game.
Appearance
Theren is a striking Eladrin with the sharp, aristocratic features of the Winter court. His golden blond hair is usually matted with dark, drying gore, and his vibrant green eyes burn with a cold, focused intensity. Despite the handsome symmetry of his face, he is almost always covered in the fresh blood of his prey, which contrasts sharply with his pale skin and fine, albeit soiled, scale armor.
Mannerisms
He tilts his head like a predatory bird when listening to someone speak, rarely blinking during the conversation.
Personality
Theren is quiet and remarkably still. He speaks in short, clipped sentences and rarely wastes motion. He views the world through the lens of the hunter and the hunted, seeing life as a series of survival thresholds. Despite his grim exterior and blood-soaked appearance, there is a deep, sorrowful gentleness to him when he encounters those who are truly innocent or defenseless.
Ideals
Survival. The world is a harsh place, and only those who are prepared and vigilant deserve to see the sunrise.
Bonds
I carry the names of my fallen brothers carved into the riser of my bow. Their memory is the only thing that keeps me moving forward.
Flaws
I struggle to distinguish between a civilized social gathering and a battlefield. I am always looking for an exit and a weapon, even in a tavern.
Quirks
Background
Born in the Feywild under the eternal twilight of the Autumn court, Theren was once a guardian of the Golden Glades. His life was one of beauty and ritual until a rift opened, spilling monstrosities from the Material Plane into his home. In a desperate defense, Theren was the only survivor of his unit, witnessing his kin being torn apart. The trauma shifted his soul permanently to the aspect of Winter, cold and unrelenting. He chose to exile himself to the Material Plane, hunting the very creatures that took his family. He believes that by wearing the blood of his kills, he keeps the spirits of his fallen comrades warm. He wanders the deepest forests, a ghost of golden hair and crimson stains, ensuring that no more innocence is lost to the things that go bump in the night.
“His life was one of beauty and ritual until a rift opened, spilling monstrosities from the Material Plane into his home.”
- Background
- Outlander
Connections
Species
Eladrin Elf
Media
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