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Veccus Ragnar - AI-generated fantasy Character

Veccus Ragnar

Dragonborn · Barbarian (Path of the Berserker) · Level 3 · Soldier

Veccus Ragnar

He is a man of military precision and deep, brooding silences.
AC13
HP32/32
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 13 · HP 32 · 30 ft.
AlignmentNeutral GoodGenderMaleAge26
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AthleticsSTR
  • IntimidationCHA
  • PerceptionWIS
  • StealthDEX
  • SurvivalWIS

Armor

Light Armor,
Medium Armor,
Shields

Weapons

Simple Weapons,
Martial Weapons

Tools

Dice Set

Languages

Common,
Draconic,
Giant

Features

14 features

Always on

  • Greataxe

    When Action

    +5 to hit, 1d12 + 3 slashing damage. On hit, apply Cleave property.

  • Breath Weapon

    When Action (replaces one attack)

    15 ft. cone, DC 12 Dex save, 1d10 + 3 fire damage.

  • RageLevel 1

    3 uses per long rest. Gain Advantage on Strength checks/saves, bonus damage to Strength attacks (+2), and resistance to Bludgeoning, Piercing, and Slashing damage.

  • Unarmored DefenseLevel 1

    While not wearing armor, your AC equals 10 + Dex modifier + Con modifier.

  • Weapon MasteryLevel 1

    You can use the mastery properties of two weapons: Greataxe (Cleave) and Handaxe (Vex).

  • Danger SenseLevel 2

    You have Advantage on Dexterity saving throws against effects that you can see.

  • Reckless AttackLevel 2

    You can gain Advantage on Strength-based attack rolls for the turn, but attack rolls against you have Advantage until your next turn.

  • Primal KnowledgeLevel 2

    Gain an extra skill proficiency. While Raging, you can use your Strength modifier for specific skill checks.

  • FrenzyLevel 3

    When you use Reckless Attack while your Rage is active, the first target you hit on your turn takes an extra 2d6 damage of the weapon's type.

  • TraitDragonbornDraconic Ancestry (Gold/Fire)
  • TraitDragonbornBreath Weapon (15-ft Cone, 1d10 + Level Fire damage, Reflex Save DC 12)
  • TraitDragonbornDamage Resistance (Fire)
  • TraitDragonbornDarkvision (60 ft)
  • Savage AttackerSoldier

    Once per turn when you hit a creature with a weapon attack, you can roll the weapon damage dice twice and use either roll.

Gear

5 items

Weapons

  • Greataxe
    Heavy, Two-handed, Cleave mastery.
  • 2×
    Handaxe
    Light, Thrown, Vex mastery.

Tools

  • Bone Dice Set
    A set of gaming dice.

Gear

  • Explorer's Pack
    Backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, and a waterskin.
  • Insignia of Rank
    A scorched captain's badge from a lost legion.

Appearance

Veccus is a broad-shouldered Dragonborn with shimmering gold scales that look like polished brass under the sun. He has sharp orange crests and amber eyes that glow with an internal heat. He wears well-maintained leather and fur straps over his bare chest, keeping his old soldier's cloak draped over one shoulder. His snout bears a jagged scar from a spear tip.

Mannerisms

He tends to stand perfectly still, almost like a statue, until he moves with startling, explosive speed.

Personality

He is a man of military precision and deep, brooding silences. While he is capable of sudden, explosive violence, he prefers to approach life with a sense of order and tactical planning. He speaks with a low, gravelly voice and rarely wastes words on pleasantries.

Ideals

Responsibility. I do what I must and obey the just laws of the land, but I am the only one accountable for my actions.

Bonds

I would lay down my life for the few people I now call friends, just as I would have for my fallen unit.

Flaws

I struggle to trust those in positions of authority, and my anger can become a blinding fog that obscures my judgment.

Quirks

Polishes his axe meticulously even when it is already clean.
Always sits with his back to a wall in any tavern.
Whispers the names of his fallen squad members before he sleeps.

Background

Veccus Ragnar was once a dedicated centurion in the Iron-Scale Legion, a military unit known for its unwavering wall of gold-scaled warriors. He spent a decade defending the southern borders, believing fully in the chain of command and the honor of the empire. That belief was shattered when a corrupt General intentionally sent his unit into an ambush to cover up a botched supply theft. Veccus watched his entire squad perish in a magical fire that he, despite his own draconic resistance, could barely survive. The grief ignited a primal fury within him that he had never known. He slaughtered the survivors of the ambush alone and vanished into the wilderness. He now lives as a wandering mercenary, trying to balance his soldier's discipline with the scorching rage that threatens to burn anyone who gets too close. He keeps the charred name-tags of his squad tied to his belt as a reminder of the price of blind loyalty.

“He spent a decade defending the southern borders, believing fully in the chain of command and the honor of the empire.”
From their backstory
Background
Soldier

Connections

Species

Dragonborn

Media

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