Saide
Saide
Sheet
AC 14 · HP 11 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
8 featuresAlways on
- ExpertiseLevel 1
Gain double proficiency bonus for two skill/tool proficiencies (Stealth, Thieves' Tools).
- Sneak AttackLevel 1
Deal 1d6 extra damage once per turn to a target hit with a Finesse or Ranged weapon if you have Advantage or an ally is within 5 feet of the target.
- Thieves' CantLevel 1
Knowledge of the hidden code-language of criminals, including an extra language (Undercommon).
- TraitDwarfDarkvision (120 ft)
- TraitDwarfDwarven Resilience (Advantage on saves vs Poison, Resistance to Poison damage)
- TraitDwarfDwarven Toughness (+1 HP per level)
- Stonecunning (Bonus ActionDwarfTremorsense 60 ft on stone for 10 min, PB uses/Long Rest)
- Alert (Origin Feat)Criminal
Add Proficiency Bonus to Initiative rolls. You can swap your Initiative with a willing ally's at the start of combat.
Spells
Spellcasting. Saide casts with null ( to hit with spell attacks).
Gear
9 itemsWeapons
- ShortswordA finesse martial weapon (1d6 piercing).
- 2×DaggerFinesse, light throwing weapon (1d4 piercing).
- ShortbowRanged weapon (1d6 piercing), 80/320 range.
Armor
- Leather ArmorLight armor made of tough hides.
Tools
- Thieves' ToolsA set of tools for picking locks and disarming traps.
- CrowbarGrants advantage to Strength checks where leverage applies.
Gear
- 20×ArrowsArrows for a shortbow.
- Burglar's PackIncludes a backpack, 1000 ball bearings, string, bell, 5 candles, crowbar, hammer, 10 pitons, hooded lantern, 2 flasks of oil, 5 days rations, tinderbox, and waterskin.
Purse
- 16×Gold PiecesStandard coinage.
Appearance
Saide is a sturdy dwarf with a no-nonsense aesthetic. She wears form-fitting dark leather armor that is cleverly designed to avoid jingling or catching on stone. Her charcoal-grey hair is kept in a severe, tight bun. She carries an array of slim tools in leather loops across her belt and thighs, and her boots are capped with soft rubber to dampen her footfalls.
Mannerisms
She has a habit of silently drumming her fingers on stone surfaces, as if listening for the hollow echo of a hidden compartment.
Personality
I am a creature of habit and precision. I find the chaos of others frustrating, but I enjoy the intellectual challenge of a lock that claims to be pick-proof. I speak only when necessary and always in a calm, measured tone.
Ideals
Efficiency. Every action should serve a purpose. Waste leads to failure and death.
Bonds
I still possess the silver tension wrench my mentor gave me. I will return to my mountain home once I have enough influence to clear my name.
Flaws
I struggle to improvise when a plan goes sideways, and I tend to judge others harshly for their lack of foresight.
Quirks
Background
Saide was raised in the deep holds where her clan carved the very foundations of the earth. While her brothers were gifted with the hammer, Saide found herself fascinated by the complex mechanisms of the great vault doors and the shifting stone traps designed to keep invaders out. She eventually turned this talent toward the underground networks of the mountain cities, acting as a professional infiltrator for those who needed secrets retrieved without the mess of violence. She operated under a strict professional code, viewing herself more as a specialist than a common thief. Her work was tolerated because she never stole from her own people and often provided the senate with intelligence on external threats. However, when she uncovered evidence of a deep-seated corruption in the trade guilds, she was framed for a crime she didn't commit. Now on the surface, Saide applies her dwarven patience and steady hands to the adventuring life, seeking to maintain her personal sense of order in a world that feels dangerously unrefined.
“She operated under a strict professional code, viewing herself more as a specialist than a common thief.”
- Background
- Criminal
Connections
Species
Dwarf
Media
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