Elira Valtandra
Elira Valtandra
Sheet
AC 12 · HP 20 · 30 ft.Saving throws
Skills
- ArcanaINT
- HistoryINT
- InsightWIS
- PerceptionWIS
- PersuasionCHA
- ReligionWIS
- StealthDEX
Weapons
Tools
Languages
Features
16 featuresAlways on
- Guidance
When You invoke divine help while assisting an ally's ability check.
A minor miracle of faith that restores a touch of vitality to the injured.
- Sacred Flame
When You call down holy fire on a creature you can see.
Radiant divine energy lashes a foe who fails to answer her measured warnings.
- Mage Hand
When You need to manipulate an object at a distance.
A wizardly burst of force that lifts or hurls objects at range.
- Portent Dice
When At the start of the day, she records foreseen d20 results and later substitutes them for rolls.
Her prophetic specialty lets her replace uncertain outcomes with foreseen results.
- SpellcastingLevel 1
You can cast wizard spells using Intelligence as your spellcasting ability. You prepare a number of wizard spells equal to your wizard level plus your Intelligence modifier, and you can ritual cast wizard spells you have prepared if they have the Ritual tag. You also maintain a spellbook and can learn new wizard spells from scrolls, spellbooks, or other magical records.
- Ritual AdeptLevel 1
You can cast any wizard spell you have prepared with the Ritual tag as a ritual, even if you do not have it prepared for use in combat, as long as it is in your spellbook. This supports your scholarly approach to magic and religious study.
- Arcane TraditionLevel 2
At 2nd level, you choose a Wizard subclass. Elira follows the School of Divination, studying patterns, omens, and hidden certainties. Her subclass grants abilities tied to seeing beyond the present and influencing the shape of fate.
- Divination SavantLevel 2
Your divination magic sharpens your insight into possible futures. You can use your prophetic understanding to alter uncertain outcomes, representing the temple-trained habit of reading signs and interpreting fate.
- Arcane Spellcasting ProgressionLevel 3
At 3rd level, you gain access to 2nd-level wizard spells and increase the versatility of your spellbook and prepared spell list. You continue to expand your understanding of both divine texts and arcane formulas.
- PortentLevel 3
A defining diviner feature that lets Elira manipulate chance through foreknowledge. She gains prophetic insight she can use to replace uncertain d20 results, reflecting her ability to read omens and weigh likely outcomes.
- TraitElfDarkvision, 60 ft.
- TraitElfKeen Senses, proficiency in Perception.
- TraitElfFey Ancestry, advantage on saving throws against being charmed, and magic cannot put you to sleep.
- TraitElfTrance, you can finish a Long Rest in 4 hours by spending them in a meditative trance.
- TraitElfElven Lineage, High Elf, you know one wizard cantrip of your choice and have an extra language from your heritage.
- Shelter of the FaithfulAcolyte
Elira can call upon the respect and shelter customarily granted to clergy and religious attendants of her faith. Temples, shrines, and devout communities are likely to offer her modest hospitality, aid, or a place to study and rest, provided she honors their customs and does not abuse that trust.
Spells
12 spellsSpellcasting. Elira Valtandra casts with Intelligence (spell save DC 13, to hit with spell attacks).
Cantrips (at will): , ,
1st level (4 slots): , , , , , ,
2nd level (2 slots): ,
Gear
8 itemsWeapons
- QuarterstaffA quarterstaff carved with temple script, used as a simple weapon and arcane focus substitute if needed.
- DaggerA small knife for daily utility and wilderness chores.
Gear
- SpellbookA leather-bound spellbook containing Elira's starting wizard spells.
- Scholar's PackA scholar's backpack containing writing materials, useful for recording prayers, spells, and observations.
- Holy SymbolA holy symbol of Elira's faith, worn on a silver chain.
- Prayer BookA prayer book filled with marginal notes in Elira's careful hand.
- RobesA set of common robes suitable for temple service and travel.
Purse
- 8×Gold PiecesPocket money from her background training and travel allotment.
Appearance
Elira Valtandra is a tall, slender elf with pale gold skin, moon-dark hair worn in a long braid, and clear gray eyes that seem to measure everything twice. She dresses in practical layered robes of deep blue and ivory, marked with subtle devotional embroidery and ink stains at the cuffs. A silver holy symbol rests beside a spellbook case at her belt, and the faint scent of parchment, incense, and lamp oil follows her wherever she goes.
Mannerisms
Elira speaks softly and precisely, often pausing as if aligning invisible columns of text before she answers. She touches the edge of her holy symbol when uncertain, and she unconsciously traces rune-shapes in the air while thinking. When she is pleased, she gives the smallest possible nod, as though praising a theorem.
Personality
Measured, inquisitive, and quietly compassionate, Elira treats every conversation like a careful examination of evidence. She is respectful in temples, meticulous in libraries, and surprisingly stubborn when someone insists that mystery and reason must be enemies. She prefers listening to speaking, but when she does speak, her words are deliberate and often surprisingly warm.
Ideals
Truth. Knowledge is a form of reverence, and every sincere question is a prayer. Balance. Faith without reason becomes superstition, and reason without compassion becomes cruelty.
Bonds
She keeps a sealed prayer folio from her temple and reads from it before every important decision. She is determined to return one day with proof that the temple's oldest prophecy was never false, only misunderstood.
Flaws
Elira trusts systems, patterns, and records more easily than she trusts people, and that habit can make her cold at the exact moment kindness is needed. She becomes frustrated when faith is presented as certainty instead of mystery, and she will argue doctrine long after everyone else has moved on. When a prophecy or omen unsettles her, she can grow obsessive, chasing interpretation until she has exhausted herself.
Quirks
Background
Elira Valtandra was raised in a quiet temple library where scripture, star charts, and old magical treatises were kept side by side. Unlike many acolytes, she was never content to simply recite doctrine. She wanted to know why the heavens moved as they did, why divine portents sometimes aligned with arcane formulae, and why different faiths named the same mysteries in different ways. Her teachers discovered that she could memorize entire passages after a single reading, then reconstruct them into elegant diagrams of spell theory. By the time she was grown, Elira had become the temple's reluctant scholar, a cleric in training only on paper, and a wizard in practice. When a string of inexplicable omens began unsettling the shrine's faithful, Elira was sent into the wider world to compare traditions, gather lost liturgies, and test whether prophecy was truly divine revelation or merely magic wearing a holy face. She travels with careful courtesy and an apparently unshakable calm, but her certainty is thin in places, and she knows it. She has seen enough miracles to believe in meaning, and enough contradictions to distrust anyone who claims to possess the whole truth. Elira now walks the line between temple discipline and arcane inquiry, recording every sign, every formula, and every small act of mercy, hoping that one day the pattern will make sense.
“Unlike many acolytes, she was never content to simply recite doctrine.”
- Background
- Acolyte
Connections
Species
Elf
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