Laen Sima
Laen Sima
Sheet
AC 17 · HP 59 · 35 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- AthleticsSTR
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
21 featuresBonus action
- Second WindLevel 1
When When Laen needs to recover or activate Tactical Shift
As a Bonus Action, Laen can regain Hit Points equal to 1d10 + 5. He has two uses, regaining one use after a Short Rest and all expended uses after a Long Rest.
- Large FormLevel 1
When When Laen needs greater reach, mobility, or physical power
As a Bonus Action, Laen becomes Large for 10 minutes, gains Advantage on Strength checks, and increases his Speed by 10 feet.
- Tactical ShiftLevel 5
Whenever Laen activates Second Wind with a Bonus Action, he can move up to half his Speed without provoking Opportunity Attacks.
- Large FormGoliathAs a Bonus Action, Laen can become Large for 10 minutes, gaining Advantage on Strength checks and increasing his Speed by 10 feet. Usable 3 times per Long Rest.
Reaction
- Stone's Endurance
When When Laen takes damage
As a Reaction when Laen takes damage, he rolls 1d12 + 3 and reduces the damage by the total.
- Giant AncestryLevel 1
Stone's Endurance. As a Reaction when Laen takes damage, he can roll 1d12 and add his Constitution modifier, reducing the damage by that amount. He can use this feature 3 times per Long Rest.
Always on
- Action SurgeLevel 2
When When Laen needs a sudden burst of combat effort
Once per Short or Long Rest, Laen takes one additional action on his turn, except the Magic action.
- Savage Attacker
When When Laen hits with a weapon attack
Once per turn when Laen hits with a weapon attack, he can roll the weapon's damage dice twice and use either result.
- Fighting StyleLevel 1
Defense. While wearing armor, Laen gains a +1 bonus to Armor Class.
- Weapon MasteryLevel 1
Laen can use the mastery properties of three Simple or Martial weapons. His chosen weapons are greatsword, flail, and javelin.
- Tactical MindLevel 2
When Laen fails an ability check, he can expend a use of Second Wind to roll 1d10 and add the result to the check. If the check still fails, the use is not expended.
- Improved CriticalLevel 3
Champion. Laen scores a Critical Hit on an attack roll of 19 or 20.
- Ability Score ImprovementLevel 4
Laen gains the Tough feat, increasing his Hit Point maximum by 2 per Fighter level.
- Extra AttackLevel 5
Laen can attack twice instead of once whenever he takes the Attack action on his turn.
- Powerful BuildLevel 1
Laen counts as one size larger when determining his carrying capacity and the weight he can push, drag, or lift.
- Creature TypeGoliathHumanoid.
- TraitGoliathMedium size, typically 7 to 8 feet tall.
- SpeedGoliath35 feet.
- Giant AncestryGoliathChoose a supernatural boon from giant heritage. Laen chose Stone's Endurance, usable 3 times per Long Rest.
- Powerful BuildGoliathLaen counts as one size larger when determining carrying capacity and the weight he can push, drag, or lift.
- Savage AttackerSoldier
Savage Attacker. Once per turn when Laen hits a target with a weapon, he can roll the weapon's damage dice twice and use either result.
Gear
11 itemsWeapons
- GreatswordMartial melee weapon. Damage 2d6 Slashing. Weapon mastery: Graze.
- FlailMartial melee weapon. Damage 1d8 Bludgeoning. Weapon mastery: Sap.
- 8×JavelinSimple melee weapon. Damage 1d6 Piercing, thrown range 30/120 feet. Weapon mastery: Slow.
Armor
- Chain MailHeavy armor providing an Armor Class of 16 before the Defense Fighting Style.
Gear
- Dungeoneer's PackContains a backpack, bedroll, mess kit, tinderbox, ten torches, ten days of rations, and a waterskin.
- Dice SetA simple gaming set used to pass time between campaigns.
- Healer's KitCan stabilize an unconscious creature and has ten uses.
- QuiverUsed to carry the javelins.
- Traveler's ClothesRugged practical clothing suited to travel and military service.
- Broken Military InsigniaThe insignia of Laen's former army unit, cracked during his desertion.
Purse
- 14×Gold PiecesStarting currency from the Soldier background.
Appearance
Laen Sima is a towering goliath standing nearly eight feet tall, with slate-gray skin marked by pale stone-like birthmarks across his shoulders and jaw. His black hair is braided with scraps of red military cord, and his amber eyes are constantly scanning for danger. He wears well-maintained chain mail beneath a weather-stained cloak, carrying a greatsword across his back and a flail at his hip. His hands are scarred from years of drills, climbing, and close combat.
Mannerisms
Laen unconsciously performs marching drills whenever he is anxious, tapping two fingers against his thigh in a steady cadence. He addresses weapons as if they were old comrades, and he often crouches to speak with smaller folk despite towering over them.
Personality
Laen is direct, protective, and unexpectedly gentle with frightened people and wounded animals. He respects competence more than rank, enjoys simple contests of strength, and believes a promise matters most when keeping it is difficult. He is uncomfortable with abstract plans that ignore the people affected by them.
Ideals
Freedom. No person should be treated as a tool, a number, or a sacrifice for someone else's ambition. Strength has meaning only when it protects the powerless.
Bonds
Laen carries the cracked bronze insignia of the village he refused to burn. He has sworn to protect the surviving families and expose the commander who ordered the massacre.
Flaws
Laen is quick to defy authority, even when cooperation would serve the greater good. He has difficulty admitting fear or uncertainty, and when someone under his protection is threatened, he can become reckless enough to endanger everyone around him.
Quirks
Background
Laen Sima was born among a wandering goliath warband that measured adulthood by endurance, discipline, and the willingness to stand between danger and the vulnerable. He remembers little of his earliest years except the rhythm of marching feet and the stern voice of his first drillmaster. When raiders attacked a mountain settlement under the warband's protection, Laen was among the youngest fighters to survive the defense. He learned that strength alone could not save people. Someone had to hold the line when everyone else was afraid, and someone had to decide when orders had become an excuse for cruelty. Laen eventually joined a lowland army, where his size made him a living siege engine and his blunt honesty made him a difficult subordinate. He became known for breaking enemy formations with his greatsword, disarming officers with his flail, and dragging wounded soldiers out of collapsing battle lines. He deserted after his commander ordered an undefended village burned as a warning. Laen now travels as an adventurer, seeking causes worth serving rather than banners worth saluting. He still follows the habits of a soldier, but his loyalty belongs to ordinary people, not to kings, generals, or anyone who mistakes obedience for virtue.
“He remembers little of his earliest years except the rhythm of marching feet and the stern voice of his first drillmaster.”
- Background
- Soldier
Connections
Species
Goliath
Media
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