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Vivian Cross - AI-generated fantasy Character

Vivian Cross

Human · Fighter (Psi Warrior) · Level 20 · Criminal

Vivian Cross

Blunt, magnetic, and surprisingly protective, Vivian speaks like every sentence is a challenge and every promise is a contract.
AC11
HP93/93
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 11 · HP 93 · 30 ft.
AlignmentChaotic NeutralGenderFemaleAge34
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • PerceptionWIS
  • StealthDEX
  • SurvivalWIS

Armor

Light armor,
Medium armor,
Heavy armor,
Shields

Weapons

Simple weapons,
Martial weapons,
Unarmed Strikes,
Improvised weapons

Tools

Thieves' Tools,
Gaming Set,
One additional tool of choice

Languages

Common,
One additional language of choice

Features

26 features

Action

  • Extra AttackLevel 5

    When Attack action

    Make two attacks when you take the Attack action.

  • Extra Attack 2Level 11

    Extra Attack 2, attack three times when you take the Attack action.

Bonus action

  • One-Two Punch

    When Bonus Action

    Spend a moxie point to make two Unarmed Strikes as a bonus action.

  • Second WindLevel 1

    Second Wind, once per short rest regain hit points as a bonus action.

Always on

  • Fighting StyleLevel 1

    Fighting Style, choose one style of combat specialization.

  • Action SurgeLevel 2

    Action Surge, take one additional action on your turn.

  • Psi WarriorLevel 3

    Psi Warrior: Psionic Power and Protective Field, manifest psionic energy to fuel defensive bursts.

  • Ability Score ImprovementLevel 4

    Ability Score Improvement or feat.

  • Ability Score ImprovementLevel 6

    Ability Score Improvement or feat.

  • Telekinetic AdeptLevel 7

    Psi Warrior feature, Telekinetic Adept.

  • Ability Score ImprovementLevel 8

    Ability Score Improvement or feat.

  • IndomitableLevel 9

    Indomitable, reroll a failed saving throw.

  • Guarded MindLevel 10

    Psi Warrior feature, Guarded Mind.

  • Ability Score ImprovementLevel 12

    Ability Score Improvement or feat.

  • IndomitableLevel 13

    Indomitable, you can use it twice between long rests.

  • Ability Score ImprovementLevel 14

    Ability Score Improvement or feat.

  • Bulwark of ForceLevel 15

    Psi Warrior feature, Bulwark of Force.

  • Ability Score ImprovementLevel 16

    Ability Score Improvement or feat.

  • IndomitableLevel 17

    Indomitable, you can use it three times between long rests.

  • Telekinetic MasterLevel 18

    Psi Warrior feature, Telekinetic Master.

  • Ability Score ImprovementLevel 19

    Ability Score Improvement or feat.

  • TraitHumanResourceful, she regains Heroic Inspiration when she finishes a Long Rest.
  • TraitHumanSkillful, she gains proficiency in one skill of her choice.
  • TraitHumanVersatile, she gains one Origin feat of her choice.
  • TraitHumanSpeed 30 feet.
  • Criminal ContactCriminal

    You maintain a network of shady contacts, fences, and informants who can provide criminal favors, rumors, or discreet introductions when the situation calls for it.

Gear

6 items

Weapons

  • Dagger
    A small blade kept for utility and backup.

Tools

  • Thieves' Tools
    A set of practical lockpicks and tools for illicit entry.
  • Crowbar
    A blunt steel crowbar favored for breaking doors, locks, and confidence.
  • Gaming Set
    A worn deck or set used for hustling and passing time between jobs.

Gear

  • Modern Clothes
    Close-fitting street clothes for daily wear.
  • Coin Pouch
    A pouch of hard-won coin.

Appearance

Vivian Cross is impossibly ripped, with a fighter's density in every line of her frame. She dresses in modern streetwear, fitted black tanks, high-waisted trousers, heavy boots, and layered rings that look decorative until they hit like brass knuckles. Black sleeve tattoos climb both arms and sweep over her shoulders to the neck, turning her skin into a map of old fights, club names, and private vows. She is very attractive in a hard-edged, undeniable way, with a bruised-luxury kind of elegance. She never wears armor, and somehow looks more dangerous for it.

Mannerisms

She cracks her neck before speaking seriously, rolls her shoulders when she is thinking, and stands too close to people who try to intimidate her. When she is amused, she exhales through her nose like she is trying not to laugh and failing on purpose.

Personality

Blunt, magnetic, and surprisingly protective, Vivian speaks like every sentence is a challenge and every promise is a contract. She likes clean plans, honest fists, and people who know when to stop talking. In private she is dryly funny, very observant, and loyal almost to a fault.

Ideals

Freedom. No one gets to own her, corner her, or decide what kind of person she is allowed to become. Strength should be used to break cages, not build them.

Bonds

She keeps a small box of mementos from every person she failed to save, ticket stubs, cufflinks, a matchbook, a ring bent out of shape. She refuses to let any friend of hers be buried in silence.

Flaws

Vivian trusts momentum more than caution, and she often keeps pushing long after a smarter person would disengage. She treats insults like invitations and sometimes answers them before she has decided whether she cares. Deep down, she hates feeling helpless, so she will accept a bad fight just to avoid the feeling of backing down.

Quirks

She always wraps her hands before a serious conversation, even if no fight is coming.
She counts exits automatically when entering a room.
She cannot resist straightening crooked picture frames or badly stacked chairs.
She keeps her voice calm when angry, which somehow makes her sound more threatening.

Background

Vivian Cross learned early that the world had two kinds of doors, the ones that opened, and the ones that had to be convinced. She grew up in districts where money changed hands quietly and loyalty lasted only until the next bad night. By the time she was old enough to shave the backs of her knuckles, she had already made a name for herself in taverns, back rooms, and alleyway pits, winning with fists, nerve, and a talent for turning whatever was at hand into a weapon. She did not become a fighter because she loved violence. She became one because violence was the language everyone around her spoke fluently, and she decided to become eloquent in it. Her criminal life taught her how to move through locked doors, locked mouths, and locked social circles. Her pugilist style came from the oldest truths, keep your balance, crowd the other person, and never let fear sit down in the ring with you. Later, when strange psi-flashes and battlefield discipline entered her life, she learned to make her mind as physical as her fists, to push, anchor, and break an opponent's rhythm before they understood what was happening. Now she drifts from place to place in modern cities like a rumor with a heartbeat, collecting debts, settling scores, and protecting the few people who ever treated her like more than a weapon.

“She grew up in districts where money changed hands quietly and loyalty lasted only until the next bad night.”
From their backstory
Background
Criminal

Connections

Species

Human

Media

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