Skip to content
CreatePricing
Olli Korp - AI-generated fantasy Character

Olli Korp

Hill Dwarf · Rogue · Level 1 · Sailor

Olli Korp

Patient and practical, Olli rarely interrupts.
AC13
HP11/11
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 13 · HP 11 · 25 ft.
AlignmentNeutral GoodGenderMaleAge58
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light armor

Weapons

Simple weapons,
Hand crossbows,
Longswords,
Rapiers,
Shortswords,
Battleaxes,
Handaxes,
Light hammers,
Warhammers

Tools

Thieves' tools,
Mason's tools,
Water vehicles

Languages

Common,
Dwarvish

Features

11 features

Always on

  • ExpertiseLevel 1

    Olli can add his proficiency bonus twice to ability checks using Stealth and Perception, the two skills he chose for Expertise.

  • Sneak AttackLevel 1

    Once per turn, Olli can deal an extra 1d6 damage to one creature he hits with an attack if he has advantage on the attack roll, or if another enemy of the target is within 5 feet of it and Olli does not have disadvantage. The attack must use a finesse or ranged weapon.

  • Thieves' CantLevel 1

    Olli knows the secret mixture of dialect, jargon, and code used by thieves. He can communicate a simple message in Thieves' Cant, and understands its hidden signs and symbols.

  • DarkvisionHill DwarfYou can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light, seeing only shades of gray.
  • Dwarven ResilienceHill DwarfYou have advantage on saving throws against poison, and resistance to poison damage.
  • Dwarven Combat TrainingHill DwarfYou are proficient with the battleaxe, handaxe, light hammer, and warhammer.
  • Tool ProficiencyHill DwarfYou gain proficiency with one artisan's tool of your choice, mason's tools.
  • StonecunningHill DwarfWhen making an Intelligence (History) check related to the origin of stonework, you are considered proficient and add double your proficiency bonus.
  • Ability Score IncreaseHill DwarfYour Constitution score increases by 2 and your Wisdom score increases by 1.
  • Dwarven ToughnessHill DwarfYour hit point maximum increases by 1, and increases by 1 again whenever you gain a level.
  • Ship's PassageSailor

    When Olli needs passage for himself and his companions, he can secure free passage on a sailing ship for himself and his companions, provided they are willing to work for the passage. Since he served aboard merchant vessels, he can call on sailors who recognize his trade and are willing to help.

Gear

9 items

Weapons

  • Rapier
    A finesse melee weapon, suitable for precise attacks.
  • Shortbow
    A ranged weapon with ammunition for it.
  • 2×
    Daggers
    A pair of light blades, useful as melee or thrown weapons.
  • Belaying pin
    A heavy wooden pin used to secure a ship's rigging, also usable as a club.

Armor

  • Leather armor
    Light armor made of supple leather.

Tools

  • Thieves' tools
    Tools for picking locks and disarming traps.

Gear

  • 20×
    Arrows
    Ammunition for the shortbow.
  • Burglar's Pack
    A leather pack with a crowbar, hammer, 10 pitons, 10 torches, tinderbox, 10 days of rations, and a waterskin.
  • Silk rope
    A sturdy length of rope used aboard ship.

Appearance

Olli is a compact hill dwarf with a soft, square face, a blunt-cut russet beard, and a habit of keeping his elbows tucked close as if making room for invisible passengers. His clothes are plain, carefully mended, and salt-marked. Before he speaks, he draws a small breath through his nose and waits a beat, giving the impression that he is listening for the deck beneath the floor.

Mannerisms

He leaves a beat of silence before answering, then speaks in a low, even voice. In a crowded room he keeps his shoulders narrow and stands where he can see the door without appearing to watch it.

Personality

Patient and practical, Olli rarely interrupts. He notices who has been left out of a conversation and makes space for them, though he has little patience for people who mistake a quiet manner for agreement.

Ideals

A fair wage is not generosity. People who do difficult work deserve to know what they are owed, and to receive it.

Bonds

He keeps a small wooden tally-board from the vessel where he learned his trade. It bears the names of crew who were paid late or not at all, and he means to find each of them and settle what he can.

Flaws

Olli finds it difficult to leave a debt or unfair bargain alone, even when pursuing it puts him and his companions in needless danger.

Quirks

Tests a rope with two fingers before trusting his full weight to it.
Remembers who takes the last portion of food and whether they offered to share.
Counts the steps between a doorway and the nearest sturdy handhold.

Background

Olli Korp spent most of his working life below decks, where the ship's groans were easier to understand than the promises of its officers. He was a rope-handler and repair hand, good at noticing a loose cleat, a missing ration, or a sailor pretending not to hear an order. He learned to move quietly not for thievery, but because waking an exhausted crew at the wrong moment could cost everyone a night's rest.

“He was a rope-handler and repair hand, good at noticing a loose cleat, a missing ration, or a sailor pretending not to hear an order.”
From their backstory
Background
Sailor

Connections

Species

Hill Dwarf

Media

0 images

No images yet.

Visual sheet

Turn Olli Korp into a sheet

A high-res, share-ready sheet you can post or print.