Borka Tömör
Borka Tömör
Sheet
AC 18 · HP 34 · 25 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
13 featuresBonus action
- Second WindLevel 1
When Bonus action
Regain 1d10 + 5 hit points as a bonus action. Usable once per short or long rest.
Always on
- Action SurgeLevel 2
When On your turn
Take one additional action on your turn. Usable once per short or long rest.
- Extra AttackLevel 5
When Attack action
Make two weapon attacks when taking the Attack action.
- Fighting Style: DefenseLevel 1
You adopt the Defense fighting style. While wearing armor, you gain a +1 bonus to AC.
- Improved CriticalLevel 3
When you choose this archetype at 3rd level, your weapon attacks score a critical hit on a roll of 19 or 20.
- Ability Score ImprovementLevel 4
At 4th level, you increase one ability score by 2, or two ability scores by 1. Borka increased her Strength by 2.
- DarkvisionMountain DwarfYou can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light.
- Dwarven ResilienceMountain DwarfYou have advantage on saving throws against poison and resistance against poison damage.
- Dwarven Combat TrainingMountain DwarfYou are proficient with battleaxes, handaxes, light hammers, and warhammers.
- Dwarven Tool ProficiencyMountain DwarfYou gain proficiency with one artisan's tools of your choice, brewer's supplies.
- StonecunningMountain DwarfWhenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient and add double your proficiency bonus.
- Dwarven Armor TrainingMountain DwarfYou have proficiency with light and medium armor.
- Military RankSoldier
Borka can find the basic necessities of shelter, food, and water for herself and her companions, and can secure simple military lodging or assistance from soldiers and members of her former regiment.
Gear
11 itemsWeapons
- LongswordA balanced military blade suitable for one-handed use.
- 2×HandaxeA compact hand axe kept as a reserve weapon and tool.
- Light crossbowA light crossbow with 20 bolts.
Armor
- Chain mailA well-kept suit of interlocking steel rings, sized for a mountain dwarf.
- ShieldA sturdy steel shield bearing a plain bridge motif.
Tools
- Gaming setA set of bone knucklebones used for the dwarf game of stones.
Gear
- 20×Crossbow boltsA bundle of 20 crossbow bolts.
- Insignia of rankA military insignia from her former regiment.
- TrophyA trophy taken from a fallen enemy, a cracked brass buckle from the Kőszikla raiders.
- Traveler's clothesA common set of traveling clothes.
Purse
- 10×Gold piecesA pouch containing starting coin.
Appearance
Borka is a broad, compact mountain dwarf with a carefully braided russet beard, square shoulders, and warm brown eyes. She dresses practically, keeping her chain mail polished but never ornamental. Within a minute of meeting her, most people notice that she stands unusually close during conversation, as though making certain every word reaches its destination. When she is thinking, she slowly rocks from heel to toe, the metal rings of her armor whispering with each movement.
Mannerisms
Borka leans in close when listening, rocks gently from heel to toe while thinking, and taps the rim of her shield twice before entering an unfamiliar room. She refers to plans as if they were fortifications, asking where the weak point is and who is responsible for holding it.
Personality
Borka is direct, patient, and quietly protective. She prefers practical kindness to sentimental speeches, and she treats competence as a form of courtesy. She has a dry sense of humor that appears most often when everyone else is too frightened to laugh.
Ideals
Duty. A promise made to people in danger outranks orders given by people in comfort.
Bonds
The civilians who crossed the bridge at Kőszikla survived because Borka stood her ground. She considers their lives a debt she can never fully repay, and she will risk herself to protect people caught in the same kind of danger.
Flaws
She distrusts comfortable explanations and can turn a simple disagreement into an investigation. Once she decides that someone is hiding the truth, she becomes stubborn enough to endanger an entire plan rather than let the matter pass.
Quirks
Background
Borka Tömör grew up beneath a mountain pass where every household knew the sound of marching boots. Her family repaired weapons for the local garrison, and she learned early that a well-maintained shield could be as important as a strong arm. She joined the pass guard before adulthood, not because she dreamed of glory, but because she liked the clarity of duty. A wall either held or it did not. A promise was either kept or broken. During a winter evacuation, Borka held a narrow bridge against raiders while civilians crossed behind her. The battle ended in victory, but the command that abandoned the bridge was quietly buried by officers who preferred a clean report. Borka left the garrison rather than accept the official story. Now she travels as a soldier without a regiment, taking work that protects ordinary people and collecting proof of the betrayal that ended her service. She is not seeking revenge so much as an honest account, although she admits that the difference may become less important if she finds the officer responsible.
“Her family repaired weapons for the local garrison, and she learned early that a well-maintained shield could be as important as a strong arm.”
- Background
- Soldier
Connections
Species
Mountain Dwarf
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