Manuelita
Manuelita
Sheet
AC 17 · HP 32 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingSTR
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureWIS
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
14 featuresAction
- Shell DefenseTortleAs an action, withdraw into the shell to gain +4 AC and advantage on Strength and Constitution saving throws, but become prone, speed 0, and unable to take reactions. The only action available is to emerge.
Always on
- Turn UndeadLevel 2
When As an action, once per Channel Divinity use
Manuelita presents her holy symbol and forces undead within 30 feet that can see or hear her to make a Wisdom saving throw. Failed creatures flee for up to 1 minute or until damaged.
- Preserve LifeLevel 2
When As an action, once per Channel Divinity use
Manuelita restores up to 10 total hit points divided among creatures within 30 feet. No target can regain more than half its hit point maximum, and undead and constructs are unaffected.
- Steady Strike
When As an action
Manuelita makes a melee weapon attack with her mace or claws.
- SpellcastingLevel 1
Manuelita is a fourth-level spellcaster. She uses Wisdom as her spellcasting ability, can prepare cleric spells, and can use a holy symbol as a spellcasting focus.
- Channel DivinityLevel 2
Manuelita can use her Channel Divinity once between rests. She can use it to Turn Undead, forcing undead within 30 feet to make a Wisdom saving throw or flee for up to 1 minute, or to use Preserve Life through her Life Domain feature.
- Life DomainLevel 1
Manuelita has chosen the Life Domain. She gains domain spells that are always prepared and gains proficiency with heavy armor.
- Disciple of LifeLevel 1
When Manuelita restores hit points with a spell of 1st level or higher, the target regains additional hit points equal to 2 plus the spell's level.
- Ability Score ImprovementLevel 4
Manuelita gains the ability to improve her ability scores through an Ability Score Improvement. This character uses the specified ability scores without an additional increase from this feature.
- Natural ArmorTortleBase AC is 17. A shield's benefits still apply, but Dexterity does not modify this AC.
- ClawsTortleNatural weapons that deal 1d4 slashing damage on a hit.
- Hold BreathTortleCan hold breath for up to 1 hour.
- Survival InstinctTortleProficiency in the Survival skill.
- WandererOutlander
Manuelita has an excellent memory for maps and geography. She can recall the general layout of terrain, settlements, and natural landmarks she has seen, and she can find food and fresh water for herself and up to five other people each day, provided the land offers such resources.
Spells
11 spellsSpellcasting. Manuelita casts with Wisdom (spell save DC 13, to hit with spell attacks).
1st level (4 slots): , , , , ,
2nd level (3 slots): , , , ,
Gear
13 itemsWeapons
- MaceA simple one-handed melee weapon used as a divine symbol of steadfast defense.
- Light crossbowA ranged weapon with 20 bolts.
Armor
- Scale mailMedium armor, included among her cleric starting equipment. Her tortle natural armor remains the source of her listed Armor Class, and the armor can be worn when useful.
- ShieldA shield bearing the emblem of her faith.
Gear
- 20×Crossbow boltsAmmunition for the light crossbow.
- Priest's packIncludes a backpack, bedroll, mess kit, tinderbox, torches, rations, and a waterskin.
- Holy symbolA holy symbol painted on a wooden disk and mounted at the center of her shield.
- StaffA walking staff used for travel and ritual ceremonies.
- Hunting trapA hunting trap used for catching small game and marking trails.
- Animal trophyA trophy from an animal she defeated or tracked in the wilderness.
- Traveler's clothesTraveling clothes suitable for long journeys.
- Belt pouchA pouch containing coins saved from years of pilgrimage and service.
Purse
- 10×Gold piecesCoins carried in the belt pouch.
Appearance
Manuelita is a broad-shelled female tortle with moss-green skin, amber eyes, and a weathered beak marked by a small white scar. Her shell is dark olive with pale geometric bands, several of which have been painted with tiny symbols of her faith. She wears a priestly blue-and-gold sash over practical traveling clothes and carries a polished wooden shield bearing the emblem of a rising sun. Her movements are deliberate and steady, but her expression is warm and attentive.
Mannerisms
She pauses before answering difficult questions, gently tapping one claw against the rim of her shell. When offering blessings, she traces a small sunburst in the air with one finger. She often tilts her head toward distant sounds before anyone else notices them.
Personality
Patient, observant, and deeply compassionate, Manuelita speaks with the calm certainty of someone who has survived difficult journeys. She prefers careful preparation to bravado and believes even frightened people can act honorably if given clear guidance. Around companions, she is quietly nurturing, always checking supplies, wounds, and whether everyone has eaten.
Ideals
Order. Life flourishes when every person protects their neighbors and honors the responsibilities that bind a community together.
Bonds
The riverside community that raised her depends on her return, and she has sworn to uncover the cause of the flood that devastated neighboring settlements. She also keeps the cracked bell from the ruined shrine where she first took her vows.
Flaws
Manuelita is slow to trust anyone who ignores rules, traditions, or proper procedure. She can become rigid when frightened, insisting on the correct ritual or plan even when improvisation would be wiser. She also carries private guilt over those she could not save during the flood, and sometimes risks herself recklessly to prevent another person from dying.
Quirks
Background
Manuelita was born beside a broad river that wound through an ancient forest, where her family lived as patient gatherers, ferrymen, and keepers of old paths. From childhood, she learned to read weather, tracks, currents, and the subtle changes in birdsong that warned of danger. Her people respected the land as a living order, and Manuelita came to believe that every creature had a proper place within it. When a violent flood destroyed several settlements along the river, she spent weeks guiding survivors through the wilderness, carrying the injured in a woven litter and praying over those who did not survive. During that disaster, a traveling priest of a sun and healing deity recognized Manuelita's calm courage and invited her to serve at a small roadside shrine. She accepted, eventually becoming a cleric devoted to preserving life, restoring rightful balance, and protecting travelers from the dangers of the wild. Now she journeys beyond her homeland, convinced that roads are sacred promises between communities. She seeks to establish safe passage wherever lawlessness has broken those promises, while quietly searching for the source of the unnatural flood that first set her on the path of faith.
“From childhood, she learned to read weather, tracks, currents, and the subtle changes in birdsong that warned of danger.”
- Background
- Outlander
Connections
Species
Tortle
Media
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