Lysandra SilverTongue
Lysandra SilverTongue
Sheet
AC 13 · HP 143 · 30 ft.Saving throws
Skills
- ArcanaINT
- DeceptionCHA
- HistoryINT
- InsightWIS
- InvestigationINT
- PerceptionWIS
- PersuasionCHA
- StealthDEX
Armor
Weapons
Tools
Languages
Features
20 featuresAction
- CountercharmLevel 6
You can use an action to inspire courage in allies and disrupt fear or charm effects. Nearby allies gain advantage on saves against being frightened or charmed while they can hear you, and hostile creatures have disadvantage on checks to maintain the effect.
Bonus action
- Bardic InspirationLevel 1
You can inspire others through stirring words or music. As a bonus action, choose one creature other than yourself within 60 feet that can hear you. It gains one Bardic Inspiration die, a d12 at 20th level, which it can add to one ability check, attack roll, or saving throw within 10 minutes. You have 5 uses, regained on a short or long rest.
Reaction
- Cutting WordsLevel 3
When a creature you can see within 60 feet makes an attack roll, an ability check, or a damage roll, you can use your reaction and expend a Bardic Inspiration die to subtract the roll from the creature's result.
Always on
- SpellcastingLevel 1
You know two cantrips of your choice from the bard spell list.
- Bardic Spellcasting FocusLevel 1
You can use a musical instrument or other bardic focus as a spellcasting focus for your bard spells.
- Jack of All TradesLevel 2
You can add half your proficiency bonus, rounded down, to any ability check you make that does not already include your proficiency bonus.
- Song of RestLevel 2
You can use a performance or soothing song to help your allies regain additional hit points when they spend Hit Dice during a short rest. A creature regains extra hit points equal to one additional die roll at 1st level, increasing to d6 at 5th, d8 at 9th, and d12 at 13th level.
- ExpertiseLevel 3
Choose any two of your skill proficiencies. Your proficiency bonus is doubled for any ability check you make with them.
- Bonus ProficienciesLevel 3
You gain proficiency with three additional skills of your choice.
- Font of InspirationLevel 5
You regain all expended uses of Bardic Inspiration when you finish a short or long rest.
- Additional Magical SecretsLevel 6
You learn two spells of your choice from any class's spell list. The spells you choose must be of a level you can cast, as shown on the bard table, and they count as bard spells for you.
- Magical SecretsLevel 10
You learn two spells of your choice from any class's spell list. The spells you choose must be of a level you can cast, and they count as bard spells for you.
- Superior InspirationLevel 20
You can inspire others in moments of desperation, allowing a creature that rolls initiative and has no Bardic Inspiration die remaining to regain one use.
- TraitElfDarkvision, 60 ft.
- TraitElfFey Ancestry, advantage on saving throws against being charmed, and magic can't put you to sleep.
- TraitElfTrance, you meditate for 4 hours instead of sleeping for 8.
- TraitElfHigh Elf Cantrip, you know one cantrip of your choice from the wizard spell list.
- TraitElfElf Weapon Training, proficiency with longsword, shortsword, shortbow, and longbow.
- TraitElfExtra Language, you can speak, read, and write one extra language of your choice.
- ResearcherSage
If you do not know where to obtain information, you know who to ask. Through research, scholarly contacts, and access to libraries or archives, you can usually find a source of the knowledge you seek.
Spells
23 spellsSpellcasting. Lysandra SilverTongue casts with Charisma (spell save DC 18, to hit with spell attacks).
Cantrips (at will): , ,
1st level (4 slots): , , ,
2nd level (3 slots): ,
3rd level (3 slots): , , ,
4th level (3 slots): , ,
5th level (3 slots): , ,
6th level (2 slots): ,
7th level (2 slots):
8th level (1 slot): no spells
9th level (1 slot):
Gear
6 itemsGear
- Traveler's clothesA fine cloak, practical writing clothes, and a worn satchel for drafts and reference notes.
- BackpackA backpack containing a scholar's modest travel kit.
- Ink and quillUsed for preserving notes and correspondence.
- 10×ParchmentA set of preserved sheets used for drafts, outlines, and citations.
- Notebook of research notesA compact collection of reference notes and bookmarked sources.
- Family tokenA signet or token from her scholarly family, kept as a reminder of where she came from.
Appearance
A tall, lean, androgynous high elf with pale luminous skin, silver-white shoulder-length hair, and piercing blue eyes. Her features are sharp and elegant, with high cheekbones, a straight nose, and a subtle knowing smile. She favors practical dark trousers, pale shirts with rolled sleeves, and a light cardigan or vest with hidden pockets for notebooks and papers. Her presence is poised, observant, and quietly magnetic.
Mannerisms
She speaks with deliberate clarity, pausing as if editing each sentence before it leaves her mouth. When thinking, she taps one silver ring against the stem of a pen or smooths the edge of a page with her thumb. She almost never raises her voice, but her dry comments tend to land exactly where they are most effective.
Personality
Lysandra is witty, observant, and composed, with a dry sense of humor that surfaces at the least expected moment. She is generous with advice, skeptical of easy answers, and quietly protective of people who are overlooked, exploited, or dismissed. Beneath her polished confidence is someone who still feels most at home in the margins, annotating the world instead of trusting it outright.
Ideals
Freedom. Knowledge should be pursued, shared, and tested in the world, not trapped behind tradition or status. The best stories are the ones that help people become braver than they were yesterday.
Bonds
Her notebooks, drafts, and research archives are sacred to her, because they are the proof that she built a life beyond the enclave. She sends anonymous help to struggling writers and archivists whenever she can, and she will go to great lengths to protect the few people who have ever seen the loneliness beneath her composure.
Flaws
She is incurably curious and will chase a secret long after common sense says to stop. She can be condescending without meaning to be, especially toward people who rely on certainty instead of evidence. When frightened, she hides behind irony, precision, and work, and she has a habit of disappearing before anyone can ask how badly she is hurt.
Quirks
Background
Lysandra was born into a secluded enclave of elven scholars, where every answer led to three more questions and every question had to be filed, cited, and preserved. She learned early that her mind was sharper than the walls around her, and that the surest way to breathe was to leave. When she finally stepped into the wider world, she traded ceremonial duty for deadlines, wandering city streets and lecture halls alike with a notebook in one hand and a half-finished idea in the other. In Atrix Isle, Lysandra built a second life as a freelance writer and the elusive SilverTongue, a byline known for urban fantasy that reads like rumor and romance that feels like an old spell remembered incorrectly. Her stories made her a quiet favorite among readers who wanted magic with teeth and tenderness with consequences. Beneath the wit and polish, she is still an exile at heart, someone who measures every room for exits, every conversation for hidden meanings, and every quiet moment for the shape of the next story. As a bard, Lysandra learned that truth does not always arrive as a lecture. Sometimes it comes as a melody, a cutting remark, a perfect turn of phrase, or a tale that slips past defenses and changes the listener from within. She uses that gift with care, and sometimes with mischief, because she knows words can heal, reveal, or wound, often all at once.
“She learned early that her mind was sharper than the walls around her, and that the surest way to breathe was to leave.”
- Background
- Sage
Connections
Species
Elf
Media
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