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Vespera Thorne - AI-generated fantasy Character

Vespera Thorne

Human · Rogue / Bard (Assassin / College of Whispers) · Level 20 · Criminal

Vespera Thorne

She is terrifyingly charismatic, masking a hollow and predatory nature with a playful, melodic voice.
AC18
HP143/143
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 18 · HP 143 · 30 ft.
AlignmentChaotic EvilGenderFemaleAge26
STR
DEX
CON
INT
WIS
CHA

Saving throws

DEXINTWISCHA

Skills

  • AcrobaticsDEX
  • DeceptionCHA
  • InsightWIS
  • IntimidationCHA
  • PerceptionWIS
  • Sleight of HandDEX
  • StealthDEX

Armor

Light Armor

Weapons

Simple Weapons,
Martial Weapons with the Finesse or Light properties,
Longswords,
Rapiers,
Shortswords

Tools

Thieves' Tools,
Dice Set,
Viol

Languages

Common,
Thieves' Cant,
Infernal

Features

14 features

Bonus action

  • Cunning ActionLevel 2

    You can take a Bonus Action on each of your turns in combat to take the Dash, Disengage, or Hide action.

Reaction

  • Uncanny DodgeLevel 5

    When an attacker that you can see hits you with an attack, you can use your reaction to halve the attack's damage against you.

Always on

  • Assassination Strike

    When First turn hit on an enemy.

    Combine Death Strike and Sneak Attack for massive opening burst damage.

  • Sneak Attack (9d6)Level 1

    Once per turn, you can deal extra damage to one creature you hit with an attack if you have Advantage or an ally is within 5 feet of the target.

  • AssassinateLevel 3

    You have advantage on attack rolls against any creature that hasn't taken a turn in the combat yet. On a hit, you deal extra damage equal to your Rogue level.

  • Psychic BladesLevel 3

    When you hit a creature with a weapon attack, you can expend one use of Bardic Inspiration to deal an extra 2d6 psychic damage.

  • EvasionLevel 7

    When you are subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you instead take no damage if you succeed and half damage if you fail.

  • Reliable TalentLevel 11

    Whenever you make an ability check that lets you add your Proficiency Bonus, you can treat a d20 roll of 9 or lower as a 10.

  • Slippery MindLevel 15

    You gain proficiency in Wisdom and Charisma saving throws.

  • Death StrikeLevel 17

    When you hit a creature with a Sneak Attack on your first turn in combat, the target must make a Constitution saving throw (DC 20). On a failure, the damage is doubled.

  • ResourcefulHumanYou gain Heroic Inspiration whenever you finish a Long Rest.
  • SkilledHumanYou gain proficiency in one skill of your choice (Insight).
  • VersatileHumanYou gain an extra Origin feat (Tough).
  • Criminal ContactCriminal

    You have a reliable and trustworthy contact who acts as your liaison to a network of other criminals. You know how to get messages to and from your contact, even over great distances.

Spells

6 spells

Spellcasting. Vespera Thorne casts with Charisma (spell save DC 19, to hit with spell attacks).

Cantrips (at will): ,

1st level (4 slots): ,

2nd level (2 slots): ,

Gear

4 items

Weapons

  • 2×
    Serrated Stiletto Dagger
    1d4 + 6 piercing. Finesse, Light, Thrown.

Armor

  • Studded Leather
    Light armor made of straps and fishnets, providing base 12 AC.

Tools

  • Thieves' Tools
    Standard set for picking locks and disarming traps.
  • Viol
    A small, eerie string instrument used to channel whispers.

Appearance

Vespera is a striking woman with short, jagged black hair and an unhinged, wide eyed stare. Her entire body is a canvas of solid black ink tattoos that swirl into intricate, macabre patterns. She wears high, pointed heels and a provocative outfit of minimal black leather straps and fishnets. She often stands over a pile of carnage, her clothes barely stained by the blood that pools at her feet.

Mannerisms

She constantly flexes her fingers as if feeling for a heartbeat. She moves with a jerky, doll like grace that is deeply unsettling.

Personality

She is terrifyingly charismatic, masking a hollow and predatory nature with a playful, melodic voice. Vespera treats murder like a beautiful performance, often giggling or singing to herself as she works. She has no concept of empathy, viewing other living beings merely as vessels for the artistic spray of blood.

Ideals

Art. The moment of death is the only time a person is truly honest and beautiful.

Bonds

My daggers are the only things that truly understand me, and the ink on my skin is my only true history.

Flaws

I am easily bored and will kill a friend just to see if their blood is a different shade of red.

Quirks

Hums nursery rhymes while skinning targets.
Never wipes the blood off her high heels.
Tilts her head to the side when she smells fear.

Background

Born in the sprawling, corrupt city of Atrix, Vespera was never a normal child. She found beauty in the stillness of dead things, a fascination that grew into a lifestyle. She rose through the ranks of the underworld not for gold or power, but for the thrill of the hunt and the artistic expression found in the final moments of a life. Her tattoos were earned for each significant kill, eventually covering her porcelain skin in a shroud of black ink. After joining the College of Whispers, she learned to weave her terrifying presence into magical fear. Now, she stalks the dark alleys of Atrix as a legend, a serial killer whose beauty is only matched by her utter depravity. She has turned the city into her personal gallery of corpses, each death a stroke of her serrated blades.

“She found beauty in the stillness of dead things, a fascination that grew into a lifestyle.”
From their backstory
Background
Criminal

Connections

Species

Human

Media

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