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Brother Tolen Stonevein - AI-generated fantasy Character

Brother Tolen Stonevein

Hill Dwarf · Cleric (Life Domain) · Level 1 · Acolyte

Brother Tolen Stonevein

Patient, practical, and stubbornly kind.
AC16
HP9/9
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 16 · HP 9 · 25 ft.
AlignmentLawful GoodGenderMaleAge56
STR
DEX
CON
INT
WIS
CHA

Saving throws

WISCHA

Skills

  • InsightWIS
  • MedicineWIS
  • PersuasionCHA
  • ReligionINT

Armor

Light Armor,
Medium Armor,
Heavy Armor,
Shields

Weapons

Simple weapons,
Battleaxe,
Handaxe,
Light hammer,
Warhammer

Tools

Smith's tools

Languages

Common,
Dwarvish,
Celestial,
Draconic

Features

12 features

Always on

  • SpellcastingLevel 1

    You can cast cleric spells. You prepare a number of cleric spells equal to your Wisdom modifier plus your cleric level, and you can change the list after a long rest. You also know three cantrips of your choice.

  • Bonus ProficiencyLevel 1

    You choose the Life Domain. You gain proficiency with heavy armor.

  • Domain SpellsLevel 1

    You always have certain spells prepared when you reach specified cleric levels. At 1st level, these are bless and cure wounds, and they do not count against the number of cleric spells you can prepare each day.

  • Disciple of LifeLevel 1

    Your domain focuses on preserving life. When you cast a healing spell of 1st level or higher, the target regains additional hit points equal to 2 plus the spell's level.

  • TraitHill DwarfAbility Score Increase, your Constitution score increases by 2 and your Wisdom score increases by 1.
  • TraitHill DwarfDarkvision, you can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light.
  • TraitHill DwarfDwarven Resilience, you have advantage on saving throws against poison, and you have resistance against poison damage.
  • TraitHill DwarfDwarven Combat Training, you have proficiency with the battleaxe, handaxe, light hammer, and warhammer.
  • TraitHill DwarfTool Proficiency, you gain proficiency with the artisan's tools of your choice.
  • TraitHill DwarfStonecunning, whenever you make an Intelligence history check related to the origin of stonework, you are considered proficient and add double your proficiency bonus.
  • TraitHill DwarfDwarven Toughness, your hit point maximum increases by 1, and it increases by 1 whenever you gain a level.
  • Shelter of the FaithfulAcolyte

    You and your companions can expect to receive free healing and care at a temple, shrine, or other established religious settlement of your faith, though you must provide any material components needed for spells.

Spells

5 spells

Spellcasting. Brother Tolen Stonevein casts with Wisdom (spell save DC 10, to hit with spell attacks).

Cantrips (at will): , ,

1st level (2 slots): ,

Gear

8 items

Weapons

  • Mace
    A mace with a worn oak haft.
  • Light Crossbow
    A light crossbow for ranged defense.

Armor

  • Scale Mail
    A suit of scale mail armor, flexible and practical for travel.
  • Shield
    A wooden shield emblazoned with a silver lantern.

Gear

  • 20×
    Bolts
    20 bolts for the light crossbow.
  • Priest's Pack
    A priest's pack containing travel supplies, rations, and devotional items.
  • Holy Symbol
    A holy symbol of the Lantern Mother hung on a cord around the neck.
  • Prayer Book
    A small prayer book with handwritten remedies and funeral rites.

Appearance

A sturdy hill dwarf with a braided copper beard threaded with blue prayer beads, weathered tan skin, and bright amber eyes that seem to miss nothing. He wears polished scale mail over a faded cream tabard marked with a silver lantern, and carries a heavy shield etched with healing runes. His hands are calloused from labor and careful work, not battle, though both have left their marks.

Mannerisms

He pauses before every meal to touch two fingers to his holy symbol. When anxious, he quietly counts heartbeats under his breath, as if checking that the world still has time to be saved.

Personality

Patient, practical, and stubbornly kind. He speaks with grave certainty, but his humor surfaces in dry little remarks when tension grows too sharp.

Ideals

Mercy. Strength should be used to shield the weak, not to dominate them. A life saved is a debt repaid to the world.

Bonds

He keeps a shard of the roof beam that killed his sister, wrapped in clean linen, and has promised to build a memorial chapel where her name will not be forgotten. He will protect any healer, priest, or roadside medic who serves the helpless without asking what they can pay.

Flaws

He mistakes urgency for righteousness and can become overbearing when others refuse aid he thinks they clearly need. He finds it difficult to forgive leaders who waste lives for pride, and he quietly judges himself even more harshly than he judges them.

Quirks

He keeps immaculate bandages even when his cloak is muddy and torn.
He hums hymn fragments while cleaning armor.
He thanks wounded foes for surviving long enough to be treated.

Background

Brother Tolen Stonevein was raised in a cliffside hold where stonecutters sang hymns to keep time with their hammers. He was not the strongest miner, nor the quickest mason, but he had a gift for tending broken hands, split brows, and weary spirits. When a roof collapse took his younger sister and half a work crew, Tolen spent three nights at the shrine floor, praying not for vengeance, but for the strength to keep such grief from hollowing out the rest of the hold. On the fourth morning, he rose certain that the gods had answered him with a simple command, mend what can be mended. He entered the clergy as an acolyte of the Lantern Mother, serving in infirmaries, burying the dead with dignity, and escorting pilgrims through dangerous passes. Over time he learned that mercy is not softness, it is discipline. Now he travels where faith and suffering meet, carrying medicine, blessings, and an iron conviction that no life should be treated as disposable. He is as comfortable beside the sickbed as he is in a shield wall, and he believes the sacred duty of a healer is not to avoid the wounds of the world, but to stand in front of them until the hurt can be eased.

“He was not the strongest miner, nor the quickest mason, but he had a gift for tending broken hands, split brows, and weary spirits.”
From their backstory
Background
Acolyte

Connections

Species

Hill Dwarf

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