Ssarix Quietscale
Ssarix Quietscale
Sheet
AC 13 · HP 17 · 40 ft.Saving throws
Skills
- AcrobaticsDEX
- AthleticsSTR
- HistoryINT
- InsightWIS
- MedicineWIS
- ReligionINT
- StealthDEX
Weapons
Tools
Languages
Features
13 featuresBonus action
- Flurry of Blows
When Spend 1 ki point after taking the Attack action.
Make two unarmed strikes as a bonus action after taking the Attack action.
- Patient Defense
When Spend 1 ki point as a bonus action.
Dodge as a bonus action and gain the benefits of the Dodge action until your next turn.
- Step of the Wind
When Spend 1 ki point as a bonus action.
Dash or Disengage as a bonus action, and your jump distance is doubled for the turn.
Always on
- Martial ArtsLevel 1
You are proficient with simple weapons and shortswords, and you gain proficiency in one skill from the monk list. You can use Dexterity instead of Strength for attack and damage rolls with monk weapons and unarmed strikes.
- Unarmored DefenseLevel 1
While you are wearing no armor and not wielding a shield, your AC equals 10 + your Dexterity modifier + your Wisdom modifier.
- KiLevel 2
You gain 2 ki points, which you can spend to fuel ki features such as Flurry of Blows, Patient Defense, and Step of the Wind.
- Unarmored MovementLevel 2
Your speed increases by 10 feet while you are not wearing armor or wielding a shield.
- TraitDragonbornAbility Score Increase, +2 Strength and +1 Charisma.
- Draconic Ancestry, choose copperDragonbornYou can use your breath weapon and gain resistance to acid damage.
- TraitDragonbornBreath Weapon, once per short or long rest you can exhale destructive energy in a 15-foot cone, DC 13 Dexterity save, dealing 2d6 acid damage on a failed save or half on a success.
- TraitDragonbornDamage Resistance, you have resistance to acid damage.
- TraitDragonbornLanguages, you can speak, read, and write Common and Draconic.
- DiscoveryHermit
Having spent considerable time in seclusion, you can usually find food, shelter, and modest support among those who respect ascetics, holy folk, and people who value quiet wisdom.
Gear
9 itemsWeapons
- ShortswordA simple melee weapon suitable for a monk, chosen as a shortsword.
- 10×DartsSmall throwing weapons useful for ranged attacks.
Tools
- Herbalism KitA set of herbalism tools used during solitary living.
Gear
- Explorer's PackIncludes provisions, bedroll, rope, and other travel gear.
- Monk's ClothesA cloth tunic, sash, and wraps fit for disciplined travel.
- Scroll Case of NotesA scroll case stuffed with notes from years of seclusion.
- Winter BlanketA warm blanket kept from the hermitage.
- Common ClothesSimple clothing worn during solitary study and meditation.
Purse
- 5×Gold PiecesA small amount of coin saved from before the character's travels.
Appearance
A copper-scaled dragonborn with a lean, wiry build, amber eyes, and a long neck wrapped in prayer beads and travel-worn cord. Their scales are polished by years of disciplined exercise, though faint white scars mark knuckles, forearms, and jaw. They wear plain monk's wraps under a patched hermit cloak, with a reed flute and a bundle of notes tied to their belt.
Mannerisms
Speaks softly and precisely, often pausing to breathe before answering. When thinking, they roll prayer beads between clawed fingers and tap a steady rhythm with two knuckles. In conversation, they tend to bow their head slightly before making a serious promise.
Personality
Patient, observant, and unexpectedly gentle, Ssarix prefers to listen until a pattern reveals itself. They are not easily angered, but once they commit to a course of action, they become relentless and exacting.
Ideals
Insight. True strength comes from understanding oneself and the hidden shape of the world. Mastery of body is meaningless unless it leads to wisdom.
Bonds
I keep a sealed bundle of monastery notes, and I will not rest until I understand the discovery recorded within them. I owe my life to the ascetic mentor who taught me discipline, and I still seek to honor their teachings wherever I go.
Flaws
I struggle to speak quickly when surprised, and I often retreat into silence when emotions run high. I trust discipline more than intuition, which can make me stubborn, cold, or slow to forgive. If a mystery seems important, I may ignore practical danger in order to pursue it.
Quirks
Background
Ssarix was born in a wandering dragonborn clutch that prized strength, oath, and memory. As a hatchling, they were expected to become a herald or shield-bearer, but Ssarix found their greatest gift in stillness. They could sit for hours listening to river water, temple bells, and the breath of the world, until one elder declared that the spirits spoke more clearly to them than to warriors shouting for glory. That same season, Ssarix left the clan and followed an old mountain ascetic who taught that the body is a gate, and discipline is the key. Years later, Ssarix withdrew entirely to a weather-broken shrine where they fasted, meditated, and copied fragments of forgotten doctrine into meticulous notes. During that solitude they uncovered a disturbing truth, a hidden name tied to an ancient scale-carved ruin beneath the mountains. Now they travel again, not as a conqueror or priest, but as a patient seeker. Every strike they make is measured, every word chosen with care, and every new road is treated like a sacred text waiting to be understood.
“As a hatchling, they were expected to become a herald or shield-bearer, but Ssarix found their greatest gift in stillness.”
- Background
- Hermit
Connections
Species
Dragonborn
Media
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