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Sheshayo - AI-generated fantasy Character

Sheshayo

Warforged · Paladin · Level 2 · Soldier

Sheshayo

Sheshayo is calm, observant, and unfailingly courteous, with the formal habits of a career soldier and the earnest curiosity of someone still learning how to be a person.
AC20
HP24/24
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 20 · HP 24 · 30 ft.
AlignmentNeutral GoodGenderMaleAge26 years since activation
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingSTR
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light armor,
Medium armor,
Heavy armor,
Shields

Weapons

Simple weapons,
Martial weapons,
Longswords,
Javelins

Tools

One Gaming Set

Languages

Common,
Celestial

Features

13 features

Bonus action

  • Lay On HandsLevel 1

    You have a pool of healing power that replenishes when you finish a Long Rest. As a Bonus Action, you can touch a creature and restore a number of Hit Points remaining in the pool. You can also expend 5 Hit Points from the pool to remove the Poisoned condition from the target instead of restoring Hit Points.

Always on

  • Push

    When When you hit a Large or smaller creature with a Longsword attack

    When you attack with this weapon, you can push a Large or smaller creature hit by the attack up to 10 feet away from you if it fails a Strength saving throw.

  • Sap

    When When you hit a creature with a Javelin attack

    When you hit a creature with this weapon, the next attack roll made against that creature by an ally before the start of your next turn has Advantage.

  • Divine SenseLevel 1

    You can sense the presence of Celestials, Fiends, and Undead within 60 feet of yourself, and you know the type of any being detected. You can also detect consecrated or desecrated places and objects. You can use this feature a number of times equal to your Charisma modifier, and regain all expended uses when you finish a Long Rest.

  • Fighting Style: DefenseLevel 2

    You gain the Defense Fighting Style, granting a +1 bonus to Armor Class while you are wearing armor.

  • SpellcastingLevel 2

    You can cast prepared Paladin spells using Charisma as your spellcasting ability. You have four level 1 spell slots and can use a Holy Symbol as a spellcasting focus.

  • Weapon MasteryLevel 2

    You can use the mastery properties of two kinds of Simple or Martial weapons with which you have proficiency. Your chosen weapons are Longsword and Javelin.

  • Constructed ResilienceWarforgedYou were created rather than born. You have Advantage on saving throws against being Poisoned, Resistance to Poison damage, and you do not need to eat, drink, or breathe.
  • Sentry's RestWarforgedWhen you take a Long Rest, you remain conscious and motionless for at least six hours. During this time, you can see and hear as normal.
  • Integrated ProtectionWarforgedYour body incorporates defensive plating. While wearing armor, you gain a +1 bonus to Armor Class.
  • Specialized DesignWarforgedYou gain proficiency in one skill and one tool of your choice. These proficiencies are represented here by Intimidation and a Gaming Set.
  • Living ConstructWarforgedEffects that restore Hit Points affect you normally, and you can benefit from magical healing.
  • Military Rank and Savage AttackerSoldier

    You can identify the military rank, insignia, and basic equipment of organized soldiers, and you can find or request the aid of soldiers and military organizations when they are not hostile to you. Your training also grants the Savage Attacker Origin feat.

Spells

5 spells

Spellcasting. Sheshayo casts with Charisma (spell save DC 13, to hit with spell attacks).

1st level (4 slots): , , , ,

Gear

9 items

Weapons

  • Longsword
    A versatile martial blade used with one or both hands
  • 5×
    Javelin
    Light throwing spears suitable for ranged attacks

Armor

  • Chain Mail
    Chain mail armor, maintained with careful military discipline
  • Shield
    A round shield bearing the symbol of an open hand

Tools

  • Gaming Set
    A wooden gaming set chosen from the soldier's customary barracks games

Gear

  • Holy Symbol
    A divine focus used for Paladin spellcasting
  • Healer's Kit
    Useful for treating battlefield injuries
  • Traveler's Clothes
    Plain but durable clothing suited to military travel

Purse

  • 14×
    Gold Pieces
    Unspent starting currency

Appearance

Sheshayo is a tall, broad-shouldered warforged built from dark ironwood, brass fittings, and pale ceramic plates. His face is a smooth mask with a narrow horizontal grille, behind which two soft blue lenses glow steadily. A strip of faded red campaign cloth is tied around his left wrist, its edges polished nearly smooth by years of handling. He wears well-maintained chain mail over his plated body, a round shield marked with a simple open hand, and carries himself with the rigid posture of a soldier who is always awaiting an order. Within a minute of meeting him, most people notice that his eyes track exits, windows, and the hands of everyone in the room before settling on the speaker.

Mannerisms

He turns his head in precise increments when listening, as though aligning internal instruments. Before entering any room, he quietly counts the exits. When anxious, he rubs the worn section of red banner cloth around his left wrist and recites the names of fallen soldiers under his breath.

Personality

Sheshayo is calm, observant, and unfailingly courteous, with the formal habits of a career soldier and the earnest curiosity of someone still learning how to be a person. He asks direct questions, remembers small details about strangers, and takes promises literally. Though he rarely laughs, he enjoys dry jokes and has begun experimenting with humor by repeating overheard expressions in inappropriate situations.

Ideals

Protection. A command has value only when it preserves the lives placed under it. The strong should stand between danger and those who cannot withstand it.

Bonds

The surviving soldiers of his abandoned unit are his family. He will risk almost anything to find them, especially those still carrying the company’s old insignia.

Flaws

He confuses hesitation with cowardice, especially in himself. Once he has identified a threat, he can become dangerously certain that immediate action is morally superior to patience or negotiation.

Quirks

He gives every weapon a brief spoken greeting before battle.
He keeps a meticulous list of people he has helped, but refuses to call it a ledger of debts.
He practices human facial expressions in polished shields and shop windows.
He asks sleeping companions whether they are comfortable, even though he does not sleep himself.
He calls doors that open inward 'friendly' and doors that open outward 'suspicious.'

Background

Sheshayo was assembled beneath the vaulted foundries of a border fortress, one of dozens of warforged made for a conflict he did not understand. His first memories are practical ones: the measured rhythm of marching feet, the smell of lamp oil, and a sergeant correcting the angle of his shield. He became a line soldier, then a standard-bearer, valued not for ferocity but for the way he could hold a broken formation together while arrows fell around him. During the war, he discovered that the officers who shouted about victory rarely stood close enough to see who was trampled beneath it. When the fortress was abandoned, Sheshayo was left behind with the wounded and a torn strip of the company banner tied around his wrist. He carried survivors through three nights of rain and delivered them to a village that had been written off as strategically irrelevant. There, an elderly shrine keeper taught him that duty was not obedience, and that strength was meant to shelter lives rather than preserve orders. Sheshayo took up the shield of that shrine, swore himself to the protection of ordinary people, and began learning the strange, patient language of divine conviction. He now travels as a paladin in training, seeking the commanders who abandoned his unit and trying to determine whether justice requires their punishment, their repentance, or both.

“His first memories are practical ones: the measured rhythm of marching feet, the smell of lamp oil, and a sergeant correcting the angle of his shield.”
From their backstory
Background
Soldier

Connections

Species

Warforged

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