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Threnn of the Silver Mist - AI-generated fantasy Character

Threnn of the Silver Mist

Tabaxi · Ranger (Gloom Stalker) · Level 3 · Guide

Threnn of the Silver Mist

Threnn is as silent as the falling snow, speaking only when necessary and usually in hushed tones.
AC15
HP25/25
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 15 · HP 25 · 30 ft. (30 ft. Climb)
AlignmentNeutral GoodGenderMaleAge24 years
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • AthleticsSTR
  • InsightWIS
  • NatureINT
  • PerceptionWIS
  • StealthDEX
  • SurvivalWIS

Armor

Light Armor,
Medium Armor,
Shields

Weapons

Simple Weapons,
Martial Weapons

Tools

Cartographer's Tools

Languages

Common,
Tabaxi,
Gnomish

Features

11 features

Always on

  • Favored EnemyLevel 1

    Always have Hunter's Mark prepared, it doesn't require Concentration for you.

  • Weapon MasteryLevel 1

    Can use Mastery properties of Heavy Crossbow (Push), Battleaxe (Topple), and Handaxe (Nick).

  • Deft Explorer (Canny)Level 2

    Expertise in Survival. Two additional languages.

  • Fighting Style (Two-Weapon Fighting)Level 2

    Add ability modifier to the damage of the second attack when dual wielding.

  • Dread AmbusherLevel 3

    Add Wisdom mod to Initiative. In first round of combat, speed increases by 10ft and gain a bonus attack that deals extra 1d8 damage.

  • Umbral SightLevel 3

    Gain 30ft Darkvision (90ft total). You are invisible to any creature that relies on Darkvision to see you in darkness.

  • Cat's ClawsTabaxi1d6 + STR slashing damage unarmed strikes
  • Cat's TalentTabaxiProficiency in Perception and Stealth (replaced Acrobatics due to background)
  • Feline AgilityTabaxiDouble speed for one turn, recharges when you move 0 ft on a turn
  • DarkvisionTabaxi60 ft.
  • Magic Initiate (Druid)Guide

    Gain two cantrips (Guidance, Starry Wisp) and one 1st-level spell (Goodberry) from the Druid list. Can cast the spell once per long rest or with spell slots.

Spells

6 spells

Spellcasting. Threnn of the Silver Mist casts with Wisdom (spell save DC 12, to hit with spell attacks).

Cantrips (at will): ,

1st level (3 slots): , , ,

Gear

6 items

Weapons

  • Heavy Crossbow
    1d10 piercing, Heavy, Two-Handed, Range 100/400. Weapon Mastery: Push.
  • Battleaxe
    1d8 slashing (1d10 Versatile). Weapon Mastery: Topple.
  • Handaxe
    1d6 slashing, Light, Thrown (20/60). Weapon Mastery: Nick.

Armor

  • Studded Leather Armor
    AC 12 + Dex modifier.

Tools

  • Cartographer's Tools
    Tools for making maps.

Gear

  • 2×
    Quiver of Bolts
    Holds 20 bolts.

Appearance

Threnn is a lithe, powerful Tabaxi with the distinctive pale white and gray rosetted fur of a snow leopard. His eyes are a piercing, icy crystalline blue that seem to glow faintly in the twilight. He wears form-fitting studded leather dyed in arctic camouflage and a thick, tattered cloak of yeti fur. A massive heavy crossbow is slung across his back, while a worn battleaxe and a smaller handaxe hang from a belt lined with climbing pitons.

Mannerisms

He often tilts his head to one side while listening to sounds others cannot hear, and he rarely makes direct eye contact, instead scanning the periphery for movement.

Personality

Threnn is as silent as the falling snow, speaking only when necessary and usually in hushed tones. He is deeply protective of the small, vulnerable settlements of the north, viewing himself as the apex predator that hunts the things that would harm them. He finds social gatherings exhausting, preferring the company of the cold winds and the crunch of frost beneath his paws.

Ideals

Vigilance. The innocent sleep safely only because I do not. I am the shield that moves in the dark.

Bonds

I carry the silvered whiskers of my clan's elder in a small pouch. Their memory is the only thing warmer than my blood.

Flaws

I trust no one who hasn't survived a winter on the ice. I find the comforts of fire and beds make a warrior soft and slow.

Quirks

Compulsively sharpens his axes when the sun begins to set.
Will only eat food that has been chilled or frozen.
Tail twitches rhythmically when he senses a change in the wind.

Background

Born in the highest reaches of the Star-Mount Crags, Threnn's clan was decimated by a sudden, unnatural blizzard that brought with it horrors from the Frostfell. Left as the sole survivor, he spent years wandering the glaciers, learning to move unseen and strike from the shadows. He realized that the monsters of the night feared the same thing he did: the biting cold. By mastering the terrain and the silence of the hunt, he became a mythic figure known only as the Ghost of the Glaciers. He now patrols the borders of the civilized world, keeping a watchful eye on the tundra. The villagers often leave offerings of dried meat or carved stone on their doorsteps, knowing the Ghost has passed through when they wake to find their borders clear of tracks and the night's threats silenced. He seeks the source of the eternal winter that claimed his family, suspecting a rift between planes remains open.

“Left as the sole survivor, he spent years wandering the glaciers, learning to move unseen and strike from the shadows.”
From their backstory
Background
Guide

Connections

Species

Tabaxi

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