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Brenn Stoneshield - AI-generated fantasy Character

Brenn Stoneshield

Goliath · Barbarian (Path of the Totem Warrior) · Level 6 · Folk Hero

Brenn Stoneshield

Calm in conversation, terrifying in battle, Brenn is the sort of protector who remembers every face that trusted him.
AC10
HP47/47
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 10 · HP 47 · 35 ft.
AlignmentChaotic GoodGenderMaleAge29
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • Animal HandlingWIS
  • AthleticsSTR
  • IntimidationCHA
  • PerceptionWIS
  • SurvivalWIS

Armor

Light armor,
Medium armor,
Shields

Weapons

Simple weapons,
Martial weapons

Tools

One type of artisan's tools,
Land vehicles

Languages

Common,
Giant

Features

16 features

Action

  • Extra AttackLevel 5

    You can attack twice, instead of once, whenever you take the Attack action on your turn.

Reaction

  • TraitGoliathStone’s Endurance, reduce damage by 1d12 + CON modifier as a reaction once per short or long rest.

Always on

  • RageLevel 1

    When Bonus action

    Enter a furious battle trance to gain damage resistance and stronger melee blows.

  • Reckless AttackLevel 2

    When On your turn when making a melee weapon attack using Strength

    Strike with reckless abandon to gain advantage on Strength-based melee attacks.

  • Spirit SeekerLevel 3

    When Ritual

    Call on the mountain spirits for guidance, learning about beasts and the wilds.

  • Unarmored DefenseLevel 1

    While not wearing armor, your AC equals 10 + your Dexterity modifier + your Constitution modifier.

  • Danger SenseLevel 2

    You have advantage on Dexterity saving throws against effects that you can see, such as traps and spells, so long as you are not blinded, deafened, or incapacitated.

  • Primal PathLevel 3

    Choose a primal path, which grants features at 3rd level and again at 6th, 10th, and 14th level.

  • Totem SpiritLevel 3

    Choose a totem spirit, typically bear, eagle, or wolf. While raging, you gain the benefits of that spirit. This character is attuned to Bear, granting resistance to all damage except psychic while raging.

  • Ability Score ImprovementLevel 4

    When you reach 4th level, and again at 8th, 12th, 16th, and 19th level, you can increase one ability score by 2, or two ability scores by 1, or take a feat if allowed. This character uses the improvement to increase Strength by 1 and Constitution by 1.

  • Fast MovementLevel 5

    Your speed increases by 10 feet while you are not wearing heavy armor.

  • Aspect of the BeastLevel 6

    Your totem aspect grants a beastly resilience and presence. While traveling or foraging, you can move stealthily at a normal pace, and your carrying and lifting capacity become supernaturally impressive, reflecting the bear aspect's endurance.

  • TraitGoliathPowerful Build, count as one size larger when determining carrying capacity, pushing, dragging, or lifting.
  • TraitGoliathMountain Born, acclimated to high altitude and cold climates.
  • TraitGoliathNatural Athlete, proficiency in Athletics.
  • Rustic HospitalityFolk Hero

    People common to your home settlement treat you as one of their own, and will shelter, feed, and hide you from trouble so long as it does not put them in immediate danger.

Gear

9 items

Weapons

  • Greataxe
    A brutal two-handed greataxe chosen as the main weapon.
  • 2×
    Handaxe
    Two versatile handaxes for throwing or close combat.
  • 4×
    Javelin
    A bundle of six balanced javelins, ideal for hunting or opening a fight at range.

Armor

  • Leather Armor
    Leather armor worn during travel when discretion matters more than instinct.

Tools

  • Shovel
    A sturdy shovel kept from his days helping frontier families.

Gear

  • Explorer's Pack
    A pack with bedroll, mess kit, tinderbox, torches, rations, rope, and other travel necessities.
  • Common Clothes
    A set of simple traveler’s clothes from the mountain valleys.
  • Iron Pot
    A heavy cooking pot dented from years of campfire meals.
  • Belt Pouch
    A small pouch of coins saved from the first road he defended.

Appearance

A towering goliath with ash-gray skin, slate-blue war paint across the cheekbones, and a thick braid threaded with bits of carved antler and copper ringlets. Broad-shouldered and scarred from a dozen honest fights, he wears practical leathers, a heavy fur mantle, and a weathered charm of a mountain goat’s horn at his throat. His eyes are pale gold, watchful and warm until anger or grief ignites them.

Mannerisms

Speaks slowly, as if each word has weight. He cracks his knuckles before difficult choices, taps two fingers against his breastbone when making a promise, and unconsciously lowers his head when entering small rooms. When amused, he laughs from deep in the chest, startlingly gentle for someone so large.

Personality

Calm in conversation, terrifying in battle, Brenn is the sort of protector who remembers every face that trusted him. He is patient with children, wary of nobles, and strangely reverent toward old roads, boundary stones, and cracked village bells. He prefers deeds to speeches, but when he does speak, he is honest to the point of painful simplicity.

Ideals

Protection. Strength is only worth anything if it shields those who cannot shield themselves.

Bonds

He carries the split iron ring of the first homestead he saved, worn on a cord at his belt. The people of that valley fed him, buried his wounded, and taught him what it meant to be needed. He will cross any distance to answer a plea from the old road or the mountain villages that still remember his name.

Flaws

He mistakes silence for danger and can become suspicious of polished words or official titles. When anger rises, he sometimes charges first and asks questions later. He also hates feeling helpless, and will overextend himself to avoid admitting he needs aid.

Quirks

Counts scars like prayer beads before sleep.
Keeps pockets full of smooth stones from places he has sworn to protect.
Cannot pass a campfire without checking who is eating first.
Names mountain passes as if they were old friends.

Background

Before he was a warrior, Brenn Stoneshield was the tallest shepherd in the high passes, a boy who could carry a collapsed fence on his back and still have room to laugh about it. His clan taught him that strength was not a weapon first, but a promise, to endure winter, to guard the weak, and to never let the mountain teach you cruelty. When raiders began picking off isolated homesteads, Brenn was the one who walked down from the peaks to stand between them and the fire. He did not win by grace, but by stubbornness, by turning every ambush into a brawl the raiders regretted.

“When raiders began picking off isolated homesteads, Brenn was the one who walked down from the peaks to stand between them and the fire.”
From their backstory
Background
Folk Hero

Connections

Species

Goliath

Media

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