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Lloyd Plunket - AI-generated fantasy Character

Lloyd Plunket

Human · Fighter (Eldritch Knight) · Level 3 · Sage

Lloyd Plunket

Measured, theatrical, and fiercely curious, Lloyd is the sort of man who can recite a battlefield chronicle while ducking under a swing.
AC18
HP28/28
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 18 · HP 28 · 30 ft.
AlignmentNeutral GoodGenderMaleAge34
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • ArcanaINT
  • AthleticsSTR
  • HistoryINT
  • InsightWIS
  • PerceptionWIS

Armor

Light armor,
Medium armor,
Heavy armor,
Shields

Weapons

Simple weapons,
Martial weapons

Tools

Calligrapher's Supplies

Languages

Common

Features

18 features

Bonus action

  • Second WindLevel 1

    As a Bonus Action, you can regain hit points equal to 1d10 plus your Fighter level. You can use this feature twice, regaining uses with a Short Rest or Long Rest.

  • War BondLevel 3

    You learn a ritual that creates a magical bond between yourself and a weapon. You can bond with up to two weapons, and while bonded you can summon a weapon to your hand as a Bonus Action.

Always on

  • Tactical Shift

    When When you activate Second Wind as a Bonus Action at level 5 or higher

    After using Second Wind, Lloyd can reposition himself without drawing enemy strikes, making him difficult to pin down in close quarters.

  • Fighter SubclassLevel 3

    You gain the benefits of your chosen Fighter subclass. Eldritch Knights blend martial skill with arcane study, and their spellcasting draws from the Wizard spell list.

  • Fighting StyleLevel 1

    You have honed your martial prowess and gain a Fighting Style feat of your choice. Defense is a recommended choice.

  • Weapon MasteryLevel 1

    You can use the mastery properties of three kinds of Simple or Martial weapons of your choice. You can change one choice whenever you finish a Long Rest.

  • Action SurgeLevel 2

    You can push yourself beyond normal limits. On your turn, you can take one additional action, except the Magic action. Once used, this feature recharges on a Short Rest or Long Rest.

  • Tactical MindLevel 2

    When you fail an ability check, you can expend a use of Second Wind to roll 1d10 and add it to the check. If the check still fails, the use is not spent.

  • Improved CriticalLevel 3

    Your weapon attacks and unarmed strikes can score a critical hit on a roll of 19 or 20.

  • Remarkable AthleteLevel 3

    You have advantage on Initiative rolls and Strength (Athletics) checks. After you score a critical hit, you can move up to half your Speed without provoking Opportunity Attacks.

  • SpellcastingLevel 3

    You can cast spells from the Wizard spell list. When you first gain this feature, you know two cantrips and three level 1 spells. Your spellcasting ability is Intelligence.

  • Creature TypeHumanHumanoid
  • SizeHumanMedium or Small, chosen when you select this species
  • SpeedHuman30 feet
  • TraitHumanResourceful, you gain Heroic Inspiration whenever you finish a Long Rest
  • TraitHumanSkillful, you gain proficiency in one skill of your choice
  • TraitHumanVersatile, you gain an Origin feat of your choice
  • ResearcherSage

    Lloyd's years of study and note-taking let him recall lore, identify obscure references, and know where to look when a question lives in a book instead of a battlefield.

Spells

10 spells

Spellcasting. Lloyd Plunket casts with Intelligence (spell save DC 12, to hit with spell attacks).

Cantrips (at will): , , , , ,

1st level (2 slots): , , ,

Gear

10 items

Weapons

  • Longsword
    A versatile martial weapon, one of Lloyd's bonded blades.
  • 4×
    Javelin
    Thrown martial weapons carried as practical field gear.
  • Quarterstaff
    A practiced scholar's weapon and symbol of his dual life as combatant and lecturer.

Armor

  • Chain Mail
    Heavy armor that sets your AC to 16.
  • Shield
    A shield bearing the faded seal of his old academy.

Tools

  • Calligrapher's Supplies
    Used for copying notes, diagrams, and arcane observations.

Gear

  • Dungeoneer's Pack
    A collection of maps, chalk, and supplies for field study.
  • Book (history)
    A leather-bound volume of military history filled with marginalia.
  • 8×
    Parchment
    Blank writing material for notes and copied formulas.
  • Robe
    A scholar's robe kept for lectures, negotiations, and theatrical entrances.

Appearance

Lloyd Plunket is a broad-shouldered human with a scholar's ink stains on his fingers, a neatly trimmed beard, and the practiced posture of a stage performer who never quite stops measuring the room. He wears a weathered chain shirt beneath a dark robe trimmed with silver thread, and keeps a longsword at his hip like it is both a dueling blade and a prop. His eyes are alert and curious, always flicking from a rune on a wall to the exits in a tavern, as if he expects the world to break into applause or violence at any moment.

Mannerisms

He speaks like a lecturer delivering a dramatic finale, punctuating important points with a tap of two fingers against his temple. When thinking, he polishes the edge of his sword pommel with his thumb, as though preparing both weapon and thought at the same time. Before entering a room, he pauses at the threshold and gives it a quick, appraising bow, half courtesy and half performance.

Personality

Measured, theatrical, and fiercely curious, Lloyd is the sort of man who can recite a battlefield chronicle while ducking under a swing. He treats every challenge like a puzzle that ought to have a footnote, and every conversation like a chance to learn something worth preserving. He is courteous by habit, competitive by instinct, and secretly delighted when someone else can teach him something new.

Ideals

Knowledge should serve courage, not hide behind it. The best history is not preserved in archives alone, but in the lives saved when old mistakes are understood in time.

Bonds

He carries a battered history book once owned by his mentor, and he will risk almost anything to recover lost lore, especially anything tied to ancient battle-magic or forgotten heroes. He also owes his life to the traveling troupe that hid him from the academy after he used a lecture demonstration to stop a real cult ritual, and he never forgets a debt.

Flaws

Lloyd cannot resist correcting people when they repeat a historical error, even in the middle of danger. He also trusts the logic of a plan more than the instincts of people, which has led him into traps when he assumed everyone else was paying attention. When praised for his talent, he quietly doubles down on risk, as if he must prove the applause was deserved.

Quirks

He quotes obscure battle manuals when nervous.
He always keeps a margin note in his notebook about anyone he meets.
He bows to books before opening them, as if greeting an old rival.

Background

Lloyd Plunket grew up in the shadow of a small university that liked to call itself a library and a fortress in equal measure. He was supposed to become a lecturer, perhaps a copier of rare manuscripts, but he found the old treatises on war-magic far more thrilling than any dry lecture hall. The first time he watched a veteran swing steel while whispering an incantation, he became convinced that scholarship without courage was just dust arranged in neat stacks. He studied every scrap he could find, from battlefield manuals to dramatic stage scripts, until he learned that the right gesture, the right cadence, and the right cut could all be part of the same art.

Background
Sage

Connections

Species

Human

Media

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