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Aurelia Malys - AI-generated fantasy Character

Aurelia Malys

Drow · Fighter · Level 1 · Acolyte

Aurelia Malys

Aurelia is controlled, observant, and intensely formal.
AC16
HP12/12
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 16 · HP 12 · 30 ft.
AlignmentChaotic EvilGenderFemaleAge122 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

All armor,
Shields

Weapons

Simple weapons,
Martial weapons,
Rapiers,
Shortswords,
Hand crossbows

Tools

Herbalism kit

Languages

Common,
Elvish,
Undercommon,
Abyssal,
Infernal

Features

11 features

Bonus action

  • Paired Blades

    When When wielding two light melee weapons

    Aurelia strikes with her first scimitar, then follows with her second blade as a bonus action when both are wielded.

  • Second WindLevel 1

    On her turn, Aurelia can use a bonus action to regain hit points equal to 1d10 + her fighter level. She must finish a short or long rest before using this feature again.

Always on

  • Black Widow Feint

    When When an enemy is distracted, restrained, or negotiating

    Aurelia draws a hidden needle or blade from her robes and attacks when an enemy's attention is elsewhere.

  • Fighting Style: Two-Weapon FightingLevel 1

    Aurelia adopts Two-Weapon Fighting. When she engages in two-weapon fighting, she can add her ability modifier to the damage of the second attack.

  • Superior DarkvisionDrowAurelia can see in dim light within 120 feet as if it were bright light, and in darkness as if it were dim light.
  • Fey AncestryDrowAurelia has advantage on saving throws against being charmed, and magic cannot put her to sleep.
  • TranceDrowAurelia does not need to sleep and can finish a long rest in 4 hours by meditating while remaining semiconscious.
  • Drow MagicDrowAurelia knows the dancing lights cantrip. At 3rd level, she can cast faerie fire once per long rest. At 5th level, she can cast darkness once per long rest. Charisma is her spellcasting ability for these spells.
  • Drow Weapon TrainingDrowAurelia is proficient with rapiers, shortswords, and hand crossbows.
  • Sunlight SensitivityDrowAurelia has disadvantage on attack rolls and Wisdom (Perception) checks that rely on sight when she, her target, or whatever she is trying to perceive is in direct sunlight.
  • Shelter of the FaithfulAcolyte

    Aurelia can usually find shelter, food, and basic support among temples, shrines, and communities devoted to Lolth or other hostile spider cults. Fellow devotees recognize her as a dangerous servant of the Spider Queen, though orthodox priestesses may regard her as a useful but suspect apostate.

Spells

1 spell

Spellcasting. Aurelia Malys casts with Charisma (spell save DC 13, to hit with spell attacks).

Cantrips (at will):

Gear

11 items

Weapons

  • 2×
    Scimitar
    Curved martial blades used in Aurelia's paired-weapon style. Each deals 1d6 slashing damage and has the finesse and light properties.
  • Light crossbow
    A compact ranged weapon with 20 bolts for situations where distance or concealment is preferable.

Armor

  • Chain mail
    Heavy metal armor worn beneath layered robes and lacquered shoulder plates. Armor Class 16.

Gear

  • 20×
    Crossbow bolts
    A case containing 20 crossbow bolts.
  • Dungeoneer's pack
    A pack containing a backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, and a waterskin.
  • Holy symbol
    A spider-shaped holy symbol of Lolth carved from black volcanic glass.
  • Prayer book
    A small book of prayers, ritual instructions, and coded notes concerning Lolth's tenets.
  • 5×
    Incense
    Scented sticks used in devotional rites and poison-masking ceremonies.
  • Vestments
    Ceremonial garments worn during worship and formal challenges.
  • Common clothes
    A set of ordinary dark traveling clothes worn over her armor and robes.

Purse

  • 15×
    Gold pieces
    Unspent starting funds from her acolyte training.

Appearance

Aurelia is a lean, athletic drow woman with obsidian skin, white hair cut to her jaw, and vivid violet eyes that rarely blink. Fine silver spiderweb tattoos circle her throat and wrists, marking her former priestly ambitions and her claimed service as Lolth's blade. She wears chain mail beneath layered crimson, saffron, and indigo robes, secured with lacquered plates and silk cords in the style of a surface-world samurai. Two slightly curved scimitars rest at her hips, while poisoned needles and slender blades are hidden throughout her clothing.

Mannerisms

Aurelia keeps her hands folded inside her sleeves when listening, as though concealing a weapon. Before beginning a fight, she quietly recites the names of three spiders she has personally fed. She addresses allies by function rather than affection until they have survived a dangerous betrayal together.

Personality

Aurelia is controlled, observant, and intensely formal. She speaks softly even when issuing threats, treating every conversation as a ritual exchange of position and leverage. She admires discipline, preparation, and people who understand that fear is a resource. Beneath her composure is a fervent need to be recognized as chosen, not merely tolerated, by Lolth.

Ideals

Devotion. The spider's web is strongest where every strand serves the center. My life, my victories, and my betrayals belong to Lolth, and no personal honor outweighs her design.

Bonds

Lolth is the only power Aurelia trusts, and she will risk everything to prove that the Spider Queen's choice was wise. She also guards a palm-sized obsidian spider idol taken from the shrine where she was marked, believing it contains the first thread of her true destiny.

Flaws

Aurelia mistakes suspicion for wisdom and assumes every kindness conceals a hook. She cannot resist answering an insult, especially from someone who questions Lolth's authority or calls her methods cowardly. Her devotion has also made her dangerously willing to interpret failure as a demand for greater cruelty rather than a reason to reconsider.

Quirks

She leaves a single black thread at the site of every deliberate betrayal.
She names her two scimitars Silk and Fang, but refuses to explain which is which.
She tests unfamiliar food with a silver needle before eating.
She sleeps with one hand wrapped around her obsidian spider idol.

Background

Aurelia Malys was born without a house name worth preserving. Her family belonged to the lower tiers of drow society, where survival depended on being useful, silent, and ready to betray anyone who became inconvenient. She showed an early talent for ritual, venom preparation, and reading the smallest shifts in another person's expression. The priestesses of Lolth took notice and trained her as an acolyte, expecting her to become another obedient voice in the darkness. Aurelia embraced the work completely. To her, Lolth was not merely a goddess, but the only enduring truth in a world built on fear and betrayal. During a blood-soaked rite beneath a ruined shrine, Aurelia was ordered to kill a rival acolyte who had humiliated her. She performed the deed with hidden venom and a blade drawn from inside her sleeve, but the ritual spiders did not devour the corpse. Instead, they covered Aurelia in silk and left a black mark across her palm. She understood the sign as a summons. Lolth had not chosen her to wear a priestess's mask. She had chosen her to become a weapon. Aurelia later encountered the fighting traditions of surface warriors through stolen texts and captured travelers, adapting their curved blades, layered armor, and strict discipline into her own doctrine. She calls it the Way of the Black Widow, a personal bushido where deception is not dishonor, but devotion. Now she wanders without a house, seeking worthy targets, useful alliances, and signs that Lolth intends her to cut deeper into the world above.

“She showed an early talent for ritual, venom preparation, and reading the smallest shifts in another person's expression.”
From their backstory
Background
Acolyte

Connections

Species

Drow

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