Finnegan Highhill
Finnegan Highhill
Sheet
AC 14 · HP 17 · 25 ft.Saving throws
Skills
- AcrobaticsDEX
- DeceptionCHA
- InsightWIS
- PerformanceCHA
- PersuasionCHA
- StealthDEX
Armor
Weapons
Tools
Languages
Features
9 featuresBonus action
- Cunning ActionLevel 2
You can take a bonus action on each of your turns in combat to Dash, Disengage, or Hide.
Always on
- ExpertiseLevel 1
Your proficiency bonus is doubled for Performance and Stealth checks.
- Sneak AttackLevel 1
Once per turn, deal 1d6 extra damage to a creature you hit if you have advantage or an ally is within 5 feet of the target.
- Thieves' CantLevel 1
A secret mix of dialect and code used to hide messages in conversation.
- LuckyHalfling (Lightfoot)Reroll a 1 on d20 for attack, ability check, or save.
- BraveHalfling (Lightfoot)Advantage on saves against being frightened.
- Halfling NimblenessHalfling (Lightfoot)Move through the space of any creature size Medium or larger.
- Naturally StealthyHalfling (Lightfoot)Attempt to hide even when obscured by a creature that is at least one size larger than you.
- By Popular DemandEntertainer
You can always find a place to perform in return for free food and lodging.
Gear
9 itemsWeapons
- RapierFinesse weapon, 1d8 piercing.
- ShortbowRange 80/320, 1d6 piercing.
- 2×Dagger1d4 piercing, finesse, light.
Armor
- Leather ArmorProtection made of stiffened hide.
Tools
- Thieves' ToolsTools for picking locks and disarming traps.
- LuteA wooden stringed instrument.
Gear
- 20×ArrowsAmmunition for a shortbow.
- Burglar's PackA collection of utility gear for infiltration.
- CostumeFlashy silks for performing.
Appearance
Finnegan stands barely three feet tall with curly tawny hair and bright hazel eyes. He wears vibrant teal and orange silks that flow as he moves, layered over a suit of meticulously fitted leather armor. His fingers are constantly moving, often absentmindedly performing coin tricks or adjusting the straps of his polished lute.
Mannerisms
He talks incredibly fast when he is excited, punctuating his sentences with wide, sweeping hand gestures that distract from what his other hand is doing.
Personality
I am a social butterfly who hates silence. I always have a joke or a story ready to defuse a tense situation, though I usually end up making myself the center of attention in the process.
Ideals
Freedom. No one should be allowed to chain the spirit or dictate how a person should live their life.
Bonds
I carry a small silver locket from a fellow performer who disappeared, and I travel in hopes of finding where they went.
Flaws
I cannot resist a challenge to my skill. If someone says a lock is unpickable, I will spend all night trying to open it.
Quirks
Background
Born in the quiet hill country, Finnegan found the agrarian lifestyle stifling and predictable. When a traveling troupe of acrobats passed through his village, he was enchanted by their agility and the joy they brought to the dour locals. He left his family burrow that very night, joining the troupe as a tumbler and musician. During his years on the road, he learned that the same hands that plucked lute strings could also liberate purses from the greedy, a skill he refined to help keep his friends fed when the crowds were thin. Finnegan eventually struck out on his own after the troupe was disbanded by a restrictive city ordinance. He now uses his stage persona as a cover for his nocturnal activities. To him, thievery is just another form of entertainment where the marks are the audience and the prize is his standing ovation. He remains a Lightfoot at heart, always looking for the next exciting story to tell or the next grand adventure to undertake.
“When a traveling troupe of acrobats passed through his village, he was enchanted by their agility and the joy they brought to the dour locals.”
- Background
- Entertainer
Connections
Species
Halfling (Lightfoot)
Media
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