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Finnegan Highhill - AI-generated fantasy Character

Finnegan Highhill

Halfling (Lightfoot) · Rogue · Level 2 · Entertainer

Finnegan Highhill

I am a social butterfly who hates silence.
AC14
HP17/17
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 14 · HP 17 · 25 ft.
AlignmentChaotic GoodGenderMaleAge24
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • DeceptionCHA
  • InsightWIS
  • PerformanceCHA
  • PersuasionCHA
  • StealthDEX

Armor

Light Armor

Weapons

Simple Weapons,
Hand Crossbows,
Longswords,
Rapiers,
Shortswords

Tools

Thieves' Tools,
Disguise Kit,
Lute

Languages

Common,
Halfling

Features

9 features

Bonus action

  • Cunning ActionLevel 2

    You can take a bonus action on each of your turns in combat to Dash, Disengage, or Hide.

Always on

  • ExpertiseLevel 1

    Your proficiency bonus is doubled for Performance and Stealth checks.

  • Sneak AttackLevel 1

    Once per turn, deal 1d6 extra damage to a creature you hit if you have advantage or an ally is within 5 feet of the target.

  • Thieves' CantLevel 1

    A secret mix of dialect and code used to hide messages in conversation.

  • LuckyHalfling (Lightfoot)Reroll a 1 on d20 for attack, ability check, or save.
  • BraveHalfling (Lightfoot)Advantage on saves against being frightened.
  • Halfling NimblenessHalfling (Lightfoot)Move through the space of any creature size Medium or larger.
  • Naturally StealthyHalfling (Lightfoot)Attempt to hide even when obscured by a creature that is at least one size larger than you.
  • By Popular DemandEntertainer

    You can always find a place to perform in return for free food and lodging.

Gear

9 items

Weapons

  • Rapier
    Finesse weapon, 1d8 piercing.
  • Shortbow
    Range 80/320, 1d6 piercing.
  • 2×
    Dagger
    1d4 piercing, finesse, light.

Armor

  • Leather Armor
    Protection made of stiffened hide.

Tools

  • Thieves' Tools
    Tools for picking locks and disarming traps.
  • Lute
    A wooden stringed instrument.

Gear

  • 20×
    Arrows
    Ammunition for a shortbow.
  • Burglar's Pack
    A collection of utility gear for infiltration.
  • Costume
    Flashy silks for performing.

Appearance

Finnegan stands barely three feet tall with curly tawny hair and bright hazel eyes. He wears vibrant teal and orange silks that flow as he moves, layered over a suit of meticulously fitted leather armor. His fingers are constantly moving, often absentmindedly performing coin tricks or adjusting the straps of his polished lute.

Mannerisms

He talks incredibly fast when he is excited, punctuating his sentences with wide, sweeping hand gestures that distract from what his other hand is doing.

Personality

I am a social butterfly who hates silence. I always have a joke or a story ready to defuse a tense situation, though I usually end up making myself the center of attention in the process.

Ideals

Freedom. No one should be allowed to chain the spirit or dictate how a person should live their life.

Bonds

I carry a small silver locket from a fellow performer who disappeared, and I travel in hopes of finding where they went.

Flaws

I cannot resist a challenge to my skill. If someone says a lock is unpickable, I will spend all night trying to open it.

Quirks

Always whistles a soft tune when working on locks.
Flips a silver coin whenever he has to make a decision.

Background

Born in the quiet hill country, Finnegan found the agrarian lifestyle stifling and predictable. When a traveling troupe of acrobats passed through his village, he was enchanted by their agility and the joy they brought to the dour locals. He left his family burrow that very night, joining the troupe as a tumbler and musician. During his years on the road, he learned that the same hands that plucked lute strings could also liberate purses from the greedy, a skill he refined to help keep his friends fed when the crowds were thin. Finnegan eventually struck out on his own after the troupe was disbanded by a restrictive city ordinance. He now uses his stage persona as a cover for his nocturnal activities. To him, thievery is just another form of entertainment where the marks are the audience and the prize is his standing ovation. He remains a Lightfoot at heart, always looking for the next exciting story to tell or the next grand adventure to undertake.

“When a traveling troupe of acrobats passed through his village, he was enchanted by their agility and the joy they brought to the dour locals.”
From their backstory
Background
Entertainer

Connections

Species

Halfling (Lightfoot)

Media

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