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Vivian Cross - AI-generated fantasy Character

Vivian Cross

Human · Fighter (Squared Circle Pugilist / Psi Warrior) · Level 20 · Criminal

Vivian Cross

Vivian is bold, dryly funny, and almost offensively calm in a crisis.
AC17
HP224/224
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 17 · HP 224 · 30 ft.
AlignmentChaotic GoodGenderFemaleAge38
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • AthleticsSTR
  • IntimidationCHA
  • Sleight of HandDEX
  • StealthDEX

Armor

Light Armor,
Medium Armor,
Heavy Armor,
Shields

Weapons

Simple Weapons,
Martial Weapons

Tools

Thieves' Tools

Languages

Common,
one additional language from background or campaign choice

Features

58 features

Action

  • Extra AttackLevel 5

    You can attack twice instead of once whenever you take the Attack action.

  • Two Extra AttacksLevel 11

    You make three attacks when you take the Attack action, instead of one.

  • Three Extra AttacksLevel 20

    You make four attacks when you take the Attack action, instead of one.

Bonus action

  • Second WindLevel 1

    As a Bonus Action, regain hit points equal to 1d10 plus your Fighter level. Uses refresh on a Short Rest, with additional uses gained at higher Fighter levels.

  • FisticuffsLevel 1

    While unarmed or wielding only Pugilist weapons and wearing Light or no armor and no Shield, Vivian can make an Unarmed Strike as a Bonus Action, use a d8 for Fisticuffs damage, and treat improvised weapons as having Sap.

  • Dig DeepLevel 4

    As a Bonus Action, Vivian can dig deep. For 10 minutes she has Resistance to bludgeoning, piercing, and slashing damage and ignores exhaustion below level 6, once per Long Rest unless she takes 1 exhaustion to restore it.

Reaction

  • Bloodied But UnbowedLevel 2

    As a Reaction when she takes damage, Vivian can regain all expended Moxie Points. If she is Bloodied, she also gains Temporary Hit Points equal to four times her Pugilist level. This can be used once per Short or Long Rest.

Always on

  • Rooftop Clinch

    When When Vivian hits with an Unarmed Strike

    A brutal combination of body shots and uppercuts, ideal for opening a fight at knife-fighting distance.

  • Street Sweep

    When When Vivian chooses the Shove option on an Unarmed Strike

    Vivian uses her bulk and balance to slam a target off its feet and hold it in place.

  • Iron Lungs

    When When Vivian uses Dig Deep or Shake It Off

    She bites down on pain, resets her breathing, and keeps fighting through abuse that would break most people.

  • Fighter TrainingLevel 1

    You gain the Fighter class, including proficiency with all armor, shields, simple weapons, and martial weapons, plus the class’s saving throw proficiencies and starting combat training.

  • Fighting StyleLevel 1

    You gain a Fighting Style feat of your choice. Vivian’s style is built around unarmed pressure, mobility, and punishing close-quarters exchanges.

  • Weapon MasteryLevel 1

    You can use mastery properties of three kinds of Simple or Martial weapons of your choice, and change one choice after each Long Rest.

  • Action SurgeLevel 2

    You can take one additional action on your turn, except the Magic action. At Fighter 17, you can use this twice before a rest, but only once on a turn.

  • Tactical MindLevel 2

    When you fail an ability check, you can expend a use of Second Wind to add 1d10 to the roll. If it still fails, the use is not expended.

  • Fighter SubclassLevel 3

    You gain your Fighter subclass and all subclass features up to your level.

  • Ability Score ImprovementLevel 4

    You gain an Ability Score Improvement feat or another feat for which you qualify.

  • Tactical ShiftLevel 5

    You can move after using your movement to increase speed, representing the Fighter’s battlefield footwork and repositioning.

  • Ability Score ImprovementLevel 6

    You gain another Ability Score Improvement feat or qualifying feat.

  • Subclass FeatureLevel 6

    You gain a subclass feature.

  • Subclass FeatureLevel 7

    You gain another subclass feature.

  • Ability Score ImprovementLevel 8

    You gain another Ability Score Improvement feat or qualifying feat.

  • IndomitableLevel 9

    You can reroll a failed saving throw. Uses scale with level.

  • Tactical MasterLevel 9

    Your weapon training broadens further, and your attacks become more tactically adaptable.

  • Subclass FeatureLevel 10

    You gain a subclass feature.

  • Ability Score ImprovementLevel 12

    You gain another Ability Score Improvement feat or qualifying feat.

  • IndomitableLevel 13

    You gain an additional use of Indomitable and improved battlefield discipline.

  • Ability Score ImprovementLevel 14

    You gain another Ability Score Improvement feat or qualifying feat.

  • Subclass FeatureLevel 15

    You gain another subclass feature.

  • Ability Score ImprovementLevel 16

    You gain another Ability Score Improvement feat or qualifying feat.

  • Action SurgeLevel 17

    Action Surge can be used twice before a rest, and Indomitable gains another use.

  • Subclass FeatureLevel 18

    You gain another subclass feature.

  • Epic BoonLevel 19

    You gain an Epic Boon feat.

  • Pugilist PackageLevel 1

    Fisticuffs, Iron Chin, Moxie, Brace Up, One-Two Punch, Stick and Move, Bloodied But Unbowed, Swagger Streak, Heavy Hitter, Dig Deep, Haymaker, Moxie-Fueled Fists, Down But Not Out, School of Hard Knocks, Herculean, Shake It Off.

  • Iron ChinLevel 1

    While wearing Light or no armor and not wielding a Shield, Vivian’s AC equals 12 plus her Constitution modifier.

  • MoxieLevel 2

    Vivian has Moxie Points equal to her Pugilist level and can spend them on special techniques. She regains all expended points on a Short or Long Rest.

  • Swagger StreakLevel 2

    When Vivian fails a Strength, Dexterity, Constitution, or Charisma check, she can spend a Moxie Point to add her Fisticuffs die to the check. If the check still fails, she regains the point.

  • Heavy HitterLevel 3

    On hit with an Unarmed Strike, Vivian can apply both damage and either Grapple or Shove.

  • Pugilist SubclassLevel 3

    Vivian chooses a Pugilist subclass and gains subclass features appropriate to her level.

  • Compression LockLevel 3

    When she starts her turn with creatures Grappled, she can deal bludgeoning damage to each equal to her Fisticuffs die plus Strength modifier.

  • InescapableLevel 3

    When a creature contests her grapple or shove, she can spend 1 Moxie Point to impose Disadvantage on its roll.

  • Stop and DropLevel 3

    When she hits with an Unarmed Strike and does not use a mastery property, she can apply both Grapple and Shove.

  • Muscle MassLevel 3

    Vivian gains proficiency or Expertise in Athletics or Acrobatics. She has Expertise in Athletics.

  • HaymakerLevel 5

    When she makes an attack with an Unarmed Strike or Pugilist weapon, she can spend 1 Moxie Point to deal maximum damage on a hit, and regain the point on a hit.

  • Moxie-Fueled FistsLevel 6

    Vivian can deal her choice of force damage or the normal damage type with Unarmed Strikes and improvised weapon attacks.

  • Meat ShieldLevel 6

    While she has a creature Grappled, Vivian has Half Cover against attacks from other creatures. When a non-grappled attacker misses her, she can force that attacker to repeat the attack against a creature she is Grappling by spending 1 Moxie Point.

  • Down But Not OutLevel 7

    When she uses Bloodied But Unbowed while Bloodied, Vivian adds a damage bonus equal to her Constitution modifier plus her exhaustion level to Unarmed Strikes and Pugilist weapons for 1 minute.

  • School of Hard KnocksLevel 9

    Once per turn, Vivian deals an extra 1d12 damage when she hits with an Unarmed Strike or Pugilist weapon. She can instead forgo that damage to Endanger or Provoke.

  • HerculeanLevel 10

    Vivian’s Strength counts as doubled for carrying capacity, her Unarmed Strikes automatically crit objects, and her jump distance is doubled.

  • Shake It OffLevel 10

    At the start of each turn, Vivian can remove one exhaustion level or end one of several conditions on herself. She can restore this use by taking exhaustion once per Long Rest if needed.

  • HeavyweightLevel 11

    When she uses Grapple or Shove with an Unarmed Strike, she counts as one size larger and can move grappled creatures of her size or smaller without extra movement.

  • Creature TypeHumanHumanoid
  • SizeHumanMedium or Small, chosen when selected
  • SpeedHuman30 feet
  • TraitHumanResourceful, gain Heroic Inspiration whenever you finish a Long Rest
  • TraitHumanSkillful, gain proficiency in one skill of your choice
  • TraitHumanVersatile, gain an Origin feat of your choice
  • Criminal NetworkCriminal

    Vivian can usually find a way to get messages, rumors, forged papers, or backdoor introductions through the criminal underworld. Old contacts, bartenders, debt collectors, and fence runners know her name, or know someone who does.

Gear

7 items

Weapons

  • Unarmed Strikes
    A pair of practiced fighting hands, used as Vivian’s signature weapons.
  • 2×
    Dagger
    Two daggers carried from her criminal background, useful for close work and throwing.
  • Crowbar
    A crowbar kept for burglaries, leverage, and improvised brutality.

Tools

  • Crowbar
    A crowbar kept for burglaries, leverage, and improvised brutality.
  • Thieves' Tools
    A set of thieves' tools used for locks, traps, and quiet entries.

Gear

  • Traveler's Clothes
    A set of dark modern clothes that suit street fights and back-alley work.
  • 2×
    Pouch
    Two small pouches for coin, stolen goods, and whatever she needs to carry unseen.
  • Ledger Strip
    A belt of keepsakes, receipts, and handwritten names from old jobs and old debts.

Appearance

Vivian Cross is an impossibly ripped human woman with a fighter’s compact, brutal build, broad shoulders, and powerful hands shaped by years of bare-knuckle violence. Black sleeve tattoos cover both arms and climb from her shoulders to the base of her neck in layered, hard-edged patterns. She favors sharp modern clothes, fitted streetwear, boots built for movement, and no armor at all. Her look is strikingly attractive and intentionally intimidating, equal parts nightclub enforcer and undefeated champion.

Mannerisms

Vivian cracks her knuckles before any serious conversation, rolls her shoulders as if warming up for a bout, and smiles only after someone underestimates her. She speaks with blunt confidence, using fight metaphors for almost everything, and she unconsciously circles people as she talks, like she is measuring range. When annoyed, she taps two fingers against her wrist as if counting the seconds before a brawl.

Personality

Vivian is bold, dryly funny, and almost offensively calm in a crisis. She likes people who are honest about what they want, hates cowardice dressed up as politeness, and is most comfortable when she can stand close enough to read someone’s breathing. Beneath the swagger is a fiercely protective core, she will throw herself into the worst fight in the room if it means someone weaker gets to walk out.

Ideals

Freedom, earned loyalty, and strength used as a shield. Vivian believes no one should be owned, cornered, or disposable, and she has no patience for systems that grind people down. She respects competence, keeps her word once given, and thinks mercy matters most when it costs something.

Bonds

She still protects the few people who once protected her, especially the younger runners and misfits who remind her of herself. She keeps a folded list of names in her coat pocket, people she owes, people she has lost, and people who might still be worth saving. Vivian fights like a woman trying to build a streetwide shield around the only family she ever chose.

Flaws

Vivian trusts her own judgment too much when a fight starts, and she has a habit of treating every problem like it can be solved by taking one more hit and hitting back harder. She hates feeling controlled, which makes her reckless around authority, stubborn in negotiations, and difficult to protect. When someone threatens a friend or underestimates her, she will gamble everything just to prove a point.

Quirks

Counts stair steps like a boxer counts rounds.
Keeps one hand taped even when she is dressed casually.
Collects brass buttons from people who try to intimidate her.
Laughs softly after a clean hit, like hearing a punch line land.

Background

Vivian Cross learned early that the city’s polite rules were written for people who could afford to follow them. She grew up running errands for thieves, making deliveries through rain-slick alleys, and settling disputes when a lookout went missing or a fence tried to cheat a crew. Her fists became her first language, but her real talent was pressure, reading the room, finding the weakest hinge in a plan, and turning every ugly situation into a controlled brawl. By the time she was old enough to be dangerous, she had already become infamous in taverns, fight pits, and underground gambling dens for knocking out bigger opponents with a grin and a joke.

Background
Criminal

Connections

Species

Human

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