Lysandra Vane
Lysandra Vane
Sheet
AC 18 · HP 162 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- AthleticsSTR
- DeceptionCHA
- InsightWIS
- InvestigationINT
- PerceptionWIS
- PersuasionCHA
- Sleight of HandDEX
- StealthDEX
Armor
Weapons
Tools
Languages
Features
15 featuresBonus action
- Cunning ActionLevel 2
Use a Bonus Action to Dash, Disengage, or Hide.
Reaction
- Uncanny DodgeLevel 5
Use your Reaction to halve the damage of an attack that hits you.
Always on
- Sneak AttackLevel 1
Once per turn, you can deal 10d6 extra damage to one creature you hit with an attack if you have Advantage on the attack roll or an ally is within 5 feet of the target.
- ExpertiseLevel 1
Double proficiency bonus for Investigation, Persuasion, Sleight of Hand, and Stealth.
- Mage Hand LegerdemainLevel 3
Your Mage Hand is invisible and can perform complex tasks like picking locks or disarming traps at range.
- EvasionLevel 7
Take no damage on a successful Dexterity saving throw and half damage on a failure.
- Reliable TalentLevel 11
Any d20 roll for a proficient skill or tool that is 9 or lower is treated as a 10.
- Magical AmbushLevel 9
If you are hidden from a creature when you cast a spell on it, the creature has Disadvantage on the saving throw.
- Slippery MindLevel 15
You gain proficiency in Wisdom and Charisma saving throws.
- ElusiveLevel 18
No attack roll has Advantage against you while you aren't Incapacitated.
- Stroke of LuckLevel 20
Once per Short or Long Rest, turn a failed D20 roll into a success or a missed attack into a hit.
- TraitHumanResourceful (Gain Heroic Inspiration after Long Rest)
- TraitHumanSkillful (Gain proficiency in one additional skill)
- TraitHumanVersatile (Gain one additional Origin feat)
- Alert Origin FeatCriminal
You add your Proficiency Bonus to Initiative rolls. Additionally, you can swap your Initiative with a willing ally at the start of combat.
Spells
5 spellsSpellcasting. Lysandra Vane casts with Intelligence (spell save DC 18, to hit with spell attacks).
Cantrips (at will): ,
1st level (4 slots): no spells
2nd level (3 slots): ,
3rd level (3 slots): no spells
4th level (1 slot):
Gear
4 itemsWeapons
- RapierA fine, balanced piercing blade.
- 2×DaggerSmall, concealable blades.
Armor
- Studded Leather ArmorReinforced leather armor providing flexible protection.
Tools
- Thieves' ToolsA set of tools for lockpicking and trap disabling.
Appearance
Lysandra carries herself with an eerie, mechanical grace that suggests a physical speed bordering on the supernatural. She wears a tailored suit of silver threaded midnight silk that catches no light, designed with a terrifying complexity of hidden seams and articulated joints. Her eyes are sharp and constantly analytical, darting with a god like processing speed that suggests she sees the world in slow motion. Her fingers are long and steady, never exhibiting even the smallest tremor, and her clothes seem to flow around her like liquid shadows even when she stands perfectly still.
Mannerisms
She often finishes other people's sentences before they have reached the midpoint of their thought, appearing bored by the slow processing speeds of others.
Personality
She is cold, calculating, and possesses an intellect that treats conversation like a high stakes game of chess. She speaks with a mesmerizing cadence that commands biological attention, projecting an aura of absolute competence that borders on the divine. Lysandra rarely displays emotion, viewing it as a variable that clouds the purity of logic and the precision of the perfect heist.
Ideals
Precision. The world is a mechanism, and those who understand its gears deserve to turn them.
Bonds
The city of Oakhaven is my masterwork, its residents are the blood in its veins and I will not see it broken by inferior minds.
Flaws
She suffers from an intense arrogance, believing that she is the only person capable of truly rational thought, which leads her to underestimate the chaotic power of pure, uncalculating emotion.
Quirks
Background
Lysandra began as a lowly runner for the Iron Hand syndicate, but she quickly realized the organization was being run with primitive inefficiencies. Using her massive intellect, she systematically dismantled the leadership through logic and orchestrated accidents, eventually rebuilding the city underworld into a streamlined shadow empire. She treats crime as a grand engineering project, seeing the flow of gold and information as currents to be diverted rather than stolen by force. Her physical dexterity is not a matter of training alone but a deep understanding of physics, allowing her to move between heartbeats and navigate spaces that others find impassable. Now a legend among thieves, she seeks to transcend the mortal limitations of the mind by integrating high level arcane theorems into her repertoire of shadow arts. She has effectively retired from the streets, yet she remains the hidden architect of every major political shift in the kingdom.
“She treats crime as a grand engineering project, seeing the flow of gold and information as currents to be diverted rather than stolen by force.”
- Background
- Criminal
Connections
Species
Human
Media
0 imagesNo images yet.
Turn Lysandra Vane into a sheet
A high-res, share-ready sheet you can post or print.