Skip to content
CreatePricing
Entranzia Graves - AI-generated fantasy Character

Entranzia Graves

Human · Paladin · Level 1 · Soldier

Entranzia Graves

Graves is severe, observant, and startlingly patient when teaching someone who is willing to learn.
AC16
HP12/12
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 16 · HP 12 · 30 ft.
AlignmentLawful NeutralGenderFemaleAge42 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingSTR
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureWIS
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

All armor,
Shields

Weapons

Simple weapons,
Martial weapons

Tools

One type of gaming set,
Vehicles, land

Languages

Common,
Dwarvish

Features

10 features

Action

  • Divine SenseLevel 1

    As an action, Graves can open her awareness to detect the presence of strong evil until the end of her next turn. She knows the location of any celestial, fiend, or undead within 60 feet that is not behind total cover, as well as the type of any such being whose presence she senses. She can use this feature a number of times equal to 1 plus her Charisma modifier, currently 3 times per long rest. She can also detect the presence of any consecrated or desecrated place or object within the same range.

  • Lay on HandsLevel 1

    Graves has a pool of healing power that restores a total of 5 hit points. As an action, she can touch a creature and restore any number of hit points remaining in the pool. Alternatively, she can expend 5 hit points from the pool to cure one disease or neutralize one poison affecting the target. This feature has no effect on undead or constructs, and the pool replenishes after a long rest.

Always on

  • Ability Score IncreaseHumanAll ability scores increase by 1.
  • AgeHumanHumans reach adulthood in their late teens and commonly live less than a century.
  • AlignmentHumanHumans tend toward no particular alignment.
  • SizeHumanMedium.
  • SpeedHumanBase walking speed is 30 feet.
  • LanguagesHumanCommon and one additional language, Dwarvish chosen.
  • VersatileHumanHumans adapt quickly to new disciplines and cultures.
  • Military RankSoldier

    Graves can find the military encampments, fortresses, and officers of her former army, and can secure basic shelter and assistance from soldiers who recognize her rank, service, or insignia. She may also invoke her military status to influence enlisted personnel and veterans.

Gear

9 items

Weapons

  • Longsword
    A straight military longsword with a reinforced guard and a grip wrapped in dark red cord.
  • Repeating pistol
    A specially commissioned hand weapon with a rotating chamber and reinforced frame. It uses the statistics of a hand crossbow for this character's starting equipment, dealing 1d6 piercing damage, with the ammunition and loading properties.
  • 5×
    Javelin
    Balanced throwing spears carried in a leather bandolier.

Armor

  • Chain mail
    Heavy interlocking steel plates worn over a leather military coat, providing protection without fully restricting movement.
  • Shield
    A stout shield bearing the faded insignia of Graves's former regiment.

Gear

  • Holy symbol
    A silvered military insignia used as her holy symbol and proof of rank.
  • Explorer's pack
    Includes a backpack, bedroll, mess kit, tinderbox, torches, rations, waterskin, and rope.
  • Soldier's keepsakes
    A regiment insignia, a trophy taken from a fallen enemy, a bone or ivory gaming set, and a set of common clothes.

Purse

  • 10×
    Gold pieces
    Coin saved from years of service and issued as part of her soldier's kit.

Appearance

Entranzia Graves is a broad-shouldered human woman with weathered olive skin, iron-gray hair cut close beneath a black peaked military cap, and a narrow scar running from her left eyebrow to the edge of her cheek. Her dark green army coat is tailored for movement, its fur collar worn thin from years of campaigning. Heavy steel plates cover her chest and abdomen over the leather coat, each one stamped with a unit number. She carries a longsword at her hip and keeps a custom repeating pistol secured in a cross-draw holster, an unusual but carefully maintained weapon that marks her as a senior commissarial officer.

Mannerisms

She checks the alignment of nearby objects whenever she enters a room, taps two fingers against her breastplate before issuing an order, and addresses civilians by their full names whenever possible. When angry, she becomes quieter and begins speaking in precise numbered statements.

Personality

Graves is severe, observant, and startlingly patient when teaching someone who is willing to learn. She shows affection through maintenance, sharpening another person's blade, repairing a strap, or silently placing a hot cup of broth beside a sentry. She has a dry sense of humor that appears only in the worst circumstances.

Ideals

Order. A disciplined structure is kinder than chaos because it gives people rules they can survive by. Those who refuse the chain of command endanger everyone beneath them.

Bonds

The surviving soldiers of her old regiment are her responsibility, whether they still serve, have deserted, or now oppose her. She keeps their names in a weather-stained roll and will cross any battlefield to recover the regiment's lost standard.

Flaws

Graves mistakes obedience for virtue more often than she admits. She is quick to punish hesitation, suspicious of improvisation, and privately terrified that without rank, ritual, and orders she would discover there is nothing underneath her uniform but exhaustion.

Quirks

Keeps a written inventory of every weapon she has ever carried.
Refuses to sit with her back to an unlocked door.
Names particularly reliable pieces of equipment, but never names people.
Counts footsteps between important locations without realizing it.

Background

Entranzia Graves was born in a frontier garrison where the walls shook whenever the old artillery fired. Her mother kept the quartermaster's ledgers, her father trained recruits, and Entranzia learned early that an army survived through repetition, discipline, and the certainty that every order had a place in the chain of command. She enlisted before she was old enough to understand why soldiers lied about their age, then spent two decades moving through mud, snow, and smoke until her talent for restoring order earned her a commissarial commission. Graves became known for arriving after a line broke, asking one question, and making certain it would not break twice. Her faith began as a soldier's superstition and hardened into something more deliberate after a winter retreat left her regiment trapped between a frozen river and an advancing enemy. Graves held the survivors together by force of will, prayer, and an oath spoken over the regiment's battered standard. The next morning, a pale radiance shone from the insignia as she raised it, and the enemy withdrew beneath an unexpected storm. Since then, she has served as a paladin of lawful judgment, treating divine power as another form of discipline. She believes mercy has value, but only when it preserves the structure that protects everyone else. Her repeating pistol was commissioned from a captured artificer, and Graves regards it as a practical instrument of authority, not a luxury.

“Graves became known for arriving after a line broke, asking one question, and making certain it would not break twice.”
From their backstory
Background
Soldier

Connections

Species

Human

Media

0 images

No images yet.

Visual sheet

Turn Entranzia Graves into a sheet

A high-res, share-ready sheet you can post or print.