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Lady Selnari Nym - AI-generated fantasy Character

Lady Selnari Nym

Tabaxi · Monk · Level 6 · Noble

Lady Selnari Nym

Polite when she chooses to be, fearless when it matters, and always looking for the quickest path between a problem and its solution.
AC13
HP45/45
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 13 · HP 45 · 30 ft., climb 30 ft.
AlignmentChaotic GoodGenderFemaleAge23
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • HistoryINT
  • InsightWIS
  • PerceptionWIS
  • PersuasionCHA
  • StealthDEX

Weapons

Simple weapons,
Shortswords,
Darts,
Unarmed strikes as monk weapons when using Martial Arts rules,
Cat's Claws as natural weapons

Tools

One type of gaming set,
Land vehicles

Languages

Common,
Primordial

Features

20 features

Action

  • Extra AttackLevel 5

    You can attack twice, instead of once, whenever you take the Attack action on your turn.

Bonus action

  • Martial ArtsLevel 1

    You are proficient with simple weapons and shortswords. You can use Dexterity instead of Strength for the attack and damage rolls of your unarmed strikes and monk weapons. Your martial arts die is 1d4. When you use the Attack action with an unarmed strike or monk weapon on your turn, you can make one unarmed strike as a bonus action.

Reaction

  • Deflect MissilesLevel 3

    You can use your reaction to deflect or catch the missile when you are hit by a ranged weapon attack. When you do so, the damage you take is reduced by 1d10 + your Dexterity modifier + your monk level. If you reduce the damage to 0, and the missile is small enough to hold in one hand, you can catch it and spend 1 ki point to make a ranged attack with it as part of the same reaction.

  • Slow FallLevel 4

    You can slow a fall by using your reaction to reduce any falling damage you take by an amount equal to five times your monk level.

Always on

  • Feline Agility

    When On your turn, when you move

    As a tabaxi, she can burst into a blur of speed, doubling her movement for one turn before needing to pause to recover.

  • Cat's Claws

    When When making an unarmed strike

    Her claws are natural weapons and can be used for unarmed strikes that deal slashing damage instead of bludgeoning damage.

  • Climbing Speed

    When Always

    She gains a climbing speed equal to her walking speed.

  • Cat's Talent

    When Always

    She has proficiency in Perception and Stealth.

  • Unarmored DefenseLevel 1

    Your training grants you several benefits while unarmored and unshielded. While you are wearing no armor and not wielding a shield, your AC equals 10 + your Dexterity modifier + your Wisdom modifier.

  • KiLevel 2

    You have a pool of ki points equal to your monk level, 6. You can spend these points to fuel special ki features. Your ki save DC is 8 + your proficiency bonus + your Wisdom modifier. You regain all expended ki when you finish a short or long rest.

  • Unarmored MovementLevel 2

    Your speed increases by 10 feet while you are not wearing armor or wielding a shield. This bonus increases when you reach certain monk levels.

  • Stunning StrikeLevel 5

    You can spend 1 ki point to force a creature you hit with a melee attack to make a Constitution saving throw. On a failed save, it is stunned until the end of your next turn. Creatures larger than Large have advantage on this save. A failed save against this feature can cripple even a heavily armored foe.

  • Ki-Empowered StrikesLevel 6

    Your unarmed strikes count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.

  • Unarmored Movement ImprovementLevel 6

    Your Unarmored Movement bonus increases to 15 feet.

  • TraitTabaxiDarkvision 60 ft.
  • TraitTabaxiFeline Agility
  • TraitTabaxiCat's Claws
  • TraitTabaxiClimbing speed equal to walking speed
  • TraitTabaxiCat's Talent, proficiency in Perception and Stealth
  • Position of PrivilegeNoble

    Thanks to your noble birth, people are inclined to think the best of you. You are welcome in high society, and people assume you have the right to be wherever you are. The common folk make every effort to accommodate you and avoid your displeasure, and other nobles treat you as a member of the same social sphere.

Gear

7 items

Weapons

  • Shortsword
    A versatile monk weapon, chosen to reflect her practical style and noble self-presentation.
  • 10×
    Darts
    A set of 10 balanced throwing darts.

Gear

  • Explorer's Pack
    A pack containing basic adventuring gear, bedding, rope, rations, and survival supplies.
  • Fine Clothes
    Fine travel clothes suitable for a person of noble birth.
  • Signet Ring
    A signet ring bearing the crest of House Selnari.
  • Scroll of Pedigree
    A scroll proving her family lineage and status.
  • Purse of 25 gp
    Coin for immediate travel and expenses.

Appearance

A lithe female tabaxi with amber fur, cream markings, and bright green eyes, wearing a tailored travel robe over simple monk wraps. She carries herself with graceful, prowling confidence, a signet ring tied to a cord at her throat, and the faint polish of noble upbringing mixed with the wear of the road. Her hands are wrapped for combat, her claws are kept sharp, and her smile suggests she is always already three steps ahead.

Mannerisms

She circles people when thinking, tail flicking in measured beats like a metronome. In conversation she often bows with almost courtly precision before casually lounging into a fighter's stance. When excited, she purrs under her breath, and when annoyed, her ears flatten before her smile does.

Personality

Polite when she chooses to be, fearless when it matters, and always looking for the quickest path between a problem and its solution. She treats strength as a craft, not a status symbol, and believes kindness is most convincing when backed by the ability to defend it.

Ideals

Responsibility. Privilege is a burden as much as a gift, and I must use what I was given to protect those who were given less.

Bonds

My family crest is stitched into my gear, and I will make House Selnari worthy of remembrance through my deeds.

Flaws

I can be stubbornly certain that my upbringing taught me how the world should work, even when reality disagrees. I sometimes overestimate how much my name will open doors, then have to bluff my way out of the embarrassment. When I feel responsible for someone, I can become recklessly protective and ignore my own safety.

Quirks

She unconsciously kneads the fabric of her sleeves when planning.
She always lands lightly on her feet, even when stepping off a low curb.
She introduces herself with full noble titles when nervous, then immediately shortens them.
She cannot resist testing a suspicious chair, ledge, or roof beam with one careful paw.

Background

House Selnari was never one of the grand names of the realm, but it was old enough to own a crest, a manor, and the expectations that came with both. She was raised among polished silver, careful etiquette, and the constant reminder that a lesser noble family survives by earning goodwill as much as by collecting taxes. Her parents expected a diplomatic daughter who could smile through court intrigue. Instead, she found herself fascinated by motion, breath, discipline, and the strange stillness that lived at the heart of a perfectly timed strike. With no monastery to guide her, she learned from travelers, old veterans, a retired ascetic who passed through the village, and long hours of private practice in the gardens after the household slept. What began as curiosity became a way of life. She discovered that ki did not require formal vows, only focus, purpose, and the will to shape herself into a better instrument of change. As bandits threatened the roads and unfairness reached even the shadow of her family estate, she realized that privilege meant little if it was never put to use. With her parents' blessing, and their secret hope that her deeds might raise the family crest in the world, she left home to adventure. She seeks to bring pride, prestige, and perhaps a little business to House Selnari, but her truest desire is simpler, to use her gifts in service of people who have never known a manor's safety.

“Her parents expected a diplomatic daughter who could smile through court intrigue.”
From their backstory
Background
Noble

Connections

Species

Tabaxi

Media

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