Toma Kivinen
Toma Kivinen
Sheet
AC 16 · HP 11 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingINT
- ArcanaINT
- AthleticsSTR
- DeceptionSTR
- HistoryWIS
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionWIS
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
10 featuresAlways on
- Longbow Slow Mastery
When Hit a creature with a Longbow attack.
When Toma hits a creature with an attack using his Longbow, the creature's Speed is reduced by 10 feet until the start of Toma's next turn.
- Scimitar Nick Mastery
When Make an attack with a Light weapon while wielding another Light weapon.
When Toma makes an attack with one Light weapon, he can make one extra attack as part of the same action with a different Light weapon, subject to the weapon's normal restrictions.
- SpellcastingLevel 1
You have learned to channel the magical essence of nature. You can prepare two 1st-level Ranger spells, regain expended spell slots after a Long Rest, and use Wisdom as your spellcasting ability. You can use a Druidic Focus as a spellcasting focus.
- Favored EnemyLevel 1
You always have Hunter's Mark prepared. You can cast it twice without expending a spell slot, and you regain all expended uses after a Long Rest.
- Weapon MasteryLevel 1
You can use the mastery properties of two proficient weapons of your choice. Toma has chosen the Longbow, which has the Slow mastery property, and the Scimitar, which has the Nick mastery property. You can change these choices after a Long Rest.
- ResourcefulHumanWhen you finish a Long Rest, you gain Heroic Inspiration.
- SkillfulHumanYou gain proficiency in one skill of your choice. Toma chose Perception.
- VersatileHumanYou gain an Origin feat of your choice. Toma chose Alert.
- AlertHumanAdd your Proficiency Bonus to Initiative rolls. You can also swap your Initiative with a willing ally at the start of combat.
- Savage AttackerSoldier
You have the Savage Attacker Origin feat. Once per turn when you hit a target with a weapon, you can roll the weapon's damage dice twice and use either roll against the target. You can use this benefit once per turn.
Spells
3 spellsSpellcasting. Toma Kivinen casts with Wisdom (spell save DC 12, to hit with spell attacks).
1st level (2 slots): , ,
Gear
14 itemsWeapons
- 2×ScimitarA curved martial blade suitable for quick, close-range attacks. Damage 1d6 slashing, Light, Finesse, Nick.
- LongbowA sleek martial bow. Damage 1d8 piercing, Ammunition, Heavy, Two-Handed, Slow, range 150/600 ft.
- SpearA long-shafted martial weapon issued by his former unit.
- ShortbowA spare shortbow carried from his Soldier background equipment.
Armor
- Scale MailMedium armor made from overlapping metal plates and reinforced leather. Base AC 14, with a maximum Dexterity bonus of +2.
Gear
- 20×ArrowsAmmunition for the longbow.
- QuiverA leather container worn over the shoulder and between the shoulder blades.
- Druidic FocusA small natural object used as a focus for Ranger spells.
- Explorer's PackA field pack containing practical travel supplies, including a bedroll, mess kit, tinderbox, torches, rations, waterskin, and rope.
- Dice SetA simple gaming set chosen as part of Soldier training.
- Healer's KitUseful for treating wounds and stabilizing the injured.
- Traveler's ClothesPlain, durable clothing suited to travel and military service.
- 20×ArrowsAdditional ammunition for the shortbow.
Purse
- 14×Gold PiecesCurrency left from his military issue and field pay.
Appearance
A young mixed-skinned human man with short curly black hair and dark brown eyes. His face is fully visible, with a watchful expression and a habit of holding his breath whenever he studies a threat. He wears a dark olive-green and grey long coat of layered, textured cloth, decorated with restrained ornate patterns, a small shoulder capelet, leather bracers, sturdy boots, and a pointed tricorn-style leather hat with small horn-like spiky accents. A sleek recurve bow rests in his right hand, while a leather quiver hangs between his shoulders. His movements are economical and military-trained, but his clothing has the worn repairs of a frontier hunter rather than the polish of a parade soldier.
Mannerisms
Within a minute of meeting someone, most people notice that Toma checks the position of his quiver and bowstring whenever conversation becomes tense. He speaks in a low, even voice with deliberate pauses, but when rattled his breathing turns shallow and audible, and his sentences become clipped commands learned from military drills.
Personality
Toma is observant, restrained, and practical. He notices loose stones, poorly tied knots, changes in birdsong, and who in a group is pretending not to be afraid. He rarely raises his voice, preferring to make people listen by saying exactly what is necessary. Beneath the soldier's discipline is a dry, understated humor that appears most often when everyone else is too tired to laugh.
Ideals
Preparation is a form of mercy. If danger can be anticipated, then someone should have the courage to prepare for it.
Bonds
A weather-beaten settlement beyond the northern road still depends on the patrol routes he helped establish. Toma carries a small brass button from his first uniform and intends to return one day with enough skill and influence to make sure the people there are never abandoned again.
Flaws
He distrusts comfort and becomes irritable when plans are made without contingencies. When frightened, he grows quiet rather than brave, and may abandon a larger objective to rescue one person he has mentally claimed as his responsibility.
Quirks
Background
Toma Kivinen was raised in a hard-working border settlement where the forest began only a few miles beyond the last fenced field. His mother repaired harnesses and coats, while his father served as a wagon guard, so Toma learned early that survival depended on careful preparation and doing useful work without being asked. He joined the local levy soon after adulthood, less from patriotism than from a desire to keep raiders, beasts, and winter shortages away from the people who had taught him how to endure them. His sharp memory and unusually patient eye made him valuable as a scout, archer, and map reader.
“His sharp memory and unusually patient eye made him valuable as a scout, archer, and map reader.”
- Background
- Soldier
Connections
Species
Human
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