Seshan
Seshan
Sheet
AC 18 · HP 18 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
12 featuresBonus action
- Channel DivinityLevel 2
You can use a Bonus Action to invoke divine power and choose one Channel Divinity option. You can use Channel Divinity once, regaining the ability after a Short or Long Rest. You know Divine Spark and Turn Undead.
Always on
- Divine SparkLevel 2
When A creature within 30 feet needs healing.
As a Magic action, you present your holy symbol and restore 1d8 plus 2 Hit Points to one creature within 30 feet.
- Turn UndeadLevel 2
When One or more Undead are within 30 feet and can see or hear you.
As a Magic action, you present your holy symbol and force nearby Undead to make a Wisdom saving throw. Creatures that fail become Frightened and Incapacitated and must flee for 1 minute, subject to the feature's limitations.
- SpellcastingLevel 1
You can prepare and cast cleric spells using Wisdom as your spellcasting ability. You can use a holy symbol as a spellcasting focus. You know three cleric cantrips and can prepare five cleric spells after each Long Rest.
- Magic InitiateLevel 1
You have received the benefits of the Magic Initiate origin feat, gaining two Wizard cantrips and one level 1 Wizard spell. Intelligence is your spellcasting ability for these spells.
- Constructed ResilienceWarforgedYou have Advantage on saving throws against being Poisoned, and you have Resistance to Poison damage. You do not need to eat, drink, or breathe.
- Constructed ResilienceWarforgedYou are immune to disease, and magical healing works normally on you.
- Sentry's RestWarforgedYou can finish a Long Rest in 6 hours by remaining motionless and alert instead of sleeping.
- Integrated ProtectionWarforgedWhile wearing armor, your body and armor function together, granting a +1 bonus to Armor Class.
- Specialized DesignWarforgedYou gain proficiency in one skill and one tool of your choice.
- TraitWarforgedWarforged are living constructs with humanoid form, capable of learning, emotion, and spiritual devotion.
- ResearcherSage
You have studied extensively and know how to locate information, experts, and institutions capable of answering difficult questions. You can usually identify where reliable knowledge may be found, even when you do not already know the answer.
Spells
10 spellsSpellcasting. Seshan casts with Wisdom (spell save DC 12, to hit with spell attacks).
Cantrips (at will): , , , ,
1st level (3 slots): , , , ,
Gear
10 itemsWeapons
- MaceA balanced mace with a bronze head engraved with warding script.
Armor
- Chain shirtA practical chain shirt sized and reinforced for his constructed frame.
- ShieldA sturdy steel shield bearing a simple silver sunburst.
Tools
- Calligrapher's suppliesTools for producing precise copies of manuscripts and religious documents.
Gear
- Holy symbolA holy symbol used as a divine spellcasting focus.
- Priest's packA pack containing bedroll, mess kit, tinderbox, rations, waterskin, and other travel necessities.
- Research notesA scholarly collection of notes, copied passages, and diagrams concerning necromancy and planar boundaries.
- Scholar's robesA plain scholar's robe suitable for temple work and travel.
- 10×ParchmentBlank sheets for recording observations, names, and ritual symbols.
Purse
- 10×Gold piecesA small pouch of loose coin.
Appearance
Seshan is a broad-shouldered warforged built from dark walnut, pale ashwood, and matte bronze plates, standing nearly seven feet tall and occupying more space than he seems to realize. His face is a smooth wooden mask with a narrow, horizontal mouth grille and two steady blue-white lenses set beneath a raised brow ridge. Fine silver prayer-script runs along his forearms and collar, while a small iron reliquary hangs from a chain around his neck. He moves with measured, deliberate steps, each one accompanied by a faint click of internal mechanisms. When he stops, he becomes unnervingly still, like a statue that has merely chosen to listen.
Mannerisms
Seshan pauses for exactly one breath before answering difficult questions, even when no breath is necessary. He turns his head in small, precise increments while listening and records unfamiliar names by tracing the letters against his palm with one metal fingertip.
Personality
Seshan is calm, formal, and intensely observant. He treats conversation like a cataloguing exercise, asking precise questions and remembering small details others overlook. He is protective toward ordinary people, especially the bereaved, the displaced, and anyone facing a supernatural threat. His humor is dry and literal, and he sometimes fails to recognize when a remark was meant as a joke.
Ideals
Order. Life, death, and the boundaries between worlds exist for a reason. Civilization survives when those boundaries are defended without hesitation.
Bonds
The archive-temple that activated him is his home, and he will risk anything to protect its records and the people who maintain them. He also carries a damaged register of the dead, searching for the final fate of every name written inside.
Flaws
Once Seshan identifies a creature as undead or lower-planar, he struggles to consider any other course than its destruction. He can mistake mercy for weakness, and his certainty makes him dangerously unwilling to accept evidence that complicates his beliefs.
Quirks
Background
Seshan was assembled in a fortified archive-temple where scholars, priests, and military engineers preserved records from the wars against extraplanar incursions. His first clear memory is of being handed a brass-bound catalogue and ordered to protect it. The catalogue contained names of the dead, the missing, and the creatures that had profaned their remains. As he learned to read, he discovered that many entries ended with the same terse notation, returned as undead, or consigned to a lower plane. The repetition became an infection of thought. He came to regard undeath and fiendish influence not merely as enemies, but as violations of the proper order of existence. His tutors trained him as both archivist and field cleric. He learned to preserve sacred knowledge, identify signs of necromancy, and stand between the living and whatever sought to corrupt them. Seshan now travels beyond the temple walls, gathering evidence about cults, restless dead, and breaches between the planes. He is patient with the frightened and respectful toward honest scholars, but his calm becomes absolute hatred when confronted by undead or lower-planar dwellers. He believes every such creature must be destroyed, studied only long enough to prevent its return.
“His first clear memory is of being handed a brass-bound catalogue and ordered to protect it.”
- Background
- Sage
Connections
Species
Warforged
Media
0 imagesNo images yet.
Turn Seshan into a sheet
A high-res, share-ready sheet you can post or print.