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Henson Kollmar - AI-generated fantasy Character

Henson Kollmar

Human · Sorcerer (Divine Soul) · Level 10 · Acolyte

Henson Kollmar

Henson is patient, observant, and quietly humorous, with the steady presence of someone accustomed to being the calmest person in a crisis.
AC12
HP72/72
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 12 · HP 72 · 30 ft.
AlignmentNeutral GoodGenderMaleAge47 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingSTR
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureWIS
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX

Weapons

Daggers,
Darts,
Slings,
Quarterstaffs,
Light crossbows

Tools

Herbalism kit

Languages

Common,
Celestial,
Dwarvish,
Elvish

Features

15 features

Always on

  • Empowered HealingLevel 6

    When When Henson casts a spell that restores hit points to another creature.

    Spend 1 sorcery point to reroll any number of dice from a healing spell cast on another creature, using the new rolls.

  • Favored by the GodsLevel 1

    When After Henson fails a saving throw or misses with a spell attack roll.

    Add 2d4 to a failed saving throw or missed spell attack roll, once per short or long rest.

  • Healer's Kit Stabilization

    When As an action when using a healer's kit on a creature.

    A creature Henson touches regains 1d6 + 4 hit points, and the spell does not consume a use of the healer's kit when used with this feat.

  • SpellcastingLevel 1

    Henson is a 10th-level spellcaster. He uses Charisma as his spellcasting ability, knows six cantrips and twelve spells, and can use a spellcasting focus such as a holy symbol or arcane focus.

  • Sorcerous Origin: Divine SoulLevel 1

    Henson's sorcerous origin is Divine Soul. His innate magic is touched by a benevolent divine force and manifests as restorative radiance and stabilizing resonance.

  • Font of MagicLevel 2

    Henson can draw on an internal reservoir of magic represented by 10 sorcery points. He regains all expended sorcery points when he finishes a long rest. He can convert sorcery points into spell slots or convert spell slots into sorcery points.

  • MetamagicLevel 3

    Henson knows three Metamagic options. He can apply only one Metamagic option to a spell unless an option says otherwise. His choices are Careful Spell, Empowered Spell, and Subtle Spell.

  • Ability Score ImprovementLevel 4

    Henson can increase one ability score by 2, or two ability scores by 1. He used this improvement to increase Charisma by 2 at 4th level.

  • Feat: HealerLevel 8

    Henson can increase one ability score by 2, or two ability scores by 1. He selected the Healer feat instead of increasing an ability score at 8th level.

  • Ability Score IncreaseHuman+1 to all six ability scores.
  • SizeHumanMedium.
  • SpeedHuman30 feet.
  • Extra LanguageHumanHenson knows one additional language of his choice.
  • Human VersatilityHumanThe classic human's broad adaptability is represented by increased ability scores and an additional language.
  • Shelter of the FaithfulAcolyte

    Henson can perform the religious ceremonies of Oryn and can expect free healing, care, and modest support from temples and faithful communities that share Oryn's compassionate traditions. He can also request aid from members of the Hearth of Oryn when traveling.

Spells

19 spells

Spellcasting. Henson Kollmar casts with Charisma (spell save DC 16, to hit with spell attacks).

Cantrips (at will): , , , , ,

1st level (4 slots): ,

2nd level (3 slots): , ,

3rd level (3 slots): , , ,

4th level (3 slots): ,

5th level (2 slots): ,

Gear

10 items

Weapons

  • Crossbow and bolts
    A light crossbow with twenty bolts, carried for emergencies rather than combat.
  • 2×
    Dagger
    A small knife used to cut bandages, herbs, and clothing from wounds.

Gear

  • Arcane focus
    A polished copper wand engraved with the Kollmar knotwork, used as an arcane focus.
  • Component pouch
    A component pouch containing common spell components and grounding salts.
  • Healer's kit
    A healer's kit containing ten uses for stabilizing creatures without a Medicine check.
  • Scholar's pack
    A scholar's pack containing a backpack, book of lore, ink, pen, ten sheets of parchment, a little sand, and a small knife.
  • Vestments
    Simple vestments of Oryn, worn beneath his healer's coat.
  • Prayer book
    A prayer book belonging to the Hearth of Oryn.
  • Acolyte's supplies
    Five sticks of incense, a censer, and ordinary clothing for travel.

Purse

  • 15×
    Gold pieces
    A pouch containing 15 gold pieces saved from stipends and donations.

Appearance

Henson Kollmar is a broad-shouldered human man with weathered hands, a calm posture, and hair greying noticeably at the temples. His deep brown eyes hold an understanding gaze that makes frightened patients feel seen before he ever speaks. He dresses in layered wool and linen beneath a faded blue healer's coat, with copper resonance rings worn on three fingers and a small white cord tied around his wrist for every patient he has failed to save.

Mannerisms

Henson counts breaths under his breath when treating someone, taps his copper rings against a tabletop before casting, and addresses frightened patients by their full names. When angry, he becomes exceptionally polite and folds his hands behind his back.

Personality

Henson is patient, observant, and quietly humorous, with the steady presence of someone accustomed to being the calmest person in a crisis. He listens without interrupting, remembers small details about people's injuries and families, and dislikes dramatic displays of power. Beneath his gentle manner is a stubborn, practical courage that emerges whenever someone vulnerable is threatened.

Ideals

Mercy is an active choice. No life becomes less worthy because it is difficult to save, inconvenient to protect, or already half forgotten.

Bonds

The Hearth of Oryn is his home, Felicia is his closest confidante, and his two sons are the future of the Kollmar healing tradition. He keeps Harrison's cracked copper resonance bowl and will risk almost anything to recover it if it is ever lost.

Flaws

Henson believes every problem can be solved if he simply works longer, listens harder, and gives more of himself. He is slow to admit exhaustion, resentful of anyone who treats healing as a lesser art, and privately terrified that his sons will inherit his burdens along with his gift.

Quirks

He names every healing kit and replaces its contents in exactly the same order.
He carries a smooth stone from the Barrows and rubs it whenever arcane resonance becomes unstable.
He hums a three-note lullaby while preparing restorative magic.
He writes the names of every patient he saves in tiny script along the inside of his spellbook cover.

Background

Henson Kollmar was raised beneath the long shadow of his father, Harrison Kollmar, a healer whose name is spoken in the Barrows with the same reverence given to old saints. Harrison taught him that healing was not merely the mending of flesh. It was the careful quieting of pain, panic, and the wild arcane resonance that sometimes gathered around the desperate. The Kollmar lineage possessed an uncanny talent for grounding that resonance, drawing dangerous magical tremors into their own bodies and releasing them harmlessly through breath, touch, and measured prayer. Henson learned the work with bruised knuckles, sleepless nights, and a stubborn refusal to leave anyone behind. Now Henson serves at the Hearth of Oryn alongside his sister, Felicia Kollmar, tending miners, wanderers, children, and the half-forgotten people who make their homes among the Barrows. His sorcery first revealed itself when an entire ward began to vibrate with uncontrolled magic. Henson's hands lit with silver-gold radiance, and every spell in the room fell silent long enough for the patients to survive. He has since accepted that whatever power moves through him is not a replacement for discipline, but another responsibility. At home, he trains his two sons in the Kollmar methods of diagnosis, restraint, and compassionate touch, even as he quietly worries that the family gift may demand more from them than he ever demanded from himself.

“Harrison taught him that healing was not merely the mending of flesh.”
From their backstory
Background
Acolyte

Connections

Species

Human

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