Stryder 2
Stryder 2
Sheet
AC 15 · HP 28 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- InsightWIS
- PerceptionWIS
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
8 featuresAlways on
- Favored EnemyLevel 1
You always have the Hunter's Mark spell prepared. You can cast it twice per long rest without expending a spell slot.
- Deft ExplorerLevel 1
You gain expertise in one of your proficient skills (Stealth).
- Fighting Style (Archery)Level 2
You gain a +2 bonus to attack rolls you make with ranged weapons.
- Hunter's LoreLevel 3
You can call on your specialized knowledge to identify a creature's weaknesses. While a creature is marked by your Hunter's Mark, you know its Immunities, Resistances, and Vulnerabilities.
- Hunter's Prey (Colossus Slayer)Level 3
Your tenacity can wear down the most potent foes. Once per turn when you hit a creature with a weapon attack, the target takes an extra 1d8 damage if it's below its hit point maximum.
- ResourcefulHumanYou gain Heroic Inspiration whenever you finish a Long Rest.
- Skill VersatileHumanYou gain proficiency in one skill of your choice (Acrobatics).
- Origin Feat: AlertCriminal
You can add your Proficiency Bonus to your Initiative rolls. At the start of combat, you can swap your Initiative with a willing ally.
Spells
4 spellsSpellcasting. Stryder 2 casts with Wisdom (spell save DC 12, to hit with spell attacks).
1st level (3 slots): , , ,
Gear
5 itemsWeapons
- LongbowA powerful ranged weapon. 1d8 piercing, heavy, two-handed, range 150/600.
- 2×ShortswordA small piercing sword. 1d6 piercing, finesse, light.
Armor
- Studded Leather ArmorLight armor made of tough but flexible leather, reinforced with close-set rivets.
Tools
- Thieves' ToolsSet of tools for picking locks and disarming traps.
Gear
- Quiver with 20 arrowsStandard ammunition for bows.
Appearance
Stryder 2 is a lithe woman with messy dark hair and keen, grey eyes that never seem to rest. She wears dark, worn studded leather armor and a hooded charcoal cloak that helps her vanish into shadows. Her fingers are often stained with oil or dirt, and she carries a longbow with the ease of someone who has held one since childhood.
Mannerisms
She tends to crouch rather than sit on chairs, and she always scans the rooflines of any new street she walks down.
Personality
Quiet and pragmatic, Stryder 2 speaks only when necessary and usually in short, clipped sentences. She is fiercely protective of those she deems innocent but remains deeply suspicious of any formal authority. She believes that the best way to keep a city clean is by hunting the filth that hides in its gutters.
Ideals
Independence. No one tells me where I can walk or who I should protect. People deserve to be safe regardless of their status.
Bonds
I still send half of my earnings back to the orphanage in the Docks where I was raised.
Flaws
I have zero respect for anyone in a uniform and usually assume they are corrupt until proven otherwise.
Quirks
Background
Growing up in the sprawling slums of a merchant metropolis, Stryder learned early that the law was a tool for the rich and a leash for the poor. She began her career as a roof-runner for the local thieves' guild, acting as a scout and lookout. However, after watching a group of monstrous sewer-dwellers snatch a neighbor's child while the city watch ignored the cries for help, her priorities shifted. She stole a bow from a noble's hunting kit and began her own hunt. Over the years, she honed her skills by tracking creatures through both urban alleys and the wild fringes surrounding the city walls. She earned the nickname Stryder for her ability to cover ground silently across any terrain, always staying one step ahead of both the criminals she once called kin and the guards who want her arrested for vigilantism. Now she travels beyond the city, using her tracking expertise to hunt larger threats while keeping one eye over her shoulder for her old guild associates.
“She began her career as a roof-runner for the local thieves' guild, acting as a scout and lookout.”
- Background
- Criminal
Connections
Species
Human
Media
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