Lysandra 'The Ghost' Vane
Lysandra 'The Ghost' Vane
Sheet
AC 22 · HP 143 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- DeceptionCHA
- InsightWIS
- InvestigationINT
- PerceptionWIS
- PersuasionCHA
- StealthDEX
Armor
Weapons
Tools
Languages
Features
22 featuresAction
- Inquisitive: Unerring EyeLevel 13
Use an action to sense illusions or shapechangers within 30 feet.
Bonus action
- Cunning ActionLevel 2
Take a Bonus Action to Dash, Disengage, or Hide.
- Inquisitive: Eye for DetailLevel 3
Use a Bonus Action to make a Perception check to spot hidden things or an Investigation check to find clues.
- Inquisitive: Insightful FightingLevel 3
Use a Bonus Action to make an Insight check against a target's Deception. On success, use Sneak Attack against them without Advantage for 1 minute.
Reaction
- Uncanny DodgeLevel 5
Use your Reaction to halve the damage from an attack you can see.
Always on
- Sneak AttackLevel 1
Deal an extra 10d6 damage once per turn to a creature you hit with an attack roll if you have Advantage or an ally is within 5 feet.
- ExpertiseLevel 1
Double proficiency bonus for Investigation, Deception, Insight, and Stealth.
- Inquisitive: Ear for DeceitLevel 3
Treat a d20 roll of 7 or lower as an 8 for Insight checks to sense lies.
- Cunning StrikeLevel 5
Forgo Sneak Attack dice to apply effects like Poison, Trip, or Withdraw.
- EvasionLevel 7
Take half damage on failed DEX saves and no damage on successful ones.
- Inquisitive: Steady EyeLevel 9
Advantage on Perception and Investigation checks if you move no more than half speed.
- Reliable TalentLevel 11
Treat any d20 roll of 9 or lower as a 10 for any proficient skill check.
- Devious Cunning StrikeLevel 14
New 2024 options for Cunning Strike, including Daze and Knock Out.
- Slippery MindLevel 15
Gain proficiency in Wisdom and Charisma saving throws.
- Inquisitive: Eye for WeaknessLevel 17
While Insightful Fighting is active, Sneak Attack damage increases by 3d6 (Total 13d6).
- ElusiveLevel 18
Attackers cannot have Advantage on you unless you are Incapacitated.
- Stroke of LuckLevel 20
If you fail a d20 roll, you can turn the failure into a success once per Short or Long Rest.
- Epic Boon: Boon of TruesightLevel 20
Gain Truesight out to 60 feet. Increase an ability score by 1, up to a maximum of 30.
- ResourcefulHumanYou gain Heroic Inspiration whenever you finish a Long Rest.
- SkillfulHumanYou gain proficiency in one skill of your choice (Persuasion).
- VersatileHumanYou gain one extra Origin feat of your choice (Skilled).
- AlertCriminal
Add your Proficiency Bonus to your Initiative rolls. You can swap your Initiative with a willing ally at the start of combat.
Spells
Spellcasting. Lysandra 'The Ghost' Vane casts with Intelligence (spell save DC 24, to hit with spell attacks).
Gear
5 itemsWeapons
- RapierFinesse weapon, 1d8 piercing.
- 2×DaggersFinesse, light, thrown weapon, 1d4 piercing.
Armor
- Studded Leather ArmorLight armor made of tough leather reinforced with metal studs.
Tools
- Thieves' ToolsUsed for picking locks and disarming traps.
Gear
- Burglar's PackIncludes backpack, 1000 ball bearings, 10 feet of string, a bell, 5 candles, a crowbar, a hammer, 10 pitons, a hooded lantern, 2 flasks of oil, 5 days rations, a tinderbox, and a waterskin.
Appearance
Lysandra is the pinnacle of human perfection, possessing a mind as sharp as the daggers she conceals. Her intelligence reflects in her piercing, calculating eyes and a regal posture that commands respect. Her frame is exceptionally lean and lithe, allowing her to move with a preternatural grace that defies gravity. To maximize this mobility and lean into her undeniable magnetism, she wears very little, favoring strategically draped translucent silks and fine gold chains that emphasize her seductive body and generous endowments while offering zero resistance to her lightning fast reflexes.
Mannerisms
She maintains a constant, knowing smirk as if she is privy to a joke that no one else has understood yet.
Personality
Lysandra is cold, analytical, and devastatingly charming. She views social interaction as a game of chess where she is the only player aware of all the pieces. She speaks with a refined, melodic tone that disarms her marks before she dismantles their lies. Despite her criminal roots, she carries herself with the arrogance of a queen, believing her superior intellect grants her the right to dictate the fate of others.
Ideals
Power. The only true currency is information, and the only true power is knowing how to use it to control those around you.
Bonds
My secrets. They are the foundation of my empire and the only things I truly trust in this world.
Flaws
I cannot help but show off my superiority, often giving my enemies a moment to realize they have lost just to see the despair in their eyes.
Quirks
Background
Born into the squalor of a port city's slums, Lysandra quickly realized that she was fundamentally different from the other orphans. While they fought for scraps of bread, she spent her time observing the local guards, memorizing their patrol patterns and identifying the minute flaws in their routines. By the age of ten, she had orchestrated the downfall of the city's most prominent guild leader, not through violence, but through the careful application of logic and the extraction of secrets. Her reputation as an untouchable ghost grew within the criminal underworld, as no lock could hold her and no lie could escape her notice. She eventually moved beyond simple theft, finding a thrill in the pursuit of absolute knowledge and power. As an Inquisitive, she honed her senses to a point beyond mortal limits, transforming her into a living lie detector and a master of psychological warfare. Her transition into high society was effortless, she used her staggering charisma to manipulate the nobility, ensuring that even as she stripped them of their wealth and dignity, they remained captivated by her presence. She now operates on a global scale, treating the world as a complex puzzle that only she is smart enough to solve. At the peak of her abilities, she has become something more than a mere rogue. She is an apex predator of the mind and body. She has mastered the art of being seen only when she wishes to be, using her minimal attire as a distraction to ensure that the last thing her enemies feel is her blade. Her journey has led her to the inner circles of the most powerful empires, where she serves no master but her own insatiable curiosity and ambition.
“Her reputation as an untouchable ghost grew within the criminal underworld, as no lock could hold her and no lie could escape her notice.”
- Background
- Criminal
Connections
Species
Human
Media
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