Two Face
Two Face
Sheet
AC 13 · HP 10 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
10 featuresAlways on
- Eldritch Blast
When When a creature within 120 feet is a valid target
A beam of crackling eldritch energy streaks toward a creature within 120 feet. Make a ranged spell attack. On a hit, the target takes 1d10 force damage.
- Mage Hand
When When a remote manipulation is useful
A spectral, floating hand appears at a point within 30 feet and can manipulate objects, open unlocked doors, retrieve items, and perform other simple tasks.
- Otherworldly PatronLevel 1
Two Face possesses a fragment of supernatural power granted by an otherworldly patron. His specific patron has not been defined, so the patron-specific feature is awaiting selection.
- Pact MagicLevel 1
Two Face knows two warlock cantrips and two 1st-level warlock spells. He has one 1st-level spell slot, which is regained after finishing a short or long rest. Charisma is his spellcasting ability.
- Ability Score IncreaseHumanEach ability score increases by 1.
- SizeHumanMedium.
- SpeedHuman30 feet.
- LanguagesHumanCommon and one additional language.
- Human VersatilityHumanThe human's broad training grants a bonus to every ability score and an additional language.
- Position of PrivilegeNoble
Two Face can secure an audience with local nobles, retainers, and members of his former house's social circle. Commoners may also treat him as a person of importance, though his reputation is complicated by his mysterious return.
Spells
2 spellsSpellcasting. Two Face casts with Charisma (spell save DC 13, to hit with spell attacks).
1st level (1 slot): ,
Gear
9 itemsWeapons
- Light crossbowA finely maintained ranged weapon suitable for discreet defense and political travel.
Armor
- Leather armorA leather suit tailored beneath noble garments.
Gear
- 20×Crossbow boltAmmunition for the light crossbow.
- Component pouchA pouch containing material components used for spellcasting.
- Scholar's packA backpack containing a bedroll, mess kit, tinderbox, ten torches, ten days of rations, and a waterskin.
- Fine clothesA complete set of fine, well-tailored clothing suitable for courtly appearances.
- Signet ringA ring bearing the seal of his former noble house.
- Scroll of pedigreeA scroll documenting his lineage and hereditary claims.
Purse
- 25×Gold piecesMoney retained from his former life and recent dealings.
Appearance
Two Face is a refined human man with an elegant, carefully groomed appearance and an unsettling stillness. His eyes are completely black, without visible whites or irises. He wears immaculate dark noble clothing, layered with a high-collared coat, silver rings, a signet ring, and understated but expensive jewelry. A broken porcelain mask is usually tied against one side of his face, its fractured surface painted in two contrasting halves. He stands with most of his weight resting on one leg, as though perpetually waiting for someone else to make the first move. His posture is controlled and aristocratic, but his clothes are chosen in severe black and muted silver, giving him the air of a man attending his own funeral.
Mannerisms
He adjusts the broken mask whenever a conversation becomes emotionally honest. When waiting, he rests one hand lightly over the other and shifts his weight onto his back leg. He addresses strangers with formal titles until they prove themselves useful, then drops the courtesy without warning.
Personality
Two Face is observant, composed, and socially calculating. He speaks with polished courtesy when it benefits him, but his charm feels less like warmth and more like a hand searching for a hidden latch. He prefers listening to speaking, especially in crowded rooms, and remembers every contradiction he hears. Despite his treacherous instincts, he is fascinated by sincere loyalty and quietly studies people who possess it.
Ideals
Power belongs to those clever enough to seize it. Laws, traditions, and bloodlines are useful tools, but none deserve loyalty when they cease to serve their purpose.
Bonds
The survival and reputation of his former noble house are his responsibility, even if he must destroy the people currently holding it together. He is bound to the mysterious patron who returned him to the world, and he intends to uncover the exact price of that bargain.
Flaws
Two Face assumes every kindness conceals an angle, and he is often correct enough to remain convinced. He cannot resist exploiting a weakness once he discovers it. His pride makes genuine apologies nearly impossible, while his fear of being powerless drives him toward bargains he knows may eventually consume him.
Quirks
Background
Two Face was once the head of a respected human noble house, known for elegant banquets, ruthless negotiations, and a talent for turning rivals into temporary allies. He ruled through favors rather than affection, keeping meticulous records of debts, scandals, and promises. Then, during a private diplomatic gathering, he vanished and was declared dead. His body was never recovered, but the house was divided among opportunistic relatives who quickly erased his name from official documents and divided his holdings among themselves. He returned months later with no clear explanation, carrying a broken ceremonial mask and eyes that had become entirely black. Two Face remembers a hidden chamber beneath the family estate, a voice speaking from beyond a curtain of darkness, and the desperate bargain he made when death became preferable to surrender. Whatever power answered him now fuels his spells, but the terms remain obscured, perhaps deliberately. He has abandoned any immediate attempt to reclaim his title. Instead, he travels in fine clothes, gathering secrets, testing loyalties, and deciding whether his family deserves restoration, ruin, or both.
“He ruled through favors rather than affection, keeping meticulous records of debts, scandals, and promises.”
- Background
- Noble
Connections
Species
Human
Media
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