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Perry allison - AI-generated fantasy Character

Perry allison

Tabaxi · Cleric (Life Domain) · Level 3 · Hermit

Perry allison

Perry is observant, soft-spoken, and intensely curious.
AC18
HP24/24
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 18 · HP 24 · 30 ft., climb 20 ft.
AlignmentTrue NeutralGenderMaleAge34 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionSTR
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalCHA

Armor

Light armor,
Medium armor,
Heavy armor,
Shields

Weapons

Simple weapons,
Light armor,
Medium armor,
Heavy armor,
Shields

Tools

Herbalism kit

Languages

Common,
Tabaxi,
Druidic

Features

15 features

Action

  • Channel Divinity, Turn UndeadLevel 2

    Perry can use an action to present his holy symbol and cause each undead creature within 30 feet that can see or hear him to make a Wisdom saving throw. A creature that fails must flee for 1 minute or until it takes damage.

Always on

  • Preserve Life

    When As an action, once per short or long rest

    Perry calls upon divine power to restore a total of 10 hit points among creatures within 30 feet, divided as he chooses. This cannot restore a creature above half its hit point maximum and does not affect undead or constructs.

  • Turn Undead

    When As an action, using Channel Divinity

    Perry presents his holy symbol. Each undead creature within 30 feet that can see or hear him must make a Wisdom saving throw or flee for 1 minute, ending the effect if it takes damage.

  • Feline Agility

    When On a turn when he moves

    Perry moves with sudden, supernatural speed. Once on his turn, he can double his speed for that turn. He cannot use this trait again until he moves 0 feet on one of his turns.

  • SpellcastingLevel 1

    Perry can cast cleric spells using Wisdom as his spellcasting ability. He knows three cleric cantrips and prepares a number of cleric spells equal to his Wisdom modifier plus his cleric level.

  • Divine Domain, Life DomainLevel 1

    Perry chooses the Life Domain, gaining its domain features and domain spells. He gains proficiency with heavy armor.

  • Disciple of LifeLevel 1

    When Perry casts a spell of 1st level or higher to restore hit points to a creature, that creature regains additional hit points equal to 2 plus the spell's level.

  • Channel Divinity, Preserve LifeLevel 2

    Perry can use Channel Divinity once between rests. He can use it to Turn Undead or to restore hit points to a creature within 30 feet by expending an action and restoring a total of 10 hit points divided as he chooses among creatures.

  • Spellcasting AdvancementLevel 3

    Perry gains access to 2nd-level cleric spells and can prepare spells of that level.

  • TraitTabaxiDarkvision, Perry can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light, though he sees darkness in shades of gray.
  • TraitTabaxiFeline Agility, Perry can double his speed for one turn when he moves, but must remain still for a turn before using this trait again.
  • TraitTabaxiCat's Claws, Perry has a climbing speed of 20 feet and can use his claws to make unarmed strikes that deal slashing damage.
  • TraitTabaxiCat's Talent, Perry has proficiency in Perception and Stealth.
  • TraitTabaxiLanguages, Perry can speak, read, and write Common and Tabaxi.
  • DiscoveryHermit

    Perry has discovered a unique and powerful truth during his seclusion. He can identify the source of many natural and supernatural ailments, and he knows where to seek aid or information regarding strange diseases, omens, and spiritual disturbances.

Spells

12 spells

Spellcasting. Perry allison casts with Wisdom (spell save DC 12, to hit with spell attacks).

Cantrips (at will): , ,

1st level (4 slots): , , , ,

2nd level (2 slots): , , ,

Gear

12 items

Weapons

  • Mace
    A simple mace used both in combat and in ritual blessings.
  • Light crossbow
    A light crossbow with a leather case.

Armor

  • Chain mail
    A suit of chain mail, worn beneath Perry's traveling cloak.
  • Shield
    A sturdy shield bearing the symbol of a forest spring.

Tools

  • Herbalism kit
    A kit of dried herbs, salves, roots, and simple preparation tools.

Gear

  • 20×
    Crossbow bolts
    Ammunition for the light crossbow.
  • Priest's pack
    A pack containing a blanket, tinderbox, ten torches, ten days of rations, and a waterskin.
  • Holy symbol
    A small holy symbol carved from river wood.
  • Scroll case with notes
    A collection of handwritten observations about the plague and the black river from Perry's dreams.
  • Winter blanket
    A thick blanket suited for nights in the wilderness.
  • Common clothes
    Plain, practical clothing suitable for a hermit's life.

Purse

  • 5×
    Gold pieces
    Coins saved before Perry left his hermitage.

Appearance

Perry is a lean, tawny-furred male tabaxi with dark brown rosettes, pale green eyes, and a long ringed tail. His left ear is nicked from an old cave-in, and a thin scar runs across his muzzle. He wears well-maintained chain mail beneath a weather-stained gray cloak, with a wooden holy symbol of a quiet forest spring hanging at his throat. His paws are stained with herbs, ink, and ash from years of tending the sick and studying forgotten mysteries.

Mannerisms

Perry cleans his claws with a thin bone pick whenever he is thinking. He pauses before answering difficult questions, tilts his head toward the nearest sound, and often speaks of people as though they were weather patterns. When casting a healing spell, he presses two fingers to his holy symbol and quietly counts each breath of the injured creature.

Personality

Perry is observant, soft-spoken, and intensely curious. He is compassionate toward the sick, injured, and frightened, but his attention can wander whenever he notices something unusual. He prefers quiet conversations, careful questions, and practical kindness over grand declarations of faith.

Ideals

Balance. Life is precious, but death is not an enemy. Every force has its place, and true wisdom lies in preventing any one force from overwhelming the whole.

Bonds

The people of the plague-stricken valley trusted Perry when no one else would help them. He will return to protect them and uncover the true cause of their suffering.

Flaws

Perry is easily distracted by mysteries, unusual objects, and rumors of hidden places. He can also become coldly analytical when frightened, treating suffering as a problem to solve instead of a person to comfort.

Quirks

Collects unusual pebbles and labels them by where he found them.
Names medicinal herbs as if they were troublesome acquaintances.
Sleeps with one paw wrapped around his holy symbol.
Keeps a private list of every mysterious sound he hears at night.

Background

Perry Allison was born among a wandering tabaxi caravan, where curiosity was treated as both a gift and a dangerous appetite. He spent his early years collecting stories, feathers, broken charms, and rumors of places no sensible traveler would visit. That fascination eventually led him into a remote mountain monastery, where he sought answers about a recurring dream of a black river flowing beneath the world. The monks recognized his unusual sensitivity to suffering and taught him the rites of healing, prayer, and patient observation. In time, Perry became a cleric devoted to the balance between life, death, growth, and decay, rather than to any single rigid doctrine. After a plague swept through a nearby valley, Perry withdrew into a lonely woodland hermitage. There he studied medicinal plants, treated wounded animals, and translated fragments of an ancient devotional text found beneath a ruined shrine. His discovery was disturbing. The plague had not been entirely natural, and its symptoms matched the first signs of a deeper spiritual blight spreading through the land. Perry has now left his hermitage to investigate the source, carrying his notes, his herbs, and the conviction that preserving life sometimes requires confronting forces that would rather remain undisturbed.

“He spent his early years collecting stories, feathers, broken charms, and rumors of places no sensible traveler would visit.”
From their backstory
Background
Hermit

Connections

Species

Tabaxi

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