Theles
Theles
Sheet
AC 14 · HP 9 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
10 featuresAction
- Weapon Attack
When On his turn
Theles makes a melee weapon attack with his rapier or dagger, or a ranged attack with his shortbow or dagger.
Always on
- Sneak AttackLevel 1
When Once per turn when a finesse or ranged weapon attack hits
Theles can add 1d6 damage to one qualifying weapon hit when the attack has advantage or an ally is adjacent to the target.
- ExpertiseLevel 1
Theles has proficiency with thieves' tools. He also has expertise in two of his proficient skills, Stealth and Investigation, doubling his proficiency bonus for those skills.
- Thieves' CantLevel 1
Theles knows thieves' cant, a secret mix of dialect, jargon, and code that allows him to conceal messages in seemingly ordinary conversation and recognize hidden signals.
- DarkvisionElfTheles can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light, seeing only in shades of gray.
- Keen SensesElfTheles has proficiency in the Perception skill.
- Fey AncestryElfTheles has advantage on saving throws against being charmed, and magic cannot put him to sleep.
- TranceElfTheles does not need to sleep and can finish a long rest in 4 hours by meditating deeply.
- Elf Weapon TrainingElfTheles is proficient with the longsword, shortsword, shortbow, and longbow.
- Criminal ContactCriminal
Theles has a reliable and trustworthy contact who acts as his liaison to a criminal network. This contact can provide information, arrange introductions, or pass along messages, though they will not risk their life for him.
Gear
9 itemsWeapons
- RapierA finely balanced finesse weapon with a narrow blade.
- ShortbowA compact ranged weapon, carried with a quiver of ammunition.
- 2×DaggerSmall blades concealed for close combat or throwing.
Armor
- Leather ArmorLight protective armor made from layered leather.
Tools
- Thieves' ToolsTools for opening locks and disabling traps.
Gear
- 20×ArrowsArrows for the shortbow.
- Burglar's PackA set containing a bedroll, mess kit, tinderbox, torches, rations, waterskin, and rope.
- Dice SetA set of weighted dice, used for games and coded wagers.
- Criminal's GearA dark hooded cloak, common clothing, and a pouch containing 15 gp.
Appearance
Theles is a lean, sharp-featured male high elf with pale bronze skin, silver-blond hair worn in a short, practical braid, and cool gray eyes that rarely stop moving. He dresses in dark brown leather armor beneath a charcoal cloak, with a rapier at his hip and a pair of well-balanced daggers hidden in carefully chosen places. A thin scar crosses his left palm, a reminder of the lockbox that changed his life.
Mannerisms
Theles pauses before answering even simple questions, as though comparing several possible truths. He touches the hilt of his rapier when entering an unfamiliar room and habitually positions himself where he can see every exit.
Personality
Theles is observant, controlled, and unfailingly polite, especially when he distrusts someone. He prefers quiet competence to dramatic heroism and believes that most problems can be solved by gathering one more piece of information. Though he rarely shows affection openly, he is fiercely protective of people who have earned his trust.
Ideals
Order. A world without rules belongs to the loudest and most violent. Rules must exist, but those who enforce them must be held to them as well.
Bonds
He protects the surviving members of his former crew, especially a young street informant who helped him escape. He also keeps a coded copy of the archive evidence and refuses to let it be destroyed.
Flaws
He assumes every offer of help conceals a hidden price. When forced to choose between compassion and a carefully prepared plan, he can become cold, rigid, and cruelly practical.
Quirks
Background
Theles was raised in a secluded elven quarter where patience and memory were valued above all else. He learned early that his people could wait years for the right moment, while shorter-lived folk often revealed everything in a single hurried conversation. His talent for noticing hidden details made him useful to a local merchant consortium, first as a courier and later as an investigator of suspected thefts. The work taught him how locks were made, how ledgers lied, and how respectable people could conceal greed behind polished manners. He eventually turned those lessons toward burglary. Theles joined a disciplined criminal crew that specialized in stealing documents, jewelry, and blackmail material rather than killing. His most ambitious job involved a sealed elven archive held by a powerful magistrate. Theles recovered the archive, but discovered that it contained evidence implicating members of his own employers in the disappearance of several innocent people. Rather than destroy the evidence, he copied it and quietly released enough information to bring the conspiracy down. The surviving criminals marked him for death, forcing him into a life of cautious travel. Now he works as an adventurer, seeking enough influence and wealth to dismantle the network that betrayed him, one precise operation at a time.
“The work taught him how locks were made, how ledgers lied, and how respectable people could conceal greed behind polished manners.”
- Background
- Criminal
Connections
Species
Elf
Media
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