lennox meatslap
lennox meatslap
Sheet
AC 12 · HP 7 · 35 ft.Saving throws
Skills
- InsightWIS
- PerceptionWIS
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
12 featuresAlways on
- SpellcastingLevel 1
You can cast spells through your mystical connection to nature. You know 2 cantrips of your choice from the Druid spell list. You prepare 4 level 1 Druid spells of your choice, and you always have Speak with Animals prepared. Wisdom is your spellcasting ability, and you can use a Druidic Focus as a spellcasting focus.
- DruidicLevel 1
You know Druidic, the secret language of Druids. You can use it to leave hidden messages. You also always have Speak with Animals prepared.
- Primal Order, MagicianLevel 1
Choose one sacred role. Lennox chose Magician. She knows one extra Druid cantrip, and she adds her Wisdom modifier, minimum +1, to Intelligence checks made with Arcana or Nature.
- Creature TypeElfHumanoid
- SizeElfMedium
- SpeedElf30 feet
- TraitElfDarkvision 60 feet
- TraitElfElven Lineage, Wood Elf, you know the Druidcraft cantrip and your Speed increases by 5 feet
- TraitElfFey Ancestry, advantage on saving throws to avoid or end the Charmed condition
- TraitElfKeen Senses, proficiency in one of Insight, Perception, or Survival. Lennox chose Perception
- TraitElfTrance, you don't need to sleep and can finish a Long Rest in 4 hours while remaining conscious
- AlertCriminal
You have the Alert origin feat, which sharpens your reflexes and keeps you hard to surprise. You notice danger quickly and are rarely caught flat-footed.
Spells
8 spellsSpellcasting. lennox meatslap casts with Wisdom (spell save DC 9, to hit with spell attacks).
Cantrips (at will): , ,
1st level (2 slots): , , , ,
Gear
12 itemsWeapons
- SickleA small blade useful for survival and close defense.
- 2×DaggerA pair of daggers carried from her criminal days, one balanced for throwing.
Armor
- Leather ArmorLight armor. Worn leather armor that still functions well enough for the road.
- ShieldA wooden shield marked with a tiny painted violet flower.
Tools
- Herbalism KitA kit for tending herbs, wounds, and foraged salves.
- Thieves' ToolsTools for locks, traps, and the occasional desperate escape.
- CrowbarA crowbar kept for quiet breaks and louder emergencies.
Gear
- Druidic Focus (Quarterstaff)A quarterstaff that serves as a druidic focus.
- Explorer's PackA supply pack with the basics for travel and wilderness life.
- 2×PouchSmall containers for coins, stones, seeds, and whatever she insists is 'important'.
- Traveler's ClothesTravel-stained clothes fit for moving unseen.
Purse
- 25×Gold PiecesStarting coin from her criminal background.
Appearance
A slim female elf with violet eyes and dark mid-length hair, usually tied back with a strip of salvaged leather. Her clothes are practical and worn from alley life and wilderness travel, with a few carefully tucked violet gemstones hidden in her pockets. She carries herself like someone who expects to vanish into shadow or brush, and she always looks half a step away from the nearest exit.
Mannerisms
She speaks softly, but turns her head like she is listening to weather no one else can hear. When nervous, she rubs her thumb against the edge of a gemstone or stone charm. She makes eye contact only after deciding whether a person is worth trusting.
Personality
Sharp-witted, watchful, and stubbornly practical. Lennox jokes through tension, hoards pretty things with embarrassed pride, and treats every meal like a small victory. She is kinder than she wants people to notice, especially toward anyone the world has left behind.
Ideals
Freedom. No cage, whether made of law, hunger, guilt, or fate, gets to decide who she becomes. Survival taught her that life is sacred, and so is the right to keep living.
Bonds
She keeps a ragged little pouch of stolen violet stones and one chipped charm from the place where she last saw her family. She cannot abandon stray children, abandoned animals, or anyone who reminds her of herself at twelve years old and one bad meal from collapse.
Flaws
She cannot resist taking one more shiny thing, even when she absolutely does not need it. She distrusts kindness that arrives too neatly, and if cornered by authority or priests, her temper becomes all teeth and smoke. She also has a habit of pretending she is fine until the moment she is very clearly not.
Quirks
Background
Lennox Meatslap was old enough to remember the shape of her mother’s hands and little else before the world took both parents from her. She learned early that a hungry child does not survive on fairness, only on timing, silence, and the mercy of whatever spirits still listened. In alleys, under bridges, and at the edges of abandoned groves, she listened to rain in puddles, fire in broken lanterns, and wind in narrow streets. The elements answered when she asked gently, and when they did not, she stole what she needed and, on better days, a few violet gemstones that caught the light like tiny trapped sunsets.
“She learned early that a hungry child does not survive on fairness, only on timing, silence, and the mercy of whatever spirits still listened.”
- Background
- Criminal
Connections
Species
Elf
Media
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