Volvotrix "V" Darklight
Volvotrix "V" Darklight
Sheet
AC 13 · HP 24 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
14 featuresAction
- Pact Weapon
When An action
Volvotrix creates a pact weapon in his empty hand or dismisses it as an action. His pact weapon is usually a black, silver-edged longsword called Formality.
- Pact Boon, Pact of the BladeLevel 3
Volvotrix has chosen Pact of the Blade. He can use an action to create a pact weapon in his empty hand, dismiss it, or summon it from another plane. He can also bind a magic weapon to himself through a ritual.
Always on
- Eldritch Blast
When An action, one or two beams at character level 3
Volvotrix creates a lance of crackling violet energy that strikes a creature within 120 feet for 1d10 force damage. With Agonizing Blast, he adds his Charisma modifier to the damage.
- Hexblade's CurseLevel 1
When A bonus action
Volvotrix curses a creature within 30 feet, gaining increased damage against it and improved critical hits for 1 minute.
- Pact MagicLevel 1
Volvotrix is a spellcaster. His spellcasting ability is Charisma. He knows two cantrips and four warlock spells, and he regains all expended spell slots after a short or long rest. His two spell slots are 2nd level.
- Otherworldly Patron, The HexbladeLevel 1
Volvotrix has entered a pact with the Gloaming Sovereign, an otherworldly patron of shadow, forgotten names, and dangerous secrets.
- Hex WarriorLevel 1
Volvotrix gains proficiency with medium armor, shields, and martial weapons. When he finishes a long rest, he can touch one weapon he is proficient with that lacks the two-handed property and use Charisma instead of Strength or Dexterity for its attack and damage rolls.
- Eldritch InvocationsLevel 2
Volvotrix learns two eldritch invocations. He knows Agonizing Blast, adding his Charisma modifier to the damage of eldritch blast, and Mask of Many Faces, allowing him to cast disguise self at will without expending a spell slot.
- Constructed ResilienceWarforgedAdvantage on saving throws against being poisoned, resistance to poison damage, immunity to disease, and no need to eat, drink, or breathe.
- Sentry's RestWarforgedVolvotrix can spend 6 hours in an inactive, motionless state instead of sleeping, remaining conscious during this rest.
- Integrated ProtectionWarforgedVolvotrix gains a +1 bonus to Armor Class and can integrate or don armor into his body.
- Specialized DesignWarforgedVolvotrix gains proficiency in one skill and one tool. He has chosen Arcana and tinker's tools.
- LanguagesWarforgedVolvotrix can speak, read, and write Common and one additional language.
- Position of PrivilegeNoble
Volvotrix can secure an audience with local nobles, aristocrats, and members of the upper class. He is welcome in high society, though his strange nature often makes him a subject of fascination and gossip.
Spells
9 spellsSpellcasting. Volvotrix "V" Darklight casts with Charisma (spell save DC 13, to hit with spell attacks).
Cantrips (at will): ,
1st level: , , , ,
2nd level (2 slots): ,
Gear
9 itemsWeapons
- Light crossbowA compact ranged weapon with a case of ammunition.
Armor
- Leather armorA finely made suit of leather armor reinforced with dark lacquered plates.
Gear
- 20×Crossbow boltsBolts suitable for the light crossbow.
- Arcane focusA polished black crystal mounted in a brass frame, used as an arcane focus.
- Scholar's packA scholar's pack containing a backpack, a book of lore, ink, a pen, parchment, a little bag of sand, and a small knife.
- Signet ringA ceremonial signet ring bearing the Darklight crest.
- Scroll of pedigreeA scroll documenting Volvotrix's disputed lineage and former household service.
- Fine clothesFormal dark-blue clothing tailored in the style of a minor noble house.
Purse
- Pouch of goldMoney retained from his former household allowance.
Appearance
Volvotrix is a tall, elegant warforged constructed from dark ironwood, blackened steel, and polished brass. Fine silver filigree traces the contours of his face and torso like aristocratic embroidery. A single violet crystal glows in the center of his brow, pulsing whenever his eldritch power stirs. He wears a tailored dark-blue coat over his leather armor, decorated with a tarnished noble crest. His hands are slender and precise, built for dueling, writing, and manipulating arcane instruments.
Mannerisms
Volvotrix pauses for exactly three seconds before answering important questions, as though consulting an internal etiquette manual. He adjusts his cuffs before casting spells, bows with impeccable precision, and refers to dangerous situations as socially inconvenient.
Personality
Volvotrix is unfailingly courteous, observant, and composed, even when surrounded by monsters or magical catastrophe. He speaks like a courtier, analyzes every conversation for hidden leverage, and has a dry, understated sense of humor. Beneath his polished manners is a growing fascination with ordinary freedom, including messy friendships, spontaneous decisions, and choices made without permission.
Ideals
Identity is earned, not assigned. No creator, noble house, or supernatural patron has the right to dictate what a sentient being must become.
Bonds
He carries the damaged signet of House Darklight and intends to restore the family name, or learn why it deserved to be destroyed. He is also determined to discover the true identity and agenda of the entity bound within his pact.
Flaws
Volvotrix cannot easily distinguish genuine loyalty from obedience, and he often treats relationships as contracts that must be carefully enforced. He is vain about his manners, secretly terrified that his personality is only another programmed behavior, and prone to making bargains before considering what they may cost.
Quirks
Background
Volvotrix, once designated V-7, was commissioned as a ceremonial guardian and diplomatic attendant for House Darklight, a minor noble family whose influence rested on old alliances, inherited secrets, and a reputation for collecting dangerous magical artifacts. Unlike most warforged assigned to military service, V-7 was trained in etiquette, heraldry, poetry, and the careful art of saying nothing while noticing everything. He was meant to stand behind the family patriarch, silent and immaculate, during negotiations that shaped the fortunes of nations. During a private expedition into a ruined observatory, V-7 discovered an imprisoned intelligence sealed inside a shard of living shadow. The entity called itself the Gloaming Sovereign and offered him a choice, remain an obedient instrument with no purpose beyond the commands of others, or accept a fragment of its power and become the author of his own directives. V-7 accepted. The pact awakened memories that had never been installed in him, including visions of a burning estate and a noble crest deliberately erased from his records. When House Darklight accused him of theft and treason, he adopted the shortened name V and left to uncover the truth. He now travels as a warlock, noble exile, and unwilling heir to a secret that may explain both his creation and the destruction of his house.
“He was meant to stand behind the family patriarch, silent and immaculate, during negotiations that shaped the fortunes of nations.”
- Background
- Noble
Connections
Species
Warforged
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