James Vaelis
James Vaelis
Sheet
AC 13 · HP 34 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionSTR
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
13 featuresAction
- SpellcastingLevel 1
You can use a musical instrument as a spellcasting focus for your bard spells. You can also use an action to start a performance that grants allies advantage on saving throws against being frightened or charmed and grants one additional hit point per Hit Die when they regain hit points during a short rest.
Bonus action
- Bardic Inspiration
When An ally within 60 feet attempts an important roll.
James grants an ally within 60 feet a d8 they can add to an ability check, attack roll, or saving throw within 10 minutes.
Reaction
- Cutting WordsLevel 3
When A visible creature within 60 feet makes an attack roll, ability check, or damage roll.
James twists an opponent's confidence with a cutting remark, subtracting a d8 from an attack roll, ability check, or damage roll made by a creature within 60 feet.
Always on
- Bardic Inspiration d8Level 1
You can inspire others through stirring words or music. A creature that hears you within 60 feet can gain a Bardic Inspiration die, a d8, which it can add to one ability check, attack roll, or saving throw within the next 10 minutes. You can use this feature a number of times equal to your Charisma modifier, and regain all expended uses after a long rest.
- Jack of All TradesLevel 2
You can add half your proficiency bonus, rounded down, to any ability check you make that does not already include your proficiency bonus.
- Font of InspirationLevel 5
You regain all expended uses of Bardic Inspiration when you finish a short or long rest.
- ExpertiseLevel 3
Choose two skill proficiencies or one skill proficiency and one tool proficiency. Your proficiency bonus is doubled for any ability check using either chosen proficiency. James has expertise in Deception and Performance.
- Bonus ProficienciesLevel 3
You gain proficiency in three skills of your choice. You gain proficiency in three additional skills from the College of Lore feature.
- Ability Score IncreaseHumanIncrease each of your ability scores by 1.
- SizeHumanMedium.
- SpeedHumanYour base walking speed is 30 feet.
- LanguagesHumanYou can speak, read, and write Common and one additional language of your choice.
- False IdentityCharlatan
James maintains a reliable false identity, complete with forged documents, familiar contacts, and a practiced explanation for his presence. He can usually find a place to hide, work, or gain access among people who accept the identity he is currently presenting.
Spells
14 spellsSpellcasting. James Vaelis casts with Charisma (spell save DC 14, to hit with spell attacks).
Cantrips (at will): , ,
1st level (4 slots): , , , , ,
2nd level (3 slots): , ,
3rd level (2 slots): ,
Gear
10 itemsWeapons
- RapierA light, finesse martial weapon suitable for dueling and self-defense.
- DaggerA light finesse weapon concealed easily in a sleeve or boot.
Armor
- Leather ArmorLeather armor, providing AC 11 plus Dexterity modifier.
Tools
- LuteA lute used as James's spellcasting focus and for performances.
- Disguise KitA kit containing cosmetics, wigs, clothing, and other materials used to alter appearance.
- Forgery KitInk, parchment, quills, sealing wax, and tools for creating convincing documents.
Gear
- Diplomat's PackA pack containing a backpack, bedroll, mess kit, tinderbox, ten torches, ten days of rations, and a waterskin.
- Fine ClothesA set of fine clothes suitable for passing as a respectable official, merchant, or courtier.
- Belt PouchA pouch containing starting currency.
Purse
- 15×Gold PiecesStarting currency from the bard and charlatan packages.
Appearance
James Vaelis is a lean, broad-shouldered human man with an adaptable face that seems subtly different depending on who is looking at him. His dark hair is cut unevenly, as though he trims it himself between journeys, and he favors bright waistcoats, practical leather armor, and carefully chosen accessories that can support several different identities. Within a minute of meeting him, most people notice his voice first. It is warm and musical when he wants trust, crisp and authoritative when he wants obedience, and oddly breathless when he is frightened. In a crowded room, his eyes constantly map exits, servants, guards, and anyone whose clothing suggests influence.
Mannerisms
James adjusts his clothing whenever he enters a new room, as though checking which version of himself he is wearing. He keeps his breathing slow and measured while speaking, but when rattled he begins taking quick shallow breaths between perfectly calm sentences. He rarely looks directly at the person with the most authority in a room. Instead, he watches the people who react to that person.
Personality
James is attentive, quick-witted, and unfailingly polite until someone threatens the vulnerable. He treats every conversation like a performance, but his best performances are meant to give other people courage. He enjoys becoming the person others need, yet secretly longs for someone who will remain beside him after the costume, accent, and fabricated history are gone.
Ideals
Freedom. No one should be trapped by the name, role, debt, or history forced upon them. A well-told lie is worthwhile when it gives someone the freedom to choose their own future.
Bonds
I will one day return to my changeling community and show them that my mistake did not define the life I made afterward. I also protect anyone forced to live under a name that is not truly theirs.
Flaws
I lie reflexively, even when the truth would be safer. When someone sees through one of my identities, I become defensive and may abandon good sense simply to prove that I remain in control. I also fear being known so intensely that genuine affection can make me suspicious.
Quirks
Background
James Vaelis was born among a hidden changeling community that survived by remaining useful, forgettable, and unknown. As a child, he learned to read a room before he learned to read a book. Every adult had a different face for merchants, magistrates, travelers, and threats, and James became fascinated by the spaces between those performances. When he was still young, he revealed his true identity to an outsider he believed he could trust. The outsider did not keep the secret. James was cast out, not because his community hated him, but because his mistake endangered everyone who had protected him. Alone in the wider world, James discovered that a face could open a door, but a story could keep it open. He worked as a clerk, singer, courier, tutor, servant, and minor court entertainer, becoming whoever his employer needed him to be. Eventually, his borrowed lives became tangled with real injustice. He began using forged papers and carefully staged performances to help people escape debtors, abusive masters, corrupt officials, and criminal recruiters. His bardic magic grew from the same instinct as his disguises, the ability to make others believe in a possibility long enough for it to become real. James now travels under his human identity, James Vaelis, while quietly searching for the outsider who exposed him and for a way to prove that truth can be used to protect people, not merely endanger them.
“As a child, he learned to read a room before he learned to read a book.”
- Background
- Charlatan
Connections
Species
Human
Media
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