Skip to content
CreatePricing
Grovan the calm - AI-generated fantasy Character

Grovan the calm

Goblin · Monk · Level 1 · Sage

Grovan the calm

Grovan speaks softly, observes everything, and rarely allows an insult to disturb his expression.
AC14
HP9/9
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 14 · HP 9 · 30 ft.
AlignmentNeutral GoodGenderMaleAge24 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Weapons

Simple weapons,
Shortswords,
Scimitars,
Shortbows

Tools

None

Languages

Common,
Goblin,
Draconic,
Elvish

Features

10 features

Action

  • Monk Weapon Strike

    When When taking the Attack action

    Grovan makes a melee weapon attack using his shortsword or an unarmed strike. His monk training allows him to use Dexterity for the attack and damage rolls.

Bonus action

  • Martial Arts Follow-Up

    When After attacking with an unarmed strike or monk weapon

    After taking the Attack action with an unarmed strike or monk weapon, Grovan makes one unarmed strike as a bonus action.

  • Martial ArtsLevel 1

    While unarmed or wielding only monk weapons and not wearing armor or wielding a shield, Grovan can use Dexterity instead of Strength for attack and damage rolls with unarmed strikes and monk weapons. He can roll a d4 in place of the normal damage of his unarmed strike or monk weapon. After taking the Attack action with an unarmed strike or monk weapon, he can make one unarmed strike as a bonus action.

  • Nimble EscapeGoblinGrovan can take the Disengage or Hide action as a bonus action on each of his turns.

Always on

  • Unarmored DefenseLevel 1

    While wearing no armor and not wielding a shield, Grovan's AC equals 10 + his Dexterity modifier + his Wisdom modifier.

  • DarkvisionGoblinGrovan can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light. He cannot discern color in darkness, only shades of gray.
  • Fury of the SmallGoblinOnce per short or long rest, when Grovan damages a creature with an attack or spell and that creature is larger than him, he can deal extra damage equal to his level.
  • Goblin weapon trainingGoblinGrovan is proficient with the scimitar and shortbow.
  • Small sizeGoblinGrovan is Small and can move through the space of any creature larger than him.
  • ResearcherSage

    When Grovan does not know a piece of information, he usually knows where and from whom it can be obtained. He can locate libraries, scholars, archives, or other learned sources capable of providing the information he seeks.

Gear

9 items

Weapons

  • Shortsword
    A light, balanced blade suitable for a disciplined close-combatant.
  • 10×
    Darts
    Small ranged weapons used for practice and combat.

Gear

  • Explorer's Pack
    A pack containing gear for extended travel, including a bedroll, mess kit, tinderbox, torches, rations, waterskin, and rope.
  • Ink
    A small bottle of black ink.
  • Quill
    A writing instrument suitable for copying notes and inscriptions.
  • Small Knife
    A small knife used for cutting parchment, food, and cord.
  • Unanswered Letter
    A letter from a dead colleague posing a question Grovan has not yet solved.
  • Common Clothes
    Plain common clothes suitable for travel and study.

Purse

  • Pouch of Gold
    Loose coins saved from years of research and travel.

Appearance

Grovan is a slight male goblin with moss-green skin, large amber eyes, and long ears pierced with tiny copper rings. He keeps his black hair shaved close except for a narrow topknot bound with red thread. His simple ochre robes are patched but clean, and a dark blue sash carries his monk's weapons and a collection of handwritten notes. His movements are unusually still and deliberate, giving him a quiet dignity that contrasts with his sharp teeth and mischievous grin.

Mannerisms

Grovan pauses for one measured breath before answering difficult questions. He keeps his hands folded inside his sleeves when listening, then touches two fingers to his brow whenever he recalls a quotation or obscure fact.

Personality

Grovan speaks softly, observes everything, and rarely allows an insult to disturb his expression. He is endlessly curious, especially about forgotten customs, ancient fighting styles, and the reasons people believe what they believe. He is kind to nervous animals, patient with children, and surprisingly witty when correcting arrogant scholars.

Ideals

Knowledge should be used to relieve suffering, not to elevate the learned above everyone else. The truest wisdom is the kind that can be shared.

Bonds

I will find Sister Maelin and recover the relics she was investigating. I also protect the young goblins of my old clan, who deserve knowledge instead of fear and superstition.

Flaws

Grovan can become quietly judgmental toward anyone who refuses to learn, and he sometimes values an elegant theory more than immediate practical concerns. When frightened, he hides behind calm words and may deny danger until it is impossible to ignore.

Quirks

Names every weapon he carries and politely introduces them to strangers.
Collects scraps of unusual handwriting from libraries and abandoned camps.
Counts his breaths in groups of seven when irritated.
Leaves small offerings of food near statues, shrines, and old roadside markers.

Background

Grovan was born beneath a ruined watchtower where his goblin clan scavenged old battlefields and forgotten roads. As a child, he discovered a waterlogged prayer book in a collapsed chapel. Though he could not read it, he treasured its careful illustrations of breathing exercises and balanced stances. Years later, a traveling monk named Sister Maelin recognized the same forms and agreed to teach him, first in exchange for chores, then because Grovan possessed an uncommon patience. Under her guidance, he learned that stillness was not weakness, and that even a goblin's restless heart could become a steady instrument for good. When Maelin vanished while investigating a series of stolen relics, Grovan took up her unfinished research. His Sage background has led him through monasteries, private collections, and dusty libraries, where scholars often underestimate him until he calmly corrects their translations. He now travels to recover the stolen relics and uncover the people behind the theft. Grovan avoids needless violence, but he has no patience for those who exploit the ignorant or treat goblin lives as disposable. Every lesson he learns is recorded in a battered journal, which he hopes will one day become a guide for other outcasts seeking a better path.

“As a child, he discovered a waterlogged prayer book in a collapsed chapel.”
From their backstory
Background
Sage

Connections

Species

Goblin

Media

0 images

No images yet.

Visual sheet

Turn Grovan the calm into a sheet

A high-res, share-ready sheet you can post or print.