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Seshka - AI-generated fantasy Character

Seshka

Tabaxi · Warlock (The Fiend) · Level 3 · Sage

Seshka

Seshka is intensely observant, politely inquisitive, and easily distracted by unusual details.
AC14
HP21/21
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 14 · HP 21 · 30 ft., climb 20 ft.
AlignmentNeutral GoodGenderFemaleAge27 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light armor

Weapons

Simple weapons,
Light crossbows

Tools

Calligrapher's supplies

Languages

Common,
Tabaxi,
Infernal,
Draconic,
Celestial

Features

13 features

Always on

  • Eldritch Blast

    When When Seshka chooses a creature within 120 feet as a target

    Seshka fires a beam of crackling eldritch energy at a creature within 120 feet. On a hit, the target takes 1d10 force damage.

  • Feline Agility

    When When Seshka moves on her turn

    Seshka uses her feline agility to double her speed until the end of the current turn. She cannot use this trait again until she moves 0 feet on one of her turns.

  • Dark One's Blessing

    When When Seshka reduces a hostile creature to 0 hit points

    When Seshka reduces a hostile creature to 0 hit points, she gains 4 temporary hit points.

  • Pact MagicLevel 1

    Seshka's pact with Vhal Sareth grants her access to arcane magic. Her spellcasting ability is Charisma, and she regain all expended warlock spell slots after a short or long rest.

  • Otherworldly Patron, The FiendLevel 1

    Seshka's patron is a fiend. When she reduces a hostile creature to 0 hit points, she gains 4 temporary hit points, equal to her Charisma modifier plus her warlock level.

  • Eldritch InvocationsLevel 2

    Seshka knows Eldritch Blast and cantrips from her Pact of the Tome. She also knows two eldritch invocations, Agonizing Blast and Book of Ancient Secrets.

  • Pact Boon, Pact of the TomeLevel 3

    Seshka receives a Book of Shadows from her patron. The book contains three additional cantrips from any class, chosen here as Guidance, Mage Hand, and Minor Illusion. She can also copy ritual spells into the book and cast them as rituals.

  • DarkvisionTabaxiSeshka can see in dim light within 60 feet as if it were bright light and in darkness as if it were dim light, though she sees only in shades of gray in darkness.
  • Feline AgilityTabaxiWhen Seshka moves on her turn in combat, she can double her speed until the end of that turn. She cannot use this trait again until she moves 0 feet on one of her turns.
  • Cat's ClawsTabaxiSeshka has climbing claws and a climbing speed of 20 feet. Her claws are natural weapons that deal 1d4 slashing damage plus her Strength modifier.
  • Cat's TalentTabaxiSeshka has proficiency in Perception and Stealth. Her skill entries include the Stealth proficiency.
  • LanguagesTabaxiSeshka can speak, read, and write Common and one other language, chosen here as Infernal through her background and history.
  • ResearcherSage

    If Seshka does not know a piece of information, she usually knows where and from whom it can be obtained. She can often identify a library, archive, scholar, cult, or specialist likely to possess the answer, though access may require negotiation or a favor.

Spells

9 spells

Spellcasting. Seshka casts with Charisma (spell save DC 10, to hit with spell attacks).

Cantrips (at will): , , , ,

1st level: , , ,

2nd level (2 slots): no spells

Gear

12 items

Weapons

  • Light crossbow
    A light crossbow suitable for ranged combat, with a case of twenty bolts.
  • Dagger
    A simple melee weapon chosen as a practical backup.

Armor

  • Leather armor
    Protective fitted leather armor worn beneath her scholar's coat.

Tools

  • Small knife
    A small knife used for cutting parchment, food, and occasionally magical components.

Gear

  • 20×
    Bolts
    Ammunition for the light crossbow.
  • Arcane focus
    A crystal shard set in black iron, used as her arcane focus.
  • Scholar's pack
    A backpack containing a book of lore, a bottle of ink, an ink pen, ten sheets of parchment, a little bag of sand, and a small knife.
  • Book of Shadows
    A personal Book of Shadows containing three additional cantrips and space for ritual spells.
  • Dead colleague's letter
    A letter from a dead colleague asking Seshka to continue unfinished research.
  • Common clothes
    Plain but carefully maintained clothing suitable for travel and academic work.
  • Pouch
    Loose coin kept in a plain drawstring pouch.

Purse

  • 10×
    Gold pieces
    Starting currency from her background and class.

Appearance

Seshka is a lean, long-limbed tabaxi with sand-gold fur marked by smoke-gray bands along the arms, tail, and brow. She keeps her coat meticulously groomed, especially the whiskers around her muzzle, which are combed straight with a tiny silver comb kept in her sleeve. Her pale green eyes constantly track doors, hands, windows, and unattended objects before settling on a speaker. She wears a weather-stained scholar's coat over fitted leather armor, with a black iron pendant bearing the sigil of her infernal patron. Her tail moves in slow, thoughtful circles whenever she is reading or listening to a secret.

Mannerisms

Seshka angles her head before answering, as though listening to a second conversation beneath the first. She slowly combs one whisker with a claw when thinking, and her tail becomes perfectly still whenever someone lies.

Personality

Seshka is intensely observant, politely inquisitive, and easily distracted by unusual details. She treats conversations like field research, asking precise questions and remembering small facts that others forget. She is gentle with frightened people and animals, but becomes coldly focused when confronted with censorship, intellectual arrogance, or a locked archive.

Ideals

Knowledge belongs to everyone who can use it responsibly. Secrets hoarded by the powerful eventually become weapons against the helpless.

Bonds

The ruined observatory contains a missing final volume that may explain the true nature of Vhal Sareth. Seshka will risk almost anything to recover it, especially if doing so can prevent another scholar from being manipulated as she was.

Flaws

Seshka cannot leave a mystery alone, even when every sensible instinct tells her to walk away. She is also terrified that her poor reading ability will be discovered by people who expect a sage to understand every text instantly, so she often pretends to be translating when she is actually memorizing the shape of the letters.

Quirks

She labels ordinary objects with scraps of parchment when staying in unfamiliar places.
She collects fragments of broken seals and arranges them by heraldic design.
She repeats unfamiliar names three times, first aloud, then in a whisper, then silently.
She refuses to sit with her back to a bookcase.
She can identify most scholars by their handwriting before recognizing their faces.

Background

Seshka was raised among wandering tabaxi traders who valued stories as highly as coin. Her particular curiosity was directed toward written records, especially damaged manuscripts, forbidden glossaries, and maps whose margins had been altered by unknown hands. Her fascination with scholarship was complicated by an unfortunate truth: she was never naturally gifted at reading. Numbers blurred, unfamiliar letters tangled together, and even simple passages demanded exhausting concentration. She compensated with an exceptional memory for spoken explanations and an instinct for noticing what other scholars overlooked. While assisting a retired historian in cataloguing the remains of a ruined observatory, Seshka found a sealed folio written in a language no living scholar could identify. When she spoke the words aloud, a voice answered from the dark between the shelves. The entity called itself Vhal Sareth, a minor fiend who offered her understanding in exchange for future services. Seshka accepted, believing that knowledge, even dangerous knowledge, was better than ignorance. The pact granted her power but not wisdom, and she now travels as a scholar, investigator, and reluctant agent, trying to learn what Vhal Sareth wants before the debt comes due.

“Her fascination with scholarship was complicated by an unfortunate truth: she was never naturally gifted at reading.”
From their backstory
Background
Sage

Connections

Species

Tabaxi

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