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Veyra Brassscale - AI-generated fantasy Character

Veyra Brassscale

Dragonborn · Rogue (Thief) · Level 3 · Soldier

Veyra Brassscale

Quietly vigilant and intensely practical, Veyra notices exits, concealed weapons, and changes in tone before she notices social niceties.
AC13
HP24/24
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 13 · HP 24 · 30 ft.
AlignmentNeutral GoodGenderFemaleAge32 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light armor,
Medium armor,
Shields

Weapons

Simple weapons,
Martial weapons that have the Finesse or Light property,
Rapier,
Shortbow,
Dagger,
Spear,
Javelin

Tools

Thieves' Tools,
Gaming Set,
Land Vehicles

Languages

Common,
Draconic

Features

13 features

Action

  • TraitDragonbornBreath Weapon, as an action, exhale lightning in a 15-foot cone. Creatures in the area make a Dexterity saving throw, taking 1d10 lightning damage on a failed save and half as much on a successful one. The damage increases with level.

Bonus action

  • Cunning ActionLevel 2

    You can take the Dash, Disengage, or Hide action as a Bonus Action.

  • Fast HandsLevel 3

    As a Bonus Action, you can take the Utilize action, or take the Search action to make a Sleight of Hand check or use Thieves' Tools to pick a lock or disarm a trap.

Always on

  • ExpertiseLevel 1

    You gain Expertise in two of your skill or tool proficiencies. Your proficiency bonus is doubled for ability checks using those proficiencies. Veyra has Expertise in Stealth and Thieves' Tools.

  • Sneak AttackLevel 1

    Once per turn, you can deal an extra 2d6 damage to one creature you hit with an attack if you have Advantage on the attack roll and use a Finesse or Ranged weapon. You do not need Advantage if an ally is within 5 feet of the target, the ally is not incapacitated, and you do not have Disadvantage.

  • Thieves' CantLevel 1

    You know the secret language of rogues and can communicate in it through coded words, signs, and symbols.

  • Weapon MasteryLevel 1

    You gain mastery with three weapons, allowing you to use their Weapon Mastery properties. Veyra has mastery with the rapier, shortbow, and dagger.

  • Rogue SubclassLevel 3

    You gain the Fast Hands and Second-Story Work features.

  • Second-Story WorkLevel 3

    You gain a Climb Speed equal to your Speed. In addition, when you make a running jump, you can add your Dexterity modifier to the number of feet you cover, even if that modifier is negative.

  • TraitDragonbornDraconic Ancestry, Bronze ancestry grants lightning as the character's damage type.
  • TraitDragonbornDamage Resistance, you have resistance to lightning damage.
  • TraitDragonbornDarkvision, you can see in dim light within 60 feet as if it were bright light and in darkness as if it were dim light. You cannot discern color in darkness, only shades of gray.
  • Military RankSoldier

    You have military rank or experience, and can secure the aid of soldiers, veterans, and sympathetic military organizations. Such allies may provide basic shelter, information, or temporary assistance when your service and conduct are known.

Gear

14 items

Weapons

  • Rapier
    A light, finesse martial weapon with a narrow blade.
  • Shortbow
    A ranged weapon suitable for stealthy attacks.
  • 2×
    Daggers
    Light thrown weapons and backup blades.
  • Spear
    A military spear used during Veyra's service.
  • 6×
    Javelins
    Light thrown weapons carried for battlefield skirmishing.

Armor

  • Leather Armor
    Studded leather armor. Worn instead of the chain mail because Veyra is not proficient with heavy armor.
  • Chain Mail
    Heavy armor issued during military service. Veyra keeps it stored but does not wear it because she lacks heavy armor proficiency.

Tools

  • Thieves' Tools
    Tools for picking locks and disarming traps.
  • Gaming Set
    A gaming set used by soldiers during long watches.

Gear

  • 20×
    Arrows
    Ammunition for the shortbow.
  • Quiver
    A container for the arrows.
  • Burglar's Pack
    A pack containing a backpack, bedroll, mess kit, tinderbox, torches, rations, waterskin, and rope.
  • Healer's Kit
    A kit containing supplies for treating wounds.

Purse

  • 22×
    Gold Pieces
    Coin remaining from adventuring and military service.

Appearance

A tall, powerfully built bronze-scaled dragonborn woman with swept-back black horns, bright amber eyes, and a long tail marked by old training scars. Her scales are burnished bronze with darker patches along her shoulders and forearms. She wears well-maintained leather armor beneath a weathered military cloak, with a rapier at her hip, a shortbow across her back, and several daggers hidden in practical places. A faded unit insignia is sewn inside her cloak, close to her heart.

Mannerisms

Veyra checks every doorway, window, and ceiling before sitting down. She keeps her back to a wall whenever possible, taps two claws against her thumb while thinking, and addresses people by rank or formal title until they prove trustworthy.

Personality

Quietly vigilant and intensely practical, Veyra notices exits, concealed weapons, and changes in tone before she notices social niceties. She is blunt without being cruel, fiercely protective of companions, and unexpectedly patient with frightened civilians. Around trusted friends, her dry humor emerges in the form of deadpan observations and exaggerated military reports about ordinary inconveniences.

Ideals

Duty. A soldier's oath means protecting the people who cannot protect themselves, even when the chain of command has failed.

Bonds

Veyra's former unit was betrayed during a retreat, and many of her comrades were left behind. She carries their insignia and is determined to discover who sold their route to the enemy. She also sends part of every reward to the families of the fallen.

Flaws

Veyra distrusts commanders and assumes every official promise conceals a hidden cost. She can become reckless when abandoned soldiers or betrayed comrades are involved, and she would rather risk her life than admit that she needs help.

Quirks

Names every weapon she carries and scolds them when they fail.
Collects broken arrowheads from places where allies were injured.
Whispers a short roll call before entering dangerous ruins.
Always counts her coins twice, then counts the exits three times.

Background

Veyra Brassscale was raised among the watchtowers of a frontier fortress where dragonborn soldiers guarded a dangerous mountain pass. Her bronze heritage gave her a natural affinity for lightning, but it was discipline, not ancestry, that made her formidable. She learned to fight with spear and blade, drive supply wagons through hostile country, and read the smallest changes in a sentry's posture. Her unit relied on her to move quietly beyond the walls, inspect enemy positions, and return with the truth before commanders committed troops.

“Her bronze heritage gave her a natural affinity for lightning, but it was discipline, not ancestry, that made her formidable.”
From their backstory
Background
Soldier

Connections

Species

Dragonborn

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