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Riola Fiala - AI-generated fantasy Character

Riola Fiala

Tiefling · Warlock (The Fiend) · Level 20 · Acolyte

Riola Fiala

Riola is kind, affectionate, curious, and relentlessly cheerful.
AC15
HP229/229
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 15 · HP 229 · 30 ft.
AlignmentChaotic NeutralGenderMaleAge7 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingSTR
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Weapons

Simple weapons

Languages

Common,
Infernal,
Abyssal,
Celestial

Features

38 features

Always on

  • Eldritch Blast

    When Action

    Riola fires a beam of crackling eldritch energy that deals 1d10 force damage, with up to four beams at high level.

  • Hex

    When Bonus Action

    Riola curses a target, dealing extra necrotic damage whenever he hits it and granting advantages against it through his Hex Mastery.

  • Hurl Through HellLevel 14

    When When Riola hits a creature with an attack

    Riola points at a creature and sends it screaming through the Lower Planes, dealing 8d10 psychic damage and incapacitating it until the end of his next turn.

  • Wish

    When Action

    Riola speaks a carefully worded wish that can reproduce the effects of almost any spell of 8th level or lower, subject to the spell's risks and limitations.

  • Pact MagicLevel 1

    You gain the Pact Magic feature, allowing you to cast prepared warlock spells using Charisma. Your spell slots are all 5th level and recharge on a Short or Long Rest.

  • SpellcastingLevel 1

    You learn four warlock cantrips and can prepare fifteen warlock spells. Charisma is your spellcasting ability.

  • Magical PatronLevel 1

    You learn Thaumaturgy and can use it to create minor supernatural effects.

  • Otherworldly Patron, The FiendLevel 3

    You gain the Fiend patron and its features. Your pact is with Vhalzair, a benevolent demon.

  • Eldritch InvocationsLevel 1

    You gain one Eldritch Invocation. You gain additional invocations at later warlock levels.

  • Eldritch InvocationLevel 2

    You gain an additional Eldritch Invocation.

  • Magical CunningLevel 2

    You can regain expended Pact Magic spell slots once per Long Rest by performing a brief ritual lasting one minute.

  • Pact of the TomeLevel 2

    You gain the Pact of the Tome Eldritch Invocation, creating a Book of Shadows that grants additional cantrips and ritual spells.

  • Eldritch InvocationLevel 5

    You gain an additional Eldritch Invocation and can prepare one additional warlock spell.

  • Dark One's BlessingLevel 3

    When you reduce a hostile creature to 0 Hit Points, you gain temporary hit points equal to your Charisma modifier plus your warlock level. These temporary hit points can also be gained when a creature within 10 feet of you is reduced to 0 Hit Points, once per turn.

  • Eldritch InvocationLevel 7

    You gain an additional Eldritch Invocation.

  • Ability Score ImprovementLevel 4

    You gain an Ability Score Improvement or a feat.

  • Ability Score ImprovementLevel 8

    You gain another Ability Score Improvement or feat.

  • Eldritch InvocationLevel 9

    You gain an additional Eldritch Invocation.

  • Fiendish ResilienceLevel 10

    You gain resistance to one damage type whenever you finish a Short or Long Rest. You can change the chosen damage type when you finish another Short or Long Rest.

  • Eldritch InvocationLevel 12

    You gain an additional Eldritch Invocation.

  • Ability Score ImprovementLevel 12

    You gain another Ability Score Improvement or feat.

  • Eldritch InvocationLevel 15

    You gain an additional Eldritch Invocation.

  • Dark One's Own LuckLevel 6

    When you fail an ability check or saving throw, you can add 1d10 to the roll, potentially turning failure into success. Once used, this feature recharges after a Long Rest.

  • Eldritch InvocationLevel 18

    You gain an additional Eldritch Invocation.

  • Mystic Arcanum, 6th LevelLevel 11

    You can cast your chosen 6th-level Mystic Arcanum spell once without expending a spell slot, and regain the ability after a Long Rest.

  • Mystic Arcanum, 7th LevelLevel 13

    You can cast your chosen 7th-level Mystic Arcanum spell once without expending a spell slot, and regain the ability after a Long Rest.

  • Mystic Arcanum, 8th LevelLevel 15

    You can cast your chosen 8th-level Mystic Arcanum spell once without expending a spell slot, and regain the ability after a Long Rest.

  • Ability Score ImprovementLevel 16

    You gain another Ability Score Improvement or feat.

  • Mystic Arcanum, 9th LevelLevel 17

    You can cast your chosen 9th-level Mystic Arcanum spell once without expending a spell slot, and regain the ability after a Long Rest.

  • Hex MasteryLevel 18

    You gain Hex Mastery. You can cast Hex without expending a spell slot, and you can cast it without Concentration, though only one creature can be affected by this version at a time.

  • Epic BoonLevel 19

    You gain another Ability Score Improvement or feat.

  • Eldritch MasterLevel 20

    You can spend one minute entreating your patron to regain all expended Pact Magic spell slots. Once used, this feature recharges after a Long Rest.

  • TraitTieflingCreature type Humanoid
  • TraitTieflingDarkvision out to 60 feet
  • TraitTieflingFiendish Legacy, Abyssal, granting Poison Resistance and access to Poison Spray, Ray of Sickness, and Hold Person
  • TraitTieflingThaumaturgy cantrip
  • TraitTieflingYou can choose Common and one additional language, with Infernal chosen here
  • Shelter of the FaithfulAcolyte

    You can invoke the hospitality of temples and religious communities. You and your companions can receive free modest lodging, food, and healing at temples of your faith, and religious personnel will support you, provided your requests do not endanger the community.

Spells

18 spells

Spellcasting. Riola Fiala casts with Charisma (spell save DC 20, to hit with spell attacks).

Cantrips (at will): , , ,

1st level: ,

2nd level: , ,

3rd level: ,

4th level:

5th level (4 slots): ,

6th level:

7th level:

8th level:

9th level:

Gear

8 items

Weapons

  • 2×
    Dagger
    A light martial weapon suitable for a young but magically gifted adventurer.

Gear

  • Arcane Focus
    A focus for channeling pact magic.
  • Holy Symbol
    Simple, comfortable religious clothing worn beneath Riola's warlock coat.
  • Prayer Book
    A book of prayers and sacred teachings from the temple where Riola was raised.
  • 5×
    Incense
    A small amount of incense used in temple rituals and pact ceremonies.
  • Vestments
    Vestments appropriate for an acolyte.
  • Book of Shadows
    A Book of Shadows containing three additional cantrips and ritual spells through the Pact of the Tome invocation.

Purse

  • 8×
    Gold Pieces
    A small pouch containing starting coin.

Appearance

Riola is a very young-looking tiefling with smooth russet-red skin, small swept-back horns, a heart-shaped face, bright amber eyes, and a thin spaded tail that curls around his ankle when he is excited. He wears an oversized cream acolyte's robe beneath a fitted black-and-crimson warlock coat, both decorated with tiny embroidered stars and smiling demonic faces. His hands are usually clasped around a silver holy symbol or a brightly colored ribbon, and his eyes constantly move around the room, studying every person as if deciding who might be his next friend. Despite his childish appearance, his posture carries uncanny confidence, and faint golden sparks drift from his fingertips when he laughs.

Mannerisms

Riola speaks with bright certainty, tilts his head when listening, and frequently punctuates serious declarations with a tiny clap. He flirts in a harmless, childlike way by offering flowers, ribbons, or compliments about people's hair. When casting a spell, he whispers the final word as if telling the magic a secret. When nervous, he counts his horns, fingers, and tail in that order.

Personality

Riola is kind, affectionate, curious, and relentlessly cheerful. He treats terrifying monsters as potential friends until they give him a clear reason not to. He is openly flirty in a harmless, playful way, offering compliments and dramatic little bows to anyone he finds interesting. Riola has the confidence of a powerful archmage and the emotional logic of a seven-year-old, which means he can discuss planar metaphysics one moment and become distracted by a butterfly the next.

Ideals

Kindness is the strongest magic. No creature should be judged solely by its nature, appearance, or reputation, and even immense power should be used to make frightened people feel safe.

Bonds

The temple that raised Riola is his true home, and he will protect its priests and children from any danger. He is devoted to Vhalzair, the kind demon who gave him his pact, and wants to prove that compassion can redeem even the most feared creature.

Flaws

Riola is too trusting of anyone who is gentle to him, especially demons, devils, and other dangerous beings. He throws tantrums when people tell him he is too young to understand something, and his attempts to help often create larger problems because he prefers spectacular magic to patient planning. He also hates admitting that he is scared, so he may grin, flirt, or make a grand promise at exactly the wrong moment.

Quirks

Names every summoned creature and expects it to answer politely.
Keeps flower crowns in his spell component pouch.
Calls Vhalzair his best friend and sometimes asks the demon for bedtime stories.
Uses Wish for surprisingly domestic problems whenever possible.
Applauds when enemies make a particularly impressive saving throw.

Background

Riola Fiala was born beneath a red moon in a little temple whose priests expected a frightening omen and instead found a smiling child who tried to bless the furniture. He grew up among kind acolytes who taught him sacred stories, simple prayers, and the importance of sharing snacks with anyone who looked lonely. Riola took every lesson seriously, though he understood some of them in unusual ways. To him, a demon was not automatically evil, and a frightening face was not proof of a frightening heart. He became especially fascinated by old stories of fiends who chose mercy over cruelty. When Riola was seven, he met Vhalzair, a gentle demon who appeared in a puddle of candle wax during a thunderstorm. Vhalzair was lonely, soft-spoken, and remarkably good at making flower crowns. Riola offered him half a honey cake, and the demon offered a pact in return, promising protection, magical knowledge, and a friendship that would never depend on Riola growing up too quickly. Their pact grants Riola the powers of a Fiend warlock, but Vhalzair insists that power should be used to protect the helpless, embarrass bullies, and make dramatic entrances. Riola has since mastered impossible magic, including Wish, though he usually uses it to solve problems that could have been handled with a hug, a snack, or a strongly worded letter.

“He grew up among kind acolytes who taught him sacred stories, simple prayers, and the importance of sharing snacks with anyone who looked lonely.”
From their backstory
Background
Acolyte

Connections

Species

Tiefling

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