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Boris - AI-generated fantasy Character

Boris

Goliath · Paladin (Oath of Devotion) · Level 3 · Soldier

Boris

Boris is blunt, dryly humorous, and intensely practical.
AC19
HP26/26
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 19 · HP 26 · 35 ft.
AlignmentChaotic NeutralGenderMaleAge32 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionSTR
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureWIS
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light armor,
Medium armor,
Heavy armor,
Shields

Weapons

Simple weapons,
Martial weapons

Tools

One gaming set, dice chosen

Languages

Common,
Giant

Features

17 features

Bonus action

  • Channel DivinityLevel 3

    Boris gains two uses of Channel Divinity. He regains one expended use after a Short Rest and all expended uses after a Long Rest. His initial Channel Divinity option is Divine Sense, which he can use as a Bonus Action to detect Celestials, Fiends, and Undead within 60 feet for 10 minutes, as well as consecrated or desecrated places and objects.

Always on

  • Sacred WeaponLevel 3

    When When Boris takes the Attack action and spends one use of Channel Divinity.

    Boris invokes the blessing of his oath, adding his Charisma modifier to attack rolls with one held melee weapon for 10 minutes and optionally changing its damage to Radiant.

  • Divine Sense

    When As a Bonus Action.

    Boris detects the location and creature type of Celestials, Fiends, and Undead within 60 feet, along with consecrated or desecrated places and objects.

  • Lay On HandsLevel 1

    When As a Bonus Action when touching a creature.

    Boris restores up to 15 Hit Points from his healing pool, or spends 5 points to remove the Poisoned condition.

  • Divine Smite

    When When Boris hits a creature with a weapon attack.

    Boris empowers a weapon strike with divine energy, dealing extra Radiant damage and potentially Dazing the target.

  • SpellcastingLevel 1

    Charisma is Boris's spellcasting ability. He can prepare four Paladin spells of level 1, and he regains all expended spell slots after a Long Rest.

  • Weapon MasteryLevel 1

    Boris can use the mastery properties of two weapon types with which he is proficient. He has chosen Longswords and Javelins.

  • Fighting Style: DefenseLevel 2

    Boris gains the Defense Fighting Style. While wearing armor, he gains a +1 bonus to Armor Class.

  • Paladin's SmiteLevel 2

    Divine Smite is always prepared. Boris can cast it without expending a spell slot once per Long Rest. He can also cast it by expending a spell slot, causing a weapon hit to deal extra Radiant damage and potentially inflict the Dazed condition on the target.

  • Oath of DevotionLevel 3

    Boris has sworn the Oath of Devotion. He gains its oath spells and the Sacred Weapon Channel Divinity option.

  • Creature TypeGoliathHumanoid.
  • SizeGoliathMedium, approximately 7 to 8 feet tall.
  • SpeedGoliath35 feet.
  • Giant Ancestry, Stone's EnduranceGoliathwhen Boris takes damage, he can use his Reaction to roll 1d12, add his Constitution modifier, and reduce the damage by the total. He can use this benefit twice per Long Rest.
  • TraitGoliathLarge Form becomes available at character level 5, allowing Boris to become Large for 10 minutes, gain Advantage on Strength checks, and increase his Speed by 10 feet once per Long Rest.
  • Powerful BuildGoliathBoris has Advantage on ability checks made to end the Grappled condition and counts as one size larger when determining carrying capacity.
  • Savage AttackerSoldier

    Boris has the Savage Attacker Origin feat. Once per turn when he hits a target with a weapon, he can roll the weapon's damage dice twice and use either result.

Spells

7 spells

Spellcasting. Boris casts with Charisma (spell save DC 11, to hit with spell attacks).

1st level (3 slots): , , , , , ,

Gear

10 items

Weapons

  • Longsword
    A versatile martial weapon used as Boris's primary weapon. Damage 1d8 Slashing, or 1d10 when wielded with two hands.
  • 6×
    Javelin
    A long thrusting weapon used for melee attacks or throwing. Damage 1d6 Piercing, thrown range 30/120 feet.

Armor

  • Chain Mail
    Heavy armor made from interlocking iron rings. Armor Class 16.
  • Shield
    A sturdy shield bearing Boris's weathered holy symbol. Grants a +2 bonus to Armor Class.

Tools

  • Gaming Set, Dice
    A compact set of bone and brass dice that Boris uses for wagers, omens, and irritating officers.

Gear

  • Priest's Pack
    A pack containing a backpack, bedroll, mess kit, tinderbox, torches, rations, and a waterskin.
  • Healer's Kit
    A small kit containing supplies for treating wounds and stabilizing the injured.
  • Traveler's Clothes
    Plain durable clothing cut for a very large wearer.
  • Holy Symbol
    A metal holy symbol bearing a stylized mountain split by a vertical sword stroke.

Purse

  • 14×
    Gold Pieces
    Coins left from Boris's military pay and the Soldier background package.

Appearance

Boris is a towering goliath, nearly eight feet tall, with slate-gray skin weathered by mountain wind and years of military campaigning. His broad shoulders and heavy hands suggest a lifetime of hauling shields, siege timber, and wounded comrades. His black hair is worn in a short, uneven braid, threaded with bits of copper from old unit insignia. His voice begins with a low breath and a deliberate pause before each sentence, as though he is checking whether the words are worth the effort. He wears battered chain mail beneath a dark blue surcoat, carries a long ash spear, and keeps a polished metal holy symbol tied to his shield rather than around his neck.

Mannerisms

Before speaking, Boris pauses and draws a slow breath through his nose. He rolls his shoulders as if preparing for a shield charge, even during ordinary conversations. When considering a difficult choice, he taps the rim of his shield three times, then gives the answer he had already decided on.

Personality

Boris is blunt, dryly humorous, and intensely practical. He dislikes speeches but remembers every promise he hears. He is protective of rookies, prisoners, and anyone being pushed around by people with uniforms or titles. His chaotic nature appears in sudden decisions, improvised plans, and a stubborn refusal to respect rules that seem designed only to preserve someone's authority.

Ideals

Freedom. A vow has meaning only when it is chosen. I will defend the helpless, but I will not kneel to a banner, throne, or priest who mistakes obedience for virtue.

Bonds

He still carries the cracked holy symbol given to him by the dying chaplain. Boris intends to find the surviving recruits from the retreat and make certain none of them were abandoned by the world.

Flaws

Boris assumes most orders are poorly considered until proven otherwise. He is quick to wager, quicker to interfere, and nearly incapable of leaving an unjust hierarchy unchallenged. When frightened or uncertain, he disguises it as contempt and may choose the most disruptive course simply to prove that no one controls him.

Quirks

Keeps a running list of officers he has disobeyed and considers it a record of moral victories.
Names every campfire before leaving it, usually with an insulting title.
Treats dice games as serious tactical exercises and explains every loss as a supply problem.
Collects broken buckles, arrowheads, and other small pieces of abandoned armor.
Compliments people by comparing them to reliable siege equipment.

Background

Boris was raised among highland goliaths who measured adulthood by endurance, judgment, and the ability to carry another person home. He entered a lowland army as soon as he was old enough, not out of patriotism, but because the army offered food, roads, and a chance to see what lay beyond the mountains. He became a shield-bearer, then a line-breaker, learning that battles were rarely won by the strongest warrior. They were won by the soldier who kept moving after everyone else had decided the situation was hopeless. During a disastrous retreat, Boris found a dying chaplain clutching a cracked holy symbol. The chaplain asked Boris to protect the frightened recruits abandoning the road. Boris did so, but he also stole the army's supply wagon and sold its contents to fund the recruits' escape. The act saved lives, violated orders, and ended his military career. He later swore an oath of devotion to the ideal of protecting people rather than institutions. Boris respects promises when they are made freely, distrusts authority that demands obedience for its own sake, and follows his own rough sense of what must be done, even when it makes him a troublesome paladin.

“He became a shield-bearer, then a line-breaker, learning that battles were rarely won by the strongest warrior.”
From their backstory
Background
Soldier

Connections

Species

Goliath

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