Bors
Bors
Sheet
AC 12 · HP 64 · 40 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionSTR
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
18 featuresBonus action
- Enter Rage
When As a Bonus Action, if he is not wearing Heavy armor.
Bors enters a battle rage, gaining his rage benefits for up to 10 minutes.
- RageLevel 1
As a Bonus Action, Bors enters a rage for up to 10 minutes if he is not wearing Heavy armor. While raging, he has Advantage on Strength checks and Strength saving throws, gains a bonus to melee weapon damage using Strength, and has Resistance to Bludgeoning, Piercing, and Slashing damage. His rage damage bonus is +2. He can enter a rage 3 times per Long Rest.
Always on
- Maul Assault
When On his turn, when he takes the Attack action.
Bors makes two melee weapon attacks with his maul or another weapon he is wielding.
- Topple
When After hitting a creature with the maul.
Bors uses the maul's Topple mastery after hitting, forcing the target to make a Constitution saving throw or fall Prone.
- Breath Weapon
When As a Bonus Action, or in place of one attack when taking the Attack action.
Bors unleashes his draconic breath in a 15-foot cone or 30-foot line. Creatures in the area make a Dexterity saving throw against DC 15, taking 5d10 damage on a failed save or half as much on a success.
- Unarmored DefenseLevel 1
While not wearing armor, Bors's base AC equals 10 + his Dexterity modifier + his Constitution modifier. He can still use a Shield and gain this benefit.
- Weapon MasteryLevel 1
Bors can use the mastery properties of two kinds of Simple or Martial weapons that he has proficiency with. He has mastery with the Maul and Handaxe. Maul mastery, Topple, lets him force a Constitution saving throw after a hit, knocking the target Prone on a failure. Handaxe mastery, Vex, gives him Advantage on his next attack against a creature he has hit with the weapon.
- Danger SenseLevel 2
Bors has Advantage on Dexterity saving throws against effects he can see, such as traps and spells. He does not gain this benefit while Blinded, Deafened, or Incapacitated.
- Reckless AttackLevel 2
Bors gains Advantage on attack rolls with Strength-based melee weapons during his turn. Attack rolls against him have Advantage until the start of his next turn.
- Primal PathLevel 3
Bors gains the Path of the Berserker subclass and its Frenzy feature.
- FrenzyLevel 3
When Bors uses Reckless Attack while raging, the first time he hits with a Strength-based melee weapon attack on that turn, the attack deals an extra 2d6 damage. This extra damage can be dealt only once per turn.
- Fast MovementLevel 5
Bors's Speed increases by 10 feet while he is not wearing Heavy armor.
- Extra AttackLevel 5
Bors can attack twice, instead of once, whenever he takes the Attack action on his turn.
- TraitDragonbornDraconic Ancestry, Bors is descended from bronze dragons and his Breath Weapon deals Lightning damage.
- TraitDragonbornBreath Weapon, Bors can exhale lightning in a 15-foot cone or 30-foot line. Creatures in the area make a Dexterity saving throw against DC 15, taking 5d10 Lightning damage on a failed save or half as much on a success. He can use this feature 3 times per Long Rest.
- TraitDragonbornDamage Resistance, Bors has Resistance to Lightning damage.
- TraitDragonbornDarkvision, Bors can see in dim light within 60 feet as if it were bright light and in darkness as if it were dim light, though he sees darkness in shades of gray.
- Military RankSoldier
Bors retains the respect and authority associated with his former military rank. Soldiers and veterans recognize his service, and he can usually secure basic assistance, temporary shelter, or information from military organizations and sympathetic civilians, though his influence is limited by his reputation and the circumstances.
Gear
9 itemsWeapons
- MaulA heavy two-handed martial weapon with a broad iron head, suitable for crushing armor and breaking gates.
- 2×HandaxeLight thrown weapons used as backups when closing with an enemy is impossible.
- ShortbowA ranged weapon supplied during Bors's military service.
Tools
- Gaming SetA set of carved dragonbone gaming pieces used by soldiers to pass long watches.
Gear
- Explorer's PackA pack containing bedroll, mess kit, tinderbox, torches, rations, waterskin, and rope.
- 20×ArrowsAmmunition for the shortbow.
- Healer's KitSupplies used to stabilize and treat the wounded.
- QuiverA container for the arrows.
Purse
- 14×Gold PiecesCoins remaining from military pay and issued equipment.
Appearance
Bors is a broad-shouldered young dragonborn with deep bronze scales, a blunt left horn broken near the tip, and bright amber eyes. He stands well over six feet tall and carries a massive maul across his shoulders as casually as another soldier might carry a walking stick. He wears little armor, relying on his dense scales, powerful physique, and instinctive movement in battle. A faded red military sash is tied around his waist, and several small brass rings hang from his belt, each one taken from a fallen comrade's uniform.
Mannerisms
Bors speaks in short, deliberate sentences and refers to new acquaintances as if assigning them military roles. He taps the wooden haft of his maul three times before a dangerous fight, then exhales a low rumble through his nostrils. When angry, the scales along his neck darken slightly and his tail begins to sweep from side to side.
Personality
Bors is direct, protective, and surprisingly gentle with children, animals, and frightened strangers. He prefers practical solutions and dislikes speeches, but he has a dry sense of humor that appears at the least expected moments. He treats every traveling companion as part of a unit and quietly watches to make sure everyone has eaten, rested, and checked their weapons.
Ideals
Protection. Strength has meaning only when it is used to shield those who have none. A warrior who follows every order but abandons the helpless has already lost the battle.
Bonds
Bors is devoted to the surviving members of his old unit and will risk himself to recover the remains, names, or belongings of fallen comrades. He also feels responsible for the village he saved, even though he has not returned there in years.
Flaws
Bors has difficulty obeying orders that conflict with his conscience. He can become reckless when someone weaker is threatened, and he often assumes that anyone who avoids a fight is hiding cowardice or betrayal. He also carries guilt over every soldier he could not save, even when the failure was not his fault.
Quirks
Background
Bors was hatched in a dragonborn settlement built around an old frontier fortress. His clutch was raised on stories of duty, discipline, and the responsibility of protecting those who could not protect themselves. When raiders attacked the settlement during his adolescence, Bors discovered that courage came more naturally to him than patience. He joined the local army soon afterward, believing that a uniform could turn raw strength into something useful. Military life taught Bors how to hold a line, read an enemy's fear, and trust the soldier beside him. It also taught him that orders are not always righteous. During a disastrous campaign, his unit was commanded to abandon a village while civilians were still trapped inside. Bors disobeyed, led a rescue through the burning streets, and used a captured iron maul to break open the village gates. The survivors lived, but Bors was stripped of his formal rank. He still wears the unit's red sash and carries the maul, not as trophies, but as reminders of the soldiers who followed him and the lives he refused to leave behind. Now he adventures to earn enough strength and influence to protect people before the next order comes down.
“His clutch was raised on stories of duty, discipline, and the responsibility of protecting those who could not protect themselves.”
- Background
- Soldier
Connections
Species
Dragonborn
Media
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