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corgis lord of flames - AI-generated fantasy Character

corgis lord of flames

Orc · Barbarian · Level 1 · Soldier

corgis lord of flames

Corgis is boisterous, protective, and relentlessly sincere.
AC13
HP13/13
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 13 · HP 13 · 30 ft.
AlignmentChaotic GoodGenderMaleAge28 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionSTR
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light armor,
Medium armor,
Shields

Weapons

Simple weapons,
Martial weapons,
Shields are not weapons and are listed under armor proficiencies.

Tools

One Gaming Set

Languages

Common,
Orc

Features

12 features

Bonus action

  • RageLevel 1

    When Bonus Action, while not wearing Heavy armor

    Corgis enters a primal Rage as a Bonus Action, gaining resistance to Bludgeoning, Piercing, and Slashing damage, Advantage on Strength checks and Strength saving throws, and +2 damage on Strength-based attacks.

  • Adrenaline Rush

    When Bonus Action

    Corgis uses the Dash action as a Bonus Action and gains 2 Temporary Hit Points. He can use this trait twice per Short or Long Rest.

  • Adrenaline RushOrcAs a Bonus Action, Dash and gain 2 Temporary Hit Points. Usable twice, regaining all uses after a Short or Long Rest.

Always on

  • Relentless Endurance

    When Reduced to 0 Hit Points

    When reduced to 0 Hit Points but not killed outright, Corgis drops to 1 Hit Point instead. This can be used once per Long Rest.

  • Unarmored DefenseLevel 1

    While not wearing armor, Corgis's base Armor Class equals 10 + his Dexterity modifier + his Constitution modifier. He can still use a Shield and retain this benefit.

  • Weapon MasteryLevel 1

    Corgis can use the mastery properties of two Simple or Martial Melee weapons. His chosen weapons are the Greataxe, which has Cleave, and the Handaxe, which has Vex. He can change one chosen weapon after finishing a Long Rest.

  • DarkvisionOrcYou can see in dim light within 120 feet as if it were bright light, and in darkness as if it were dim light. You cannot discern color in darkness, only shades of gray.
  • Relentless EnduranceOrcWhen reduced to 0 Hit Points but not killed outright, drop to 1 Hit Point instead. Usable once per Long Rest.
  • Creature TypeOrcHumanoid.
  • SizeOrcMedium.
  • SpeedOrc30 feet.
  • Military Rank, Savage AttackerSoldier

    Military Rank gives Corgis the authority and recognition of a former soldier among military organizations and veterans. He also has the Savage Attacker Origin feat, allowing him once per turn when he hits with a weapon or Unarmed Strike to roll the attack's damage dice twice and use either result.

Gear

11 items

Weapons

  • Greataxe
    A heavy two-handed martial weapon with a broad chopping blade.
  • 4×
    Handaxe
    Light thrown martial axes, useful in close combat or at range.
  • Spear
    A simple wooden spear suitable for throwing or melee combat.
  • Shortbow
    A shortbow with matching ammunition.

Tools

  • Gaming Set
    A set of gaming pieces used for competitive dice games.

Gear

  • 20×
    Arrows
    Arrows carried in a quiver.
  • Healer's Kit
    A small kit of bandages, salves, and basic medical supplies.
  • Quiver
    A container for the shortbow's arrows.
  • Traveler's Clothes
    Rugged clothing suitable for travel and camp life.
  • Explorer's Pack
    A pack containing basic supplies for wilderness travel, including food, rope, bedroll, and other essentials.

Purse

  • 14×
    Gold Pieces
    Starting currency retained after outfitting himself.

Appearance

Corgis is a broad-shouldered gray-skinned orc standing just over six feet tall, with sharply pointed ears, prominent lower tusks, and a mane of dark hair tied into a high, carefully maintained knot. His soldier's clothing is practical but visibly repurposed, with a too-small red military coat worn open over a soot-darkened linen shirt and reinforced trousers tucked into mismatched boots. He keeps one immaculate brass buckle polished bright enough to catch firelight, while the rest of his gear bears cheerful stitching, scorched hems, and patches cut from old banners. His expression is intense at first glance, but his eyes are alert, curious, and unexpectedly warm.

Mannerisms

Corgis performs tiny pieces of military drill whenever he is thinking, such as turning a cup exactly ninety degrees or aligning his boots beneath his chair. Before a fight, he announces a needlessly grand battle title in a solemn voice. When embarrassed, he polishes his brass buckle and pretends the conversation has become a tactical briefing.

Personality

Corgis is boisterous, protective, and relentlessly sincere. He treats every minor errand as a military operation and every new acquaintance as a potential comrade. He loves campfire stories, terrible tactical metaphors, and being asked to explain equipment that he barely understands. Beneath his loud confidence is a thoughtful man who notices when people are frightened and quietly positions himself between them and danger.

Ideals

Freedom. No banner, commander, god, or tradition has the right to make a person into fuel. Strength matters most when it is used to give others a choice.

Bonds

I owe my life to the soldiers who stood beside me when I refused an unjust order, and I will never abandon a companion who depends on me.

Flaws

He mistakes confidence for competence and charges into danger before anyone can explain the plan. He is also deeply uncomfortable admitting that he does not understand something, so he will confidently invent an explanation involving military strategy, ancestral wisdom, or controlled fire.

Quirks

He names every campfire and insists each one has a different personality.
He keeps a tiny notebook of military slogans, most of which he invented himself.
He apologizes to weapons after dropping them.
He believes every meal tastes better when eaten from a dented soldier's mess tin.
He calls unexpectedly kind people dangerous because they make him lower his guard.

Background

Corgis was raised among an orc warband that crossed wide grasslands in search of work, territory, and stories worth carrying home. He joined a settled kingdom's army as soon as he was old enough, partly to prove that an orc could serve without becoming someone's monster, and partly because the army promised regular meals. He excelled at close combat, field exercises, and carrying wounded comrades through terrain where wagons could not go. His habit of shouting dramatic names for every maneuver earned him the nickname Lord of Flames after he set a siege engine alight during a night exercise, then insisted the blaze had been tactically intentional. When his unit was ordered to burn a rebellious village, Corgis refused to follow the command after discovering that the supposed rebels were families protecting their own homes. He broke ranks, helped the villagers escape, and was dismissed rather than executed because several soldiers testified that he had saved their lives during the retreat. Now he travels as a mercenary and protector, seeking causes that deserve his strength. He still thinks like a soldier, counting exits, checking supplies, and sleeping lightly, but he has decided that loyalty belongs to people rather than uniforms.

“He excelled at close combat, field exercises, and carrying wounded comrades through terrain where wagons could not go.”
From their backstory
Background
Soldier

Connections

Species

Orc

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