Elara 'Hellcat' Vance
Elara 'Hellcat' Vance
Sheet
AC 17 · HP 224 · 30 ft.Saving throws
Skills
- AthleticsSTR
- DeceptionCHA
- InsightWIS
- IntimidationCHA
- StealthDEX
Armor
Weapons
Tools
Languages
Features
25 featuresAction
- Coldcock
When Score a Critical Hit
Target makes DC 19 CON save or falls unconscious for 1 minute.
Bonus action
- FisticuffsLevel 1
Mastery over Unarmed Strikes and Pugilist weapons. Roll 1d12 for damage. Gain Bonus Unarmed Strike as a bonus action. Improvised weapons gain Sap mastery property.
- Dig DeepLevel 4
Bonus action for Resistance to B/P/S damage and ignore exhaustion for 10 minutes.
Reaction
- Uppercut
When Hit a creature
Expend 1 Moxie to turn the hit into a Critical Hit. (1/Short Rest)
- Cross CounterLevel 3
When Take damage from melee attack
Reduce damage by 1d10+25. If 0, make an immediate counter-attack.
Always on
- Iron ChinLevel 1
AC equals 12 plus Constitution modifier while wearing light or no armor and no shield.
- MoxieLevel 2
Gain 20 Moxie Points. Use for Brace Up (temp HP), One-Two Punch (two strikes), and Stick and Move (unarmed strike + Dash/Disengage).
- Bloodied But UnbowedLevel 2
Reaction when taking damage to regain all Moxie. If bloodied, gain 80 temporary hit points.
- Swagger StreakLevel 2
Expend 1 Moxie to add Fisticuffs die to a failed STR, DEX, CON, or CHA check.
- Heavy HitterLevel 3
Hit with Unarmed Strike and also use Grapple or Shove.
- Extra AttackLevel 5
Attack twice per Attack action.
- HaymakerLevel 5
Expend 1 Moxie to deal maximum damage on an Unarmed Strike. Regain point on hit.
- Moxie-Fueled FistsLevel 6
Attacks can deal Force damage.
- Down But Not OutLevel 7
When using Bloodied But Unbowed, add CON mod + exhaustion level to damage for 1 minute.
- School of Hard KnocksLevel 9
Deal extra 1d12 damage per turn, or apply Endanger (auto-max dmg next hit) or Provoke (disadvantage against others).
- HerculeanLevel 10
Double carry capacity, double jump distance, automatic critical hits on objects.
- Shake It OffLevel 10
Remove exhaustion or a condition (Blinded, Charmed, etc.) at the start of your turn.
- Dig DeeperLevel 13
Enhance Dig Deep and use School of Hard Knocks twice per turn. Twice per long rest.
- UnbreakableLevel 14
Advantage on STR, DEX, and CON saves. Spend 1 Moxie to reroll a failed save.
- PugnaciousLevel 15
On Initiative, remove one exhaustion and regain uses of major features.
- Bare Knuckle BoxerLevel 3
Critical hits on rolls of 19-20.
- Knock OutLevel 17
Critical hits can cause Unconscious (Coldcock). Use reaction and 1 Moxie to turn hit into Critical (Uppercut).
- TraitHumanExtra Language
- TraitHumanAbility Score Increase (+1 to all scores)
- Criminal ContactCriminal
You have a reliable and trustworthy contact who acts as your liaison to a network of other criminals.
Gear
4 itemsWeapons
- Magic Brass Knuckles +3Golden knuckledusters that glow with faint arcane energy. Grants +3 to attack and damage rolls with unarmed strikes.
Tools
- CrowbarA tool for prying open crates or doors.
Gear
- Cropped Leather JacketA stylish, buckle-heavy jacket suited for street combat.
- Dark Clothes with BucklesPractical street attire for blending into the shadows of Titanreach.
Appearance
Elara is a statuesque figure with olive skin and striking blue eyes. She possesses a lean, muscular build that moves with predatory grace. Her hair is short, blonde, and spiked, framing a sharp face with high cheekbones. She wears a cropped leather jacket adorned with silver buckles and wields glowing brass knuckles.
Mannerisms
She tends to bounce slightly on the balls of her feet when standing still, as if ready to lunge at any moment.
Personality
Elara is a woman of few words and decisive actions. She views the world as a series of physical puzzles to be solved. She is professional, disciplined, and maintains a cool exterior even in the heat of a brawl. She has little patience for the slow bureaucracy of the upper spires, preferring the immediate results of a well-placed jab.
Ideals
Independence. I don't answer to anyone but the one who has the gold and the right cause, mostly me.
Bonds
Titanreach is my home. No matter how many times I try to leave these mountains, the vertical labyrinth calls me back.
Flaws
I tend to believe every problem can be punched into submission. My first instinct is rarely diplomacy.
Quirks
Background
Born in the vertical slums of Titanreach on the Titanforge Peaks, Elara learned that the only thing more certain than gravity was the weight of a fist. She spent her youth as an enforcer for the Shadow Peaks Syndicate, earning the nickname Hellcat for her habit of dropping from the higher scaffolding to ambush those who skipped on their debts. Over time, she realized that the high lords of the city were just as corrupt as the gang bosses, only they hid behind law instead of daggers. Elara eventually went independent, making a name for herself as a pugilist of the Sweet Science who could navigate both the high-rise ballrooms and the deep-alley fighting pits. She now resides near the peak of Titanreach, acting as a freelance specialist for those who need a problem settled with precision and grit.
“Over time, she realized that the high lords of the city were just as corrupt as the gang bosses, only they hid behind law instead of daggers.”
- Background
- Criminal
Connections
Species
Human
Media
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